- Jul 29, 2017
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And it isn't necessarily because he's taking care of Sage. It could have just as easily been to help clean the mansion some more, or working to earn cash.ok disappointed
And it isn't necessarily because he's taking care of Sage. It could have just as easily been to help clean the mansion some more, or working to earn cash.ok disappointed
from what I remember he tells helping a sick friend Jill pretty much drops in out of no where added for a surprise for MC birthday, I get her being upset she could had been like oh well we can go out after you take care friend or later if need beAnd it isn't necessarily because he's taking care of Sage. It could have just as easily been to help clean the mansion some more, or working to earn cash.
Darkwen that's too logical, we need this to be a mutually exclusive choicefrom what I remember he tells helping a sick friend Jill pretty much drops in out of no where added for a surprise for MC birthday, I get her being upset she could had been like oh well we can go out after you take care friend or later if need be
wait did I just get accuse of being to logical, the end is nearDarkwen that's too logical, we need this to be a mutually exclusive choice
Take care of Sage in an optional scene, or have a required picnic with Jill to continue on her path, they're just as important as each otherStupid DPC
I thought about pointing that out, but I didn't want to take away from the conversationwait did I just get accuse of being to logical, the end is near![]()
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I do hate Zoey and this is all DPC's fault.Look at that ass, my Gods!!!! And I love blue, kkkk!! But seriously: I wouldn't say I hate Zoey.
The mistake she made is one I've seen many people make in my life's journey. A traumatic event happens and suddenly those desires to seek their path elsewhere, leaving behind a series of things that make their life at that moment impossible to bear, is something I've personally seen and even contemplated. At least, until maturity taught me that there's no way to run away from what hurts and harms you; many will say that it helps to change cities, professions, habits and abandon relationships that may remind you of the pain you want to bury.
It might help ocasionally, but it will never solve the problem. And in my humble opinion, Zoey's storyline is exactly about that; learning that you can't run away from yourself thinking that all of this will simply disappear. If we make this choice, we run the risk of losing something very precious that was out of focus due to our sadness, pain and mourning, until it may be too late to get it back.
Having said all that, you see, I should feel more doubtful about taking Zoey back. However, I don't know why, that's not how it happens to me and everytime I play, I just can't put my finger on what it is.
PS: I love her model, tough. Absolutely my type of girl, even if in game I'm more inclined to Sage, Maya, Riona & Quinn in terms of realtionship
DPC likes to make people pick oneI thought about pointing that out, but I didn't want to take away from the conversation![]()
100% agree with this! Such a shame because Zoey’s is hot but yeahDPC introduced her far too late into the actual game
I guess if we did do both, it wouldn't be the same, the rain would end the picnic earlier than it did originally. Time and circumstance matter, otherwise the moment is different.DPC likes to make people pick one
I agree, I would have liked Zoey more if instead forcing the MC into doing the boneheaded confession at the campfire while in a relationship instead give us the option to do that if we want to pursue a relationship with zoey.I do hate Zoey and this is all DPC's fault.
DPC introduced her far too late into the actual game besides the back story w/ Bella.
DPC gave her the shittiest tat in the game - the chest piece.
DPC forced her back into our path not given the option. -> I look at Intertwined how Erynn is forced back into MC's life but if MC goes another route, Erynn fucks off unless we are helping her but its our choice to help her or not.
Had DPC maybe give us some of the interlude ex Zoey/MC's as the train station as the opening of BaD then fast forward to MC at the store I maybe would have had a little more interest in Zoey. It also doesn't help that despite the Interlude I can't tell you that much about her. Cool she likes drawing, skateboarding, & used to smoke weed. Other than that she's pretty boring IMO
The MG's and even some of the SG's are still more developed characters over Zoey IMO
The only problem with introducing Zoey earlier is that the story would have to change to accommodate her, she can't just be glued on with no changes. And when would she be introduced? Episode 3/4, with Josy and the other rejects? Use that as an example, not only are you dealing with the Maya/Josy drama, but kow Zoey is back? OMG!100% agree with this! Such a shame because Zoey’s is hot but yeah
But then Zoey wouldn't run in 60FPS!I agree, I would have liked Zoey more if instead forcing the MC into doing the boneheaded confession at the campfire while in a relationship instead give us the option to do that if we want to pursue a relationship with zoey.
I do hate Zoey and this is all DPC's fault.
DPC introduced her far too late into the actual game besides the back story w/ Bella.
DPC gave her the shittiest tat in the game - the chest piece.
DPC forced her back into our path not given the option. -> I look at Intertwined how Erynn is forced back into MC's life but if MC goes another route, Erynn fucks off unless we are helping her but its our choice to help her or not.
Had DPC maybe give us some of the interlude ex Zoey/MC's as the train station as the opening of BaD then fast forward to MC at the store I maybe would have had a little more interest in Zoey. It also doesn't help that despite the Interlude I can't tell you that much about her. Cool she likes drawing, skateboarding, & used to smoke weed. Other than that she's pretty boring IMO
The MG's and even some of the SG's are still more developed characters over Zoey IMO
She wasn't mad, missing picnic date is just closing the build-up with Jill, because it is a critical event for her route.I wonder he handle Jill getting mad about helping a sick Sage
still not a good look for her even if part of it understandableShe wasn't mad, missing picnic date is just closing the build-up with Jill, because it is a critical event for her route.
The whole point is that we missed out on something that solidified our relationship with Jill. For whatever (stupid DPC reason), that was it. It's like lightning.still not a good look for her even if part of it understandable
You see, on this date, MC confesses to Jill that she is the girl he falls in love with and is ready to do anything to see her, despite Tybalt's blackmail.still not a good look for her even if part of it understandable
You do not ask a simple question, but a rather nuanced one that is dependent on subjective vs objective.EDIT: This question is only for people who: 1) are turned on by some or all of the items listed, and 2) are willing and able to articulate why they're turned on by these things.
Respectful question for the countless ardent fans of this incredibly popular game, including DrPinkCake himself. This is not an attempt to troll or offend. I simply have personal tastes that differ, and I'm curious if any of you can explain your tastes to me so that I may understand. I'm very much into "girl next door" types, or simple, authentic, cute, natural, fresh-faced, unadorned females--basically the opposite of everyone in this game, as far as I can tell.
What do you find appealing about:
* extremely heavy makeup that gives an unnatural look and obscures the face underneath
* painted-on eyebrows
* long fake fingernails with unnatural colors
* fake eyelashes
* facial piercings
* heavy tattooing
* unnaturally colored hair
* half-shaved heads
* bone structure that gives a severe, unfriendly look
* general vibes of jadedness, deadness, inauthenticity, severity, unnaturalness, invulnerability, and a sort of relative soullessness (as opposed to an innocent, full, fresh, present, lively, and whole-some energetic)
Some of those observations are objective and some are obviously subjective, but I'm just trying to articulate as best I can what I'm noticing and what I'm trying to understand. Thank you.
Of course it a important scene for Jill path but makes you look like bad friend to Sage it the same for Josy and Maya having to pick one all the time or saying I love you to one (though maybe 12 chances the latter who knows) DPC likes to make you pick one even if it should seem possible for another choiceYou see, on this date, MC confesses to Jill that she is the girl he falls in love with and is ready to do anything to see her, despite Tybalt's blackmail.
Jill understands that this is serious for MC.
No date > No this dialogue > They are just friends who had one date >route closed, Jill doesn't see him as a boyfriend and don't have serious feelings for him.
Basically, this is the logic of immersive video games, you need to make one of the choices that will lead you along the pathOf course it a important scene for Jill path but makes you look like bad friend to Sage it the same for Josy and Maya having to pick one all the time or saying I love you to one (though maybe 12 chances the latter who knows) DPC likes to make you pick one even if it should seem possible for another choice
You're only a bad friend to Sage if you chose to help her, and then ditch her for Jill, and that only happens to two kinds of players: new players who don't know any better, and manwhores who prefer Jill over Sage, otherwise you help Sage 90% of the time.Of course it a important scene for Jill path but makes you look like bad friend to Sage it the same for Josy and Maya having to pick one all the time or saying I love you to one (though maybe 12 chances the latter who knows) DPC likes to make you pick one even if it should seem possible for another choice