treechild1
Engaged Member
- Nov 16, 2024
- 2,086
- 3,525
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I always feel like hatred for certain characters stems from the very real dilemma of whether anyone is truly redeemable or not. We have our first impressions of these characters, most players have a limit on paths tried/taken in this game, and then there is an overreliance of the skip function when playing multiple playthroughs. Some players form opinions of characters from their limited playthroughs and never see any other side to those characters (Jill, Maya, etc). Some already believe that certain characters are complete trash (Quinn, Nick, etc.) The true brilliance of this AVN or any good story (when it works) is that there are multi-facets to just about all of the characters. If you play enough paths you can usually see a different side to most characters (Fuck Dawe!) But, at the end of the day, this only continues to hold traction if 1) DPC continues to write interesting, multi-layered characters (including redemption arcs) and sticks the landing, and 2) enough players are willing to give those characters and paths a chance in the first place. Because, if you aren't first willing to listen to someone else's side of the story and/or don't believe people can ever change (or at least deserve a chance to attempt to) then you are always going to play the story paths the same way and finish the story with a very narrow view of all the variable details and emotional nuances. Branch out, try new things! (DPC, you can send that check anytime, thanks!)