That's like my most
on topic post ever to be deleted for being off topic (other than when they were deleting posts talking about "The Interlude" before they understood that was the name of the upcoming episode...
)
And
Arigon, you must not think that I won't remember your posts, deleted or not!
I still remember the many times you've misconstrued DPC's reference to his own writing, and incorrectly suggested he is saying he can't write for shit, when we all know he's just saying he isn't particularly good at writing
descriptive narrative, instead he uses pictures to paint thousands of words, and he refers to his approach as "playing to his strengths".
Anyway, because I'm feeling rebellious, I'm going to repost my recently deleted post (since it's still quoted by a few others). So mods, if you're reading this, this is like 100% on topic!
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For the vocal minority who often complain that the writing to BaDIK isn't that good, are you talking about the story, or the dialogue?
If you're talking about the story, then yeah, the story isn't marvellous. It's just a slice of life of a big dicked protagonist. There are a few minor holes that DPC has dug himself into (mostly the Maya loan but even that can be resolved with a simple explanation), and ultimately the "story" is just a setting for the antics to reside in.
Or do you mean the actual words that he writes, i.e. the dialogue which propels the story along.
Because when it comes to the dialogue in this game, I love it. Every character is clearly unique and mostly consistent with themselves, and the comedy and delivery, while unique to different characters, is right up my alley.
The scenes are well placed together, with music, situation and character performances, such that so many scenes nail exactly what DPC was trying to portray, and replaying them is almost as highly entertaining as experiencing them for the first time (and in some cases a second play though is even more fun when you discover nuance that you missed the first time around - lurking this thread can always assist in that ).
The dialogue, direction, music, graphics, all of it, is spot on in my book, making the game a highly enjoyable, repeatable experience. No other game here has come close for me, most of them I need to take a break from, others just completely lose my interest, and in cases of closing in on the ending of some, I just speed through to complete it.
Many other games that have been referred to by others (but I won't name them because that would be a bad thing, even though every signature on this forum is naming games all over the place
), even if completed, end with me not giving a fuck about any of the characters and just wanted to end it - the game, not my life...
There are even games that have great stories, but on replay they are tedious. While the stories are interesting as they unfold, there's very little in them that makes it interesting on a second play through.
So to me, while some other games may have better overarching stories than BaDIK, often their dialogue and characters are somewhat uninspired. Whereas BaDIK's overall story may not be anything special, but the characters come right off the screen and onto our laps
.
I'm not denying that the drama in Being a DIK is right up there with daytime soap operas; it's contrived and typically easily solvable, however it's the characters that make the ride so much fun, and we get caught up in the silly drama because we care about the characters.
Even the simple banter between Sage and the mc over Rooster is fun. And when they decide to start dating and Sage confesses she's struggling to message to him, and the "favourites" heart next to his name is putting her off. Of course the mc milks it, because that's exactly how he would react to Sage's dilemma.
And it's DPC's
writing (the thing he supposedly isn't good at...) that make this experience so great.
The trick to it, is press the TAB key so the game runs through it quickly, there won't be that prolonged delay that catches you off guard each time.
The other key to success, press the mouse down before on the FLIP button as soon as it appears and hold it down, release it when the arrow is sliding into the green (or even the instant before). Do that rather than pressing and releasing it all in one go, you'll be faster on the release that way (the game is looking for mouse up, not mouse down).
Did you purchase the game from Steam? Season 1 (episodes 1 - 4) only or season 1 & 2 (episodes 1 - 8)?
My understanding is the Steam version and Patreon version (downloadable from here) are not entirely compatible.
So if you did get the Steam version for both seasons, just right click the file in your Steam library, choose Properties and then choose "Local Files" and finally "Verify integrity of game files...". It should only take a few minutes but will download anything that's missing.
If you only purchased Season 1 then you won't have episodes 5 - 8.
You can download the Patreon version here (from the opening page, click the Spoiler under the "Season 1 - 2" heading and choose your download option. It's a ~20 GB download though), but it probably won't be compatible with your Steam version and you'll likely have to start the game from the beginning again.
If you've already downloaded the entire game from here and somehow lost the episode 5 & 6 image files (they are called: ep5_images.rpa and ep6_images.rpa and add up to about ~3 GB), you may need to download the entire game again unless someone can point you to a download for these random files.
The fact that these two files are missing tells me there's probably other yet unknown issues with your game.
Did you do some weird shit that resulted in these files disappearing?