View attachment 44050
View attachment 44049
Testing out rendering blank scenes and showing characters on top of it. I think it looks decent and could be good if done right. It would depend on application. I'd likely keep full sex scenes apart of the scene but small character renders for conversations is really nice.
It seems to me that it would be cool if you could render the room with the characters and then without, and the do a diff on the results, and extract the difference giving you a useful overlay and background. If the overlays are of a substantially smaller file-size, you could save a ton of space, by using a single background and multiple overlays.
Yours looks good, but not as good I suspect as the characters rendered in-scene. Tons of games (Lab rats, Sisterx3, SS, use the overlay method to varying degrees of success.
I wonder if Daz can render a scene with the character "invisible" but still have it generate shadows and reflections? Then do the reverse and have the room "invisible" but still have the rooms effect (lighting, shadows, reflection) on the character? Then you could have a background with the character "present" and layer in multiple conversation and maybe even sex poses with a much smaller footprint than doing a whole 1080P for everything.