- Apr 23, 2024
- 38
- 15
As we all know, the structure of linear games is very different from sandbox games in this way. It is reasonable for users to expect save files to be compatible. As it was in the previous non-reconstructed version and the developers emphasized on it to the point where they sacrificed some things once or twice. But in the new version, due to some problems, this compatibility does not exist at least until the end of the season, and this event was predicted and announced from the beginning of construction.Which is amazingly incompetent, considering how it's something so basic and important, and what others devs have no problem with for the most part in their games.
Oh i've never noticed that there is another remake ... are the updates regularly or more like "this version" XD?I go for the other remake personally (Big Brother: Ren'Py - Remake Story [v1.07]). They’ve already got the entire original game and are working on new content. And saves are compatible between versions (at least the direct previous version).
That's what I want too brother,Eric to fuck Lisa's ass.Is there BB version where Eric had sex with Lisa?
In terms of recording the state of the game it's all the same: a group of variables used to store the values of individual elements/quests/plot sub-paths etc. It's not like porn sandbox games are inherently unable to use older saves, plenty of them do it without any issues.As we all know, the structure of linear games is very different from sandbox games in this way.
But this game actually picked saves from vs 0.4.02. was showing in the saves menu on pc.In terms of recording the state of the game it's all the same: a group of variables used to store the values of individual elements/quests/plot sub-paths etc. It's not like porn sandbox games are inherently unable to use older saves, plenty of them do it without any issues.
The incompatibility only enters the picture if for some reason developer decides to mess with already established variables and/or structures and how their values correspond with the game state. Avoiding it is just something that should be taken into account in advance, when the game framework is planned. And if this sort of mess happens with every subsequent release, then it's something wrong with the project on fundamental level, even more so if it goes unaddressed and the player is expected to just deal with it.
I confess that i have trouble envisioning how i'd go about designing a game that'd break the saves even on any slightest change or addition. Sandbox or not. In a way, it's almost impressive that this one manages such feat. Well, unless it's just some simple case of checking version and if it's different then rejecting the save, no matter if it's actually incompatible or not. But that would be silly.
Dear all, it was said right at the beginning when BB ASR was started that the saves in chapter 1 will not be compatible and that every update must be played from the beginning. That's why I don't understand why people always ask about it. I always did that with the original game Dark Silver. I played the whole game from the beginning with every new update.. Then with Aleksey's BB AS and now with BB ASR. I personally don't see a problem here, especially now that the game is split into chapters. There is only an update 0.7 in chapter 1. After that, Chapter 2 will begin. As it is now, I can easily play through all the paths in each chapter in one day.