Holy Bacchus

Conversation Conqueror
Dec 13, 2018
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19,532
In ep 6, we gonna be in the Dean office because Cathy Post. The DIKs gonna be in it, including Jill, Tybalt(if you punch him), Jade and maybe Bella. Hopefully the punishment isn't to severe.
I think it will just be Rusty who has to go see them since he is the DIK President and it will just be Jade, Cathy and Burke who will speak to him. We probably won't see it either and will just find out what happened afterwards and what sort of punishment they're given.
 

ename144

Engaged Member
Sep 20, 2018
3,367
13,966
But regardless of choices and the occasional "screw-up", there isn't a whole lot of control of the arc of the overall narrative, and that's the point. Sooner or later, the MC is going to get caught up in something that is outwith the control of the player, even if it's something they've actively avoided being apart of (Quinn) because that's what the story is really going to be about. We think it's just about the MC getting girls and enjoying college life, but really that's just the outer layer, and the core is what Quinn is up to and how this will end up having far-reaching consequences that will ensnare the MC and thus affect everyone connected to the MC.

It doesn't necessarily have to be anything that drives a major wedge between him and these people he's connected to, it could just be something that causes some mild issues that essentially slows or even pauses the MC's story to the point where nothing really happens until a later date. But it is one way in which a time-jump could be facilitated because it creates one of those situations where the protagonist hits a major roadblock in the story and it will take time to get around it and start the story up again.
I think you have that exactly backwards. If the protagonist hits a roadblock in the story, we should focus on resolving that roadblock, not cutaway to a later date. The overcoming those roadblocks is the whole point of this sort of story!

If you want a time skip, do it when a relationship is going smoothly enough that we can intuit what will have happened in the time we skipped.

As for Quinn's drug plot, I hope it remains a subplot. Frankly, I've seen nothing in any of DPC's writing that convinces me heavy dramatic stakes are his forte. Making a raunchy, lighthearted college rom-com center around Quinn's would-be drug/prostitution empire is like... I'm having a hard time coming up with a suitable simile. Insisting Art Garfunkel break up with Paul Simon to pursue his career as an actor, maybe?

(Am I just deliberately trying to feel old at this point?)
 

Warped77

Member
Jul 13, 2020
355
689
Frankly, I've seen nothing in any of DPC's writing that convinces me heavy dramatic stakes are his forte.
Serious question... have you played Acting Lessons? IMHO, DPC handled heavy drama in that pretty well. Granted, it was only a portion of a much shorter story, but still.
 
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ename144

Engaged Member
Sep 20, 2018
3,367
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Serious question... have you played Acting Lessons? IMHO, DPC handled heavy drama in that pretty well. Granted, it was only a portion of a much shorter story, but still.
I have, and I do not share your opinion. The relentless, brutal drama in the last quarter of that game was damn near sadistic. I can accept a story going dark, but that's not an excuse to revel in said darkness.

Suffice it to say, Acting Lessons is the single biggest concern I have with Being a DIK.
 

Cokebaths

Active Member
May 30, 2020
557
794
I have, and I do not share your opinion. The relentless, brutal drama in the last quarter of that game was damn near sadistic. I can accept a story going dark, but that's not an excuse to revel in said darkness.

Suffice it to say, Acting Lessons is the single biggest concern I have with Being a DIK.
Hard agree. AL came with a lot of positive reviews and recommendations which is why I decided to check it out after playing Badik. My first thought after playing was "Okay...? That was something." The characters were interesting for the most part, and I even kinda liked the nurse plot at the end, and The Choice had me a little shook. But the conflicts seemed to be rushed, trying a bit too hard, and not that well executed in my opinion.
 
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Hard agree. AL came with a lot of positive reviews and recommendations which is why I decided to check it out after playing Badik. My first thought after playing was "Okay...? That was something." The characters were interesting for the most part, and I even kinda liked the nurse plot at the end, and The Choice had me a little shook. But the conflicts seemed to be rushed, trying a bit too hard, and not that well executed in my opinion.
Gotta agree with you and ename on this one. Just having that final act surprise psycho killer was pretty cliche, and I've also felt worried about it in BaDIK. DPC's characters and dialogue are fantastic, some of the best I've seen in video games. But his plots are a little weak. I hope he proves us wrong with BaDIK.
 
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cryhwks

Member
Dec 3, 2018
383
485
I like this game but a lot of the choices don't seem to matter a whole lot.
Illusion of choice, almost any choice based game is like that. You get to decide who the MC gets to fuck and possibly end up with.

But any major choices like, not freaking the fuck out when the MC learns about M&J, even though your trying to hook up with both, and have no right to get that pissed.

Or if you you try for more with M&J, and they turn you down. Is there any way you'd still want to be friends with these girls? Of course not, you'd tell them F off and bye.

There's a lot of those kinds of scenarios. But I get it.
 

Rimmer

Member
May 27, 2017
117
164
Illusion of choice, almost any choice based game is like that. You get to decide who the MC gets to fuck and possibly end up with.

But any major choices like, not freaking the fuck out when the MC learns about M&J, even though your trying to hook up with both, and have no right to get that pissed.

Or if you you try for more with M&J, and they turn you down. Is there any way you'd still want to be friends with these girls? Of course not, you'd tell them F off and bye.

There's a lot of those kinds of scenarios. But I get it.
I don't get it, just write a story where the choices actually matter and move the story along, not rocket science is it?
Why give pointless choices to not be interested in someone, to then push the player into a relationship anyway and just for some shitty drama, if the dev wants to force it then don't give the player a choice......simple.

Two games, forced relationships and choices leading to badly written drama, it's not looking great for how this story is going to go, but fingers crossed that he pulls this one out the bag.
 

Tserriednich'sNen

Engaged Member
Jan 16, 2020
2,253
6,060
I have, and I do not share your opinion. The relentless, brutal drama in the last quarter of that game was damn near sadistic. I can accept a story going dark, but that's not an excuse to revel in said darkness.

Suffice it to say, Acting Lessons is the single biggest concern I have with Being a DIK.
yep dark for the sake of being dark
 
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