i played the first part but sorry to say that there are too many Daz 3D beginner mistakes here.
if you have used Daz 3D longer you know how to fix these issues.
Boob pockets for the clothes.
Thighs looks strange when the characters bends.
Boobs defeat gravity when bending and stays at the default position.
Bodies dont interact with the enviroments physics (doesnt sink into beds or couches)
this makes the characters to look pasted into the enviroment..as they are not part of it.
Grainy renderers.
some renderers are really clean and has great lighting but ohters just looks bad.
more consistency is needed.
to pass the uncanny valley the developer needs to step up a few levels.
how long has this developer used Daz 3D?
a few months is my guess.
ohh btw
i have never seen anyone trying to use an skateboard on the grass.
physics again goes wrong
if you have used Daz 3D longer you know how to fix these issues.
Boob pockets for the clothes.
Thighs looks strange when the characters bends.
Boobs defeat gravity when bending and stays at the default position.
Bodies dont interact with the enviroments physics (doesnt sink into beds or couches)
this makes the characters to look pasted into the enviroment..as they are not part of it.
Grainy renderers.
some renderers are really clean and has great lighting but ohters just looks bad.
more consistency is needed.
to pass the uncanny valley the developer needs to step up a few levels.
how long has this developer used Daz 3D?
a few months is my guess.
ohh btw
i have never seen anyone trying to use an skateboard on the grass.
physics again goes wrong
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