Beta testing will start before the end of October.
The release date will be sometime in the first half of November.
I'm not setting a final release date yet, because if testing fares good, it's going to get released earlier.
It's time to start preparing for the release, even for you.
The best way you can do this is by having a clean install of your game ready and then download the new patch upon release.
That will help a lot to reduce the stress on the servers.
If you need a fresh version of the game, you can
You must be registered to see the links
.
If you want to download the entire full version on the release date, that's fine too. But be advised, servers will likely be slower due to the high demand and the full version is ~11GB.
The patch on the other hand is ~3.0 GB.
For uploading, I will be using multiple hosts as always, to give you alternate mirrors to download from.
I promised you a changelog for this week's status update and here it is.
It's subject to marginal change due to testing and in case of any additional/scrapped content.
-- Changelog v0.6.0 --
- Added Episode 6 that includes
- 3334 renders
- 162 animations
- 34 songs
- 25 sound effects
- Added a fast travel system for free roam events. It can be turned off in Preferences and is only active for a subset of free roam events starting episode 6.
- Updated code for affinity and DIK status calculations.
- Added an optional text box mode with an opacity slider to the preferences menu. Text legibility is improved by enabling this mode, but you will get centered text and a low opacity black text box when playing the game.
- Removed the option Rollback side from preferences, due to redundancy.
- Fixed bad variable names, episode 1-5, overriding a python library.
- Your affinity will now be displayed in conjunction with major choices.
- Fixed a bug with the number of scenes displayed in the Stats app that could be unlocked in episode 5.
- Fixed a misalignment issue of the gallery for an Episode 5 mixed special render.
- Revamped the episode title and ending overlays for episodes 1-6.
- Made cosmetic changes to the episode stat report for episodes 1-6.
- Revamped the Reward app.
- Revamped the Scenes app.
- When unlocking a special render, the character you unlocked a render for will have an exclamation mark in the Rewards app.
- Fixed a bug where writing on Maya in episode 5 would register almost any word as being cute.
- Fixed a faulty button placement of Maya #4 special render in episode 5.
- Corrected typos
I estimate the playtime for the update to be somewhere between 4-6 hours for one proper playthrough.
Soon, DIKs.
Dr PinkCake