Update time!
So the ending is out. I know it's been a bit divisive for some. But hopefully you all had fun with it nonetheless. I'd like to take this chance to thank everyone who shared their thoughts and feedback. It means a lot to me to know that people are engaged enough with the game to care strongly in either direction. If you have a take on it and you haven't shared it yet, please do! I can only get better at this whole writing thing if I know what works and what doesn’t. Also sharing is fun.
In case you missed it, I started the week by finally putting up a
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. It should answer most commonly asked questions about Bell Master. I've spent the rest of the week sifting through bug reports and fixing every little thing I could track down. I'm looking to release a 1.0.0 version in the coming week, which will be as polished a version of the game as I can make it. So any report, from broken systems to minor typos, really helps.
I've also sent out initial character design commissions for the new game. This time around I'm taking the time to get proper concept art design guides before jumping in. I've already got back a few nice sketches. I'll share what I can over the next few weeks as this process continues. I'm still working out the exact roadmap going forward, but for the foreseeable future these weekly updates will continue on schedule.
Have a great week!