Nightless

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Jan 13, 2018
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I really hate hate how little/no choice you have in this game some/most of the times :( Hate Mrs. Cooper for example :)
I mean renders are good but you sometimes have to wait forever until event triggers or you dont have a plan what you need to trigger next ones.
Sad but for me it will be the last time I downloaded it. Too big for what you get :)

But don't get me wrong I really like some of the girls and the game is overall rly good. So give it a try :)
 
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Boehser Onkel

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Ive-11

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Sep 10, 2019
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question
1 . who's the slave? 2. mc or the girls? 3. which one?

last time i remember he work as some rabbit subject n he is just accept it mean he is gonna being used even though there's also his partner chick iis also a nymph
 

0x52

Ren'Py Magician
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May 23, 2019
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My stats now and still not getting it to trigger
View attachment 2533392
To unlock "it's a date!" you need to have completed:
  • Gina: Find something to do with Gina in the city
  • Cassie: Is it a date?
  • Olivia: In her face!
  • Alexia: Visit the cheerful girl in the coffee shop
  • Katia: Keep training with Katia and have fun
  • Charlene: Bedtime stories
  • Ms. Cooper: Second lesson
From your screenshot it seems that Alexia's quest could be missing. You'll find her at the coffee shop on Friday at midnight
 
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Fallen Angel Productions

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May 16, 2017
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To unlock "it's a date!" you need to have completed:
  • Gina: Find something to do with Gina in the city
  • Cassie: Is it a date?
  • Olivia: In her face!
  • Alexia: Visit the cheerful girl in the coffee shop
  • Katia: Keep training with Katia and have fun
  • Charlene: Bedtime stories
  • Ms. Cooper: Second lesson
From your screenshot it seems that Alexia's quest could be missing. You'll find her at the coffee shop on Friday at midnight
it worked thanks for the help
 
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MrD812

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Oct 24, 2021
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This is what I call constrictive criticism, which I love to pay attention to.

I understand what you're saying, and indeed they are many characters (too many maybe, lol), it's impossible to like them all, of course.
It would be great to have free choice in all, multiple paths and almost infinite interactions, but doing that would be a really complex job if not impossible. So we must be careful to choose wisely where there are paths that split, what this entails, how you will interact in each case, with which characters, etc...

In some secondary characters it will be (and is) possible to choose whether to continue interacting with them, as is already the case of Charlene and Katia, where you can choose to finish the path with them; the same will happen with other secondary characters, what happens is that we want the player to at least interact with them for a while, to know them not only at first sight, but their way of being, their life, their interests, etc, and then you can choose whether to continue or not.

In other characters that are part of the main plot this option will not be given because it would not make sense, but there will be multiple paths for them.
But keep in mind that these things take an incredible amount of planning (ending up with smoke coming out of your head, lol).
Cannot count on two hands & feet how many Dev's ended up regretting "to many" characters, LI's, Side Characters, Stories, Paths..
There will always be particulars blatantly not setting quite right with several.
Irrelevant to context of story-lines/paths AND can be real deal brakers.

As well as some features, choices(or lack there of), actions, kinks and so on.
Consistency, being forthcoming is most important for most if not all cases.
Can never please everyone however, is wise to take much into perspective view(s) accordingly.

Best Of Luck!(y)
 
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