How would you like the publication of updates to be in terms of content?

  • Every month and a half (300 renders or more)

    Votes: 739 30.5%
  • every 2 and a half months (700 renders or more)

    Votes: 1,684 69.5%

  • Total voters
    2,423
  • Poll closed .
Jun 6, 2018
304
101
Here is a quick music/audio addon (I have taken the script from mr john as a basis (using now the original script file again)

View attachment 1323711



Oct. 16, 2021
I've updated my Mod for the new game version EP3Part1
(Info: the patches from the OP (I-patch, "Be happy" patch) are not compatible to my Mod)

Note:
It's highly recommended to restart the game with chapter 3/part1, there's a big change in the game variables!
That's probably why the old saves don't show up at the game start. I uploaded here two saves at the beginning of Ch3P1,
first one on Corruption route, second one on Love route.
Also: If you want to rename the MC, please use the function in my Mod menu. The original one in the preferences only changes the "sayer-name", but not the name in the dialogs.


Download Mod-Ch3P1 (~56MB)
- Workupload

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Some ingame pics of the Mod:
View attachment 1455249 View attachment 1455250 View attachment 1455251 View attachment 1455252 View attachment 1455253




I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 257, in execute
if quick_menu:
File "game/screens.rpy", line 259, in execute
hbox:
File "game/screens.rpy", line 273, in execute
if KoGa3ModMenuButtonPressed == False:
File "game/screens.rpy", line 274, in execute
textbutton _("Mod menu"):
File "game/screens.rpy", line 274, in keywords
textbutton _("Mod menu"):
File "game/screens.rpy", line 280, in <module>
SetVariable ("ethan_loveTemp", ethan_love),
NameError: name 'ethan_love' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."
File "renpy/ast.py", line 716, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3691, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3691, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 257, in execute
if quick_menu:
File "game/screens.rpy", line 259, in execute
hbox:
File "game/screens.rpy", line 273, in execute
if KoGa3ModMenuButtonPressed == False:
File "game/screens.rpy", line 274, in execute
textbutton _("Mod menu"):
File "game/screens.rpy", line 274, in keywords
textbutton _("Mod menu"):
File "game/screens.rpy", line 280, in <module>
SetVariable ("ethan_loveTemp", ethan_love),
NameError: name 'ethan_love' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter3part1
Sun Oct 24 20:51:03 2021
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,022
31,010
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 257, in execute
if quick_menu:
File "game/screens.rpy", line 259, in execute
hbox:
File "game/screens.rpy", line 273, in execute
if KoGa3ModMenuButtonPressed == False:
File "game/screens.rpy", line 274, in execute
textbutton _("Mod menu"):
File "game/screens.rpy", line 274, in keywords
textbutton _("Mod menu"):
File "game/screens.rpy", line 280, in <module>
SetVariable ("ethan_loveTemp", ethan_love),
NameError: name 'ethan_love' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."
File "renpy/ast.py", line 716, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3691, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3691, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 252, in execute
screen quick_menu():
File "game/screens.rpy", line 257, in execute
if quick_menu:
File "game/screens.rpy", line 259, in execute
hbox:
File "game/screens.rpy", line 273, in execute
if KoGa3ModMenuButtonPressed == False:
File "game/screens.rpy", line 274, in execute
textbutton _("Mod menu"):
File "game/screens.rpy", line 274, in keywords
textbutton _("Mod menu"):
File "game/screens.rpy", line 280, in <module>
SetVariable ("ethan_loveTemp", ethan_love),
NameError: name 'ethan_love' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter3part1
Sun Oct 24 20:51:03 2021
Hi. This is a bit strange, didn't have that problem. Your error "NameError: name 'ethan_love' is not defined" is because this is a new variable added with game version Ch3P1. But this should still not cause your issue, even when loading an old save.

But this error is even "stranger":
"While running game code:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."


At that point (line 251) in my script file is a completely different text... Maybe you are using a second Mod/patch or an outdated Mod from me?

Edit:
Seems I've found the issue - I think you are using the - outdated (it's for Ch2P2) - Incest Patch. There is axactly at line 251 the mentioned text in the script file. Please remove that patch and re-install my Mod.
 
Last edited:
Jun 6, 2018
304
101
Hi. This is a bit strange, didn't have that problem. Your error "NameError: name 'ethan_love' is not defined" is because this is a new variable added with game version Ch3P1. But this should still not cause your issue, even when loading an old save.

But this error is even "stranger":
"While running game code:
File "game/script.rpy", line 251, in script
mc"After so many years, I´m finally here. I wonder how they're gonna react."


At that point (line 251) in my script file is a completely different text... Maybe you are using a second Mod/patch or an outdated Mod from me?

Edit:
Seems I've found the issue - I think you are using the - outdated (it's for Ch2P2) - Incest Patch. There is axactly at line 251 the mentioned text in the script file. Please remove that patch and re-install my Mod.


No, man, only 1 mod and that is from you. After I posted the error here, I didnt take the audio & music files from the MOD file you uploaded. So, I only took the other scripts from your mod.

So, it played out. So no more error messages from game.

Thanks for uploading and updating the mod. :)
 

weirdscix

Active Member
Apr 10, 2021
558
2,827
You have a spelling error on the disclaimer, last word, I think you meant 'immediately'
 

QuestorNo1

Newbie
Feb 24, 2020
64
41
Yeah... I can't stand all the spelling / context errors in the game. Also, the dev team uses commas way too much. They also like to use accents instead of apostrophes and fail to capitalize when needed (i/I, i`m/I'm, etc.). Text editing while trying to play a game is not one of my favourite pastimes.

I installed AON's mod that I found in another game in order to edit this one. It is not intrusive and allows console access and stat / switch tracking if you turn them on. To remove it if it gets in the way, just delete AON's files, reload the game and pick up where you left off.

I also run GitHub's Atom as a text editor because it does batch editing. Be careful with Atom, though, because you can accidentally change something that will mess up the game files causing you to reinstall the unedited text files or the whole game.
 

Tr89

Member
Aug 13, 2018
213
56
You can also use KoGa Mod - there's relation change also implemented (Mom/Sisters)
i use the incest/WT mod cause it has a real WT that highlight the best choices in green unlike KoGa Mod where it just shows you what point you would get
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,022
31,010
i use the incest/WT mod cause it has a real WT that highlight the best choices in green unlike KoGa Mod where it just shows you what point you would get
Hi there. Yeah, I had that in my WT Mod-part also before the last game update. But with it the game has changed, now you get points for corruption or love in the choices, which wasn't in the game before. So for me there is no "best route" anymore, you have now to choose which route you want to follow. Maybe I can adapt that later on when it's clearer which of them get's you more game content.
 
Jan 27, 2021
98
215
Hehe, so the big titted hucow Alysha wins the Poll with 46%. Even the enourmous D Titties of Monica get only 19%. I must be very pervert, that I am into small perky Tits hehe.
 
  • Haha
Reactions: lnppo

Spfjolietjake

Conversation Conqueror
Sep 26, 2019
7,511
14,649
A little gift for the next part...
View attachment 1457579
Loving the corruption route so far. No complaints. Well, Except for the picky posters in this thread :p

But seriously thank you and best of luck with this! I'm looking forward to more darkness and lewdity :)

P.s. Also can not wait to give all that Mary has had to endure 1000 fold to her torturer. Oh indeed...
 
Last edited:
3.20 star(s) 80 Votes