- Jan 19, 2020
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DON'T PLAY WITH ME. THIS IS THE ONLY THING THAT CAN MAKE ME USE A MOD IN THIS GAME
DON'T PLAY WITH ME. THIS IS THE ONLY THING THAT CAN MAKE ME USE A MOD IN THIS GAME
You just have to see the difference in each one's instagram in the last post, Johnny with more than 10 million likes and Amber passing 100 thousand and limiting the comments, "she" chooses which comments will appear in that photo, while Johnny has the comment box open to publicto amber turd . 'This is the day you will always remember as the day you almost caught Captain Jack Sparrow ...![]()
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Your basic saves are merely the game choices you've made. For scenes and render unlocks you need to copy the persistent file from the original saves folder as well.Ok, idiot question. When I import saves to a new rig I have all the saves but don't have all the gallery unlocks. What file do I need to transfer over to get the unlocks back?
Michelangelo had helpers because he had deadlines. DPC doesn't have deadlines, so as long as the patrons don't walk out on him, and that doesn't seem likely, he's got a licence to take as long as he wants. Patreon doesn't reward faster work; he has no real incentive to deliver more quickly.being totally honest here, he could very easily increase the quality of his product and/or the speed with which its released if he brought on other talented people to lighten his load. i understand he is likely a control freak and doesnt want other people "messing up" his baby, but pragmatically speaking there is a point where there is just too much work for one man to reasonably do. there is a lot of busywork that he could delegate to other people that would free him up to spend more time on the aspects of the game's production that he enjoys most (i dont care what he says, im 100% sure he doesnt love doing everything single thing in game development, he still does them but im sure there are parts he LOVES doing and the rest he merely TOLERATES doing).
we are currently at like 2 episodes every 12 months and who knows if that timetable will get worse as things move forward. i KNOW he could get these updates out faster with help, and with how much he makes from patron and the steam sales there is no reason to not speed up production if possible (unless he is just milking things without being obvious about it like Milfy City).
its laughable to compare this to the Sistine Chapel, but even Michelangelo had helpers
Great one !Michelangelo had helpers because he had deadlines. DPC doesn't have deadlines, so as long as the patrons don't walk out on him, and that doesn't seem likely, he's got a licence to take as long as he wants. Patreon doesn't reward faster work; he has no real incentive to deliver more quickly.
But in spite of that, he's still working 12+ hour a day and (some?) weekends. He's obviously crazy invested in this. It's what he wants to do.
He could put in half the time, release each episode in quarters, and therefore put out each smaller episode every three months, and still be well ahead of the competition.
He could do that, and that would shut up everyone who is complaining about waiting so long. 3+ hours gameplay every three months, sounds like a dream come true.
So why doesn't he just do that?
Because he doesn't fucking want to. It's that simple.
People always complain, but my motto is, "it could always be worse".
Any other developer with DPC's current clout, would not be working as hard as him, and would be releasing a lot less in the same time span, and the game wouldn't be as good.
If you look at mpa71's BigTable™, the evidence is there, while the development time is trending upwards (and he's acknowledged that and is trying to keep that under control), the output is also trending upwards, but at a greater rate.
So he's working his ass off on this project (unlike Milfy City, which was a guy taking money for doing absolutely nothing for years, BaDIK is a guy taking money and working long, long hours, every single day of the week), and he's happy to do it.
He's already spent 3+ years working like this, that's an unbelievable amount of commitment. I'd comfortably assert that no one here on this board (developers or members) works like this guy. There is no game here that provides the quality and quantity of gaming experience within the same time span. All the crowd favourites, while exceptional games in their own rights, deliver a lot less on a similar schedule.
Like I've said before. When the next episode comes out, just play an hour of it every month (more game play than you'll get from the other developers), and you won't even have finished the episode before the next one comes out.
He's never gonna get helpers for this game. There's no point suggesting it.
Well then if you ever wondered where is the biggest dpc simp, ta da you found it...Michelangelo had helpers because he had deadlines. DPC doesn't have deadlines, so as long as the patrons don't walk out on him, and that doesn't seem likely, he's got a licence to take as long as he wants. Patreon doesn't reward faster work; he has no real incentive to deliver more quickly.
But in spite of that, he's still working 12+ hour a day and (some?) weekends. He's obviously crazy invested in this. It's what he wants to do.
He could put in half the time, release each episode in quarters, and therefore put out each smaller episode every three months, and still be well ahead of the competition.
He could do that, and that would shut up everyone who is complaining about waiting so long. 3+ hours gameplay every three months, sounds like a dream come true.
So why doesn't he just do that?
Because he doesn't fucking want to. It's that simple.
People always complain, but my motto is, "it could always be worse".
Any other developer with DPC's current clout, would not be working as hard as him, and would be releasing a lot less in the same time span, and the game wouldn't be as good.
If you look at mpa71's BigTable™, the evidence is there, while the development time is trending upwards (and he's acknowledged that and is trying to keep that under control), the output is also trending upwards, but at a greater rate.
So he's working his ass off on this project (unlike Milfy City, which was a guy taking money for doing absolutely nothing for years, BaDIK is a guy taking money and working long, long hours, every single day of the week), and he's happy to do it.
He's already spent 3+ years working like this, that's an unbelievable amount of commitment. I'd comfortably assert that no one here on this board (developers or members) works like this guy. There is no game here that provides the quality and quantity of gaming experience within the same time span. All the crowd favourites, while exceptional games in their own rights, deliver a lot less on a similar schedule.
Like I've said before. When the next episode comes out, just play an hour of it every month (more game play than you'll get from the other developers), and you won't even have finished the episode before the next one comes out.
He's never gonna get helpers for this game. There's no point suggesting it.
But you've got nothing constructive to add, right? You're just one of the whiners.Well then if you ever wondered where is the biggest dpc simp, ta da you found it...![]()
Yeah She lives in an echo chamber. And her statement was such a JFC. I mean the whole world saw her trial, who she think she can fool with this bullshit? . Yeah, beside her own fucking echo chamber.You just have to see the difference in each one's instagram in the last post, Johnny with more than 10 million likes and Amber passing 100 thousand and limiting the comments, "she" chooses which comments will appear in that photo, while Johnny has the comment box open to public
Yeah i have nothing to add cuz you've added everything in that post, it's like you know the guy personally making all those claims that he works that many hrs and he's busting his ass working and yada yada... hell i might even say you are dpc himself "undercover" here...But you've got nothing constructive to add, right? You're just one of the whiners.
I've actually just read the interviews. Took them at face value. I've played the game as well as other leading games here. And then I've just used that to come up with simple conclusions.Yeah i have nothing to add cuz you've added everything in that post, it's like you know the guy personally making all those claims that he works that many hrs and he's busting his ass working and yada yada... hell i might even say you are dpc himself "undercover" here...![]()
How could they add something to it ?But you've got nothing constructive to add, right? You're just one of the whiners.
It's not rocket science. It's called comprehension.
Oi Oi !!! Don't forget he's DPC himself ! I mean HeToo ( movementyou will accused of being his simp![]()
Saying dpc's working 12+ hours a day is pretty simpy, you have to give it to the guyBut you've got nothing constructive to add, right? You're just one of the whiners.
In the developers own words (from this post):Saying dpc's working 12+ hours a day is pretty simpy, you have to give it to the guy![]()
Ok, idiot question. When I import saves to a new rig I have all the saves but don't have all the gallery unlocks. What file do I need to transfer over to get the unlocks back?
You can modify save games(editor attached) if you want, to purge away those bad mistakes (I'm looking at you, Cathy!).Your basic saves are merely the game choices you've made. For scenes and render unlocks you need to copy the persistent file from the original saves folder as well.
If for some reason your PC didn't put it into the default game install path, look under %appdata%\RenPy\BaDIK-whateverXYZ for it instead.
Well that's something that is easy to misunderstand... this 18 hours of work does not equal with a coal miners 18 hours shift..."The dude works up to 18 hours a day!!!!!"
There are dudes here who will even modify your save game for you to suit your desires (if you ask them on a good day)
Michelangelo had helpers because it’s common sense to have help when undertaking a project of such a massive scale, instead of tackling the whole thing alone. I know he will never hire help but that doesn’t mean it should not be suggested when it seems reasonable. This game could reasonably be just as good if not better AND produced at a faster rate if he brought on help. I’m not questioning his work ethic or his passion or the quality of his work. But refusing to delegate menial tasks and grunt level work due solely to one’s own stubbornness is immature and shortsighted.Michelangelo had helpers because he had deadlines. DPC doesn't have deadlines, so as long as the patrons don't walk out on him, and that doesn't seem likely, he's got a licence to take as long as he wants. Patreon doesn't reward faster work; he has no real incentive to deliver more quickly.
But in spite of that, he's still working 12+ hour a day and (some?) weekends. He's obviously crazy invested in this. It's what he wants to do.
He could put in half the time, release each episode in quarters, and therefore put out each smaller episode every three months, and still be well ahead of the competition.
He could do that, and that would shut up everyone who is complaining about waiting so long. 3+ hours gameplay every three months, sounds like a dream come true.
So why doesn't he just do that?
Because he doesn't fucking want to. It's that simple.
People always complain, but my motto is, "it could always be worse".
Any other developer with DPC's current clout, would not be working as hard as him, and would be releasing a lot less in the same time span, and the game wouldn't be as good.
If you look at mpa71's BigTable™, the evidence is there, while the development time is trending upwards (and he's acknowledged that and is trying to keep that under control), the output is also trending upwards, but at a greater rate.
So he's working his ass off on this project (unlike Milfy City, which was a guy taking money for doing absolutely nothing for years, BaDIK is a guy taking money and working long, long hours, every single day of the week), and he's happy to do it.
He's already spent 3+ years working like this, that's an unbelievable amount of commitment. I'd comfortably assert that no one here on this board (developers or members) works like this guy. There is no game here that provides the quality and quantity of gaming experience within the same time span. All the crowd favourites, while exceptional games in their own rights, deliver a lot less on a similar schedule.
Like I've said before. When the next episode comes out, just play an hour of it every month (more game play than you'll get from the other developers), and you won't even have finished the episode before the next one comes out.
He's never gonna get helpers for this game. There's no point suggesting it.
Jaye is clearly inspired byThey both reminded me of Quinn when I first encountered the characters in game,You must be registered to see the links, I think, with more modification done on Jaye?
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