The minigames are definitely a mixed bag.
Doing
Brawler for cash during the free roams is now uninteresting since there's no context, it's like it is just a phone app, not him actually fighting in some underground setting.
If there was some sort of underground fighting ring with a bit of story and some progression, that would be a lot more interesting.
However Brawler against game characters, like Chad and Dawe, is a lot of fun, but it'd be nice if the mc stopped getting sucker punched after each scene!
Triple Tile was kinda fun, mainly to get that trophy, but it was unnecessarily time consuming for minimal payoff.
The
Shuffle game was forgettable, it's been done a million times before, so it was just about the pictures and the payoff. But really it was just part of the grind to get cash in the free roams.
The
Pixel Hunt (or whatever the fuck it was called) "mini games" were the most annoying for me. Running around trying to find some random item to click on, no, that's not entertaining for me at all.
The
Maths game was intriguing the first time, but typically ran with the same concepts over and over.
The
English game was a fun challenge the first time, but absolutely pointless after that.
The
Gender Studies quiz was kinda amusing the first time round, with all the bullshit the girls would go on about, but then again, you can get that kind of conversation talking to a teenage girl in real life.
The
Drinking game was quick and unimportant, but it's surprising how many people found it borderline impossible. Same goes for the
Painting and
Library Cleaning game.
I didn't mind the
Tennis game, but found it annoying that it was impossible to win the second set against Jill. You could only win the first and the third. Beating the shit out of Tybalt was fun, even if it was an accident.
The
Beachball and
Basketball games were totally forgettable, but at least the beachball game included the girls. How many people even knew those games existed?
The
Pancake game was pointless. Really, there was no need for it at all, it actually detracted from the banter at breakfast.
The
Drawing game in the Interlude was a joke. If anyone couldn't get an 'S' in that, they must have serious a motor skill deficiency...
The
Mansion Repair was definitely the big hit, a lot of people are sad to see it go. I think the main reason for that was the progression. Each time we played it, we got closer to completion, and there was satisfaction in that. It was also executed well. Plus it was also based on something real in the game; the DIKs were actually out there earning and cleaning.
So if the
Party Planning follows in the footsteps on the Mansion game, it's sure to have it's fans.
So while I pretty much knocked all the games above, I didn't mind any of the on the first play through, but they are pointlessly time consuming after that.