I believe the gallery and such data isn't actually kept in the save files, but in file calledhow about save folder in game folder?
persistent
in the mentioned %appdata% folder.I believe the gallery and such data isn't actually kept in the save files, but in file calledhow about save folder in game folder?
persistent
in the mentioned %appdata% folder.Just imagine, nearly 90 seconds of that exclusive Madame content.The long 1 min 23 s animation is finally done, and I couldn't be more proud. I've put it together and added music/sound effects to it and probably watched it 20 times, smiling and thinking about how long way we've come.
You must be registered to see the links
This is the progress since Monday's delayed update.
The long 1 min 23 s animation is finally done, and I couldn't be more proud. I've put it together and added music/sound effects to it and probably watched it 20 times, smiling and thinking about how long way we've come. I never imagined I'd be able to do something like this in the past, and now it's what I want more of in the future.
3820 static renders, including the render queue, have been posed. Since Monday, I have posed around 10 animations too.
I worked on some lewd scenes that needed art, and I've also been working on renders for the episode's ending. I don't work in chronological order, though.
Yesterday, I spent all day playtesting three of the branches. I fixed errors that I spotted and made a to-do list of things that needed to be polished.
The feel of the episode is good, but it's still very rough, and it's tough getting a complete picture when many scenes are missing. I can't play everything from start to finish as the final free roam event isn't completed, and I can't test the produced scenes of the final free roam event without messing up the flow.
I will go back to making art today but seeing the current status of those three playthroughs was a good indicator. Something I liked, in particular, was how the branches felt different and unique in many areas.
I think it's safe to say that there are at least 3 hours of playtime for any given playthrough if you're not rushing through the episode. I estimate that you need at least 10 different and particular save files to see everything, which is nuts.
I played without mini-games, too, and I know that the party planning mini-game will add quite a lot of extra playtime, depending on your ambition.
Have a nice weekend
Dr PinkCake
Not three hours, more. Ep 8 took me 4.5 hours to complete for the first time, and given that Ep 9 will be even longer...You must be registered to see the links
I think it's safe to say that there are at least 3 hours of playtime for any given playthrough if you're not rushing through the episode. I estimate that you need at least 10 different and particular save files to see everything, which is nuts.
Have a nice weekend
Dr PinkCake
Classic mirror thinking.probably watched it 20 times, smiling and thinking about how long way we've come.
Am I the only one afraid of this?and now it's what I want more of in the future.
Well, we learned DPC has posed 10 animations and about 168 static renders since the last update. We also know he completed the extra-long animation, but unfortunately we don't have any idea how many other things were completed. So there's not much to examine this week, though I'll toss up a new copy of the charts for posterity:You must be registered to see the links
This is the progress since Monday's delayed update.
The long 1 min 23 s animation is finally done, and I couldn't be more proud. I've put it together and added music/sound effects to it and probably watched it 20 times, smiling and thinking about how long way we've come. I never imagined I'd be able to do something like this in the past, and now it's what I want more of in the future.
3820 static renders, including the render queue, have been posed. Since Monday, I have posed around 10 animations too.
I worked on some lewd scenes that needed art, and I've also been working on renders for the episode's ending. I don't work in chronological order, though.
Yesterday, I spent all day playtesting three of the branches. I fixed errors that I spotted and made a to-do list of things that needed to be polished.
The feel of the episode is good, but it's still very rough, and it's tough getting a complete picture when many scenes are missing. I can't play everything from start to finish as the final free roam event isn't completed, and I can't test the produced scenes of the final free roam event without messing up the flow.
I will go back to making art today but seeing the current status of those three playthroughs was a good indicator. Something I liked, in particular, was how the branches felt different and unique in many areas.
I think it's safe to say that there are at least 3 hours of playtime for any given playthrough if you're not rushing through the episode. I estimate that you need at least 10 different and particular save files to see everything, which is nuts.
I played without mini-games, too, and I know that the party planning mini-game will add quite a lot of extra playtime, depending on your ambition.
Have a nice weekend
Dr PinkCake
When this is nice; example if there is 20 sex scenes and you only get 2 per saves, that gonna be super redundant.I estimate that you need at least 10 different and particular save files to see everything, which is nuts.
how about save folder in game folder?
Persistent file is located in both of these places.I believe the gallery and such data isn't actually kept in the save files, but in file calledpersistent
in the mentioned %appdata% folder.
Don't know how well it's supposed to work, but if I copy everything from the 0.8.3 patch besides music_ep1.rpa and scripts.rpa (made backups of all replaceable files), the old intro song seems to play just fine, as well as initial random game functionality I tried.The main purpose of the patch is to remove songs, the rest are minor bugfixes.
If you still want to hear the old intro, don't install it, at least on the first two seasons you will still hear it
Now we know why the MC and Jill where in the hospital 3 hours of fucking would do itI think it's safe to say that there are at least 3 hours of playtime for any given playthrough if you're not rushing through the episode
Can't wait to see what my homie DPC aka "Don't hurt my buiness" has in prepared for usStatus update Episode 9
This is the progress since Monday's delayed update.
The long 1 min 23 s animation is finally done, and I couldn't be more proud. I've put it together and added music/sound effects to it and probably watched it 20 times, smiling and thinking about how long way we've come. I never imagined I'd be able to do something like this in the past, and now it's what I want more of in the future.
3820 static renders, including the render queue, have been posed. Since Monday, I have posed around 10 animations too.
I worked on some lewd scenes that needed art, and I've also been working on renders for the episode's ending. I don't work in chronological order, though.
Yesterday, I spent all day playtesting three of the branches. I fixed errors that I spotted and made a to-do list of things that needed to be polished.
The feel of the episode is good, but it's still very rough, and it's tough getting a complete picture when many scenes are missing. I can't play everything from start to finish as the final free roam event isn't completed, and I can't test the produced scenes of the final free roam event without messing up the flow.
I will go back to making art today but seeing the current status of those three playthroughs was a good indicator. Something I liked, in particular, was how the branches felt different and unique in many areas.
I think it's safe to say that there are at least 3 hours of playtime for any given playthrough if you're not rushing through the episode. I estimate that you need at least 10 different and particular save files to see everything, which is nuts.
I played without mini-games, too, and I know that the party planning mini-game will add quite a lot of extra playtime, depending on your ambition.
Have a nice weekend
Dr PinkCake
I'm going to call bullshit on this one. I think most people simply lack common sense. A little vagina along the way just exacerbates the issue and gives people something to blame it on.I'm not a aged as you but I'm not a pup either, just had my 39th yesterday. As for the common sense and reason it seems to go out the window when vaginas are involved.
That was almost it's sole purpose, with a few minor bug fixes thrown in for good measure.So is there 0.8.3 patch that doesn't remove the songs?
In both the game install folder (game/saves) and %appdata%\RenPy\Badik-XXXXXXX, delete the persistent file, that should clear all your progress, presuming you are playing it on a PC as it is meant to be played.hi how can i reset my gallery? all reward and scene back to lock as i never play the game? try to replay the game and unlock it again 1 by 1.. tq
As a professor of mine would say common sense is not commonI think most people simply lack common sense
https://f95zone.to/threads/being-a-dik-interlude-season-3-dr-pinkcake.25332/post-8939634That was almost it's sole purpose, with a few minor bug fixes thrown in for good measure.
"Common sense is common but stupidity is ubiquitous."As a professor of mine would say common sense is not common
I'm not afraid of that.Am I the only one afraid of this?