It takes time to earn money, she is still a teacher. It takes weeks of game time possibly a few months. If you check your weekly finances it shows Stella's earnings. It is just a case of plugging away. You also earn money and can then lend her and when she can work as a stripper she can pay you back.
It takes time to earn money, she is still a teacher. It takes weeks of game time possibly a few months. If you check your weekly finances it shows Stella's earnings. It is just a case of plugging away. You also earn money and can then lend her and when she can work as a stripper she can pay you back.
Like... I know I should wait for the official upload here. The devs have been super supportive. Heck, I'm developing my own game, I'd be a little miffed if someone uploaded it ahead of time (I mean, I'd understand, this is 95zone, after all, but still)
But did anyone else kind of feel like when they were a kid and one of the other kids would offer you a Twinkie and pull it away before you could grab it? Or like they were a chimp at the zoo and some little schmuck was doing the "Wanna banana, monkey?" thing and then pulling it away?
That's kind of how I feel now.
Like... I know I should wait for the official upload here. The devs have been super supportive. Heck, I'm developing my own game, I'd be a little miffed if someone uploaded it ahead of time (I mean, I'd understand, this is 95zone, after all, but still)
But did anyone else kind of feel like when they were a kid and one of the other kids would offer you a Twinkie and pull it away before you could grab it? Or like they were a chimp at the zoo and some little schmuck was doing the "Wanna banana, monkey?" thing and then pulling it away?
That's kind of how I feel now.
Yeah, I kinda wish they HADN'T announced its done, just post it when its ready, don't dangle the carrot in front of us, I've been checking every day since and its bitterly disappointing, the patreon contributors are getting their early access, do they really need to rub it in the rest of our faces?
I understand the want and desire for the game. There is other games I play too, which put me in the same scenario. However, the Patreon release is mainly for finding bugs and allowing them to see the content. Think of it as a Beta. The first two days were actually pretty hectic trying to debug everything, which would be nearly impossible using this forum. Some of the guys had to restart multiple times, which can be frustrating. That is why it hasn't been released to everyone yet. We are trying to release finished - bug free versions, not broken ones.
On top of that, it's not even finished. I am still putting the finishing touches on the final scene of 0.6. I hope to release tomorrow.
I understand the want and desire for the game. There is other games I play too, which put me in the same scenario. However, the Patreon release is mainly for finding bugs and allowing them to see the content. Think of it as a Beta. The first two days were actually pretty hectic trying to debug everything, which would be nearly impossible using this forum. Some of the guys had to restart multiple times, which can be frustrating. That is why it hasn't been released to everyone yet. We are trying to release finished - bug free versions, not broken ones.
On top of that, it's not even finished. I am still putting the finishing touches on the final scene of 0.6. I hope to release tomorrow.
Thank you for clarifying and being up front with us. Don't rush, take the time you need.
But I know that I, and I suspect everyone here, will eagerly play through it once it is posted.
I understand the want and desire for the game. There is other games I play too, which put me in the same scenario. However, the Patreon release is mainly for finding bugs and allowing them to see the content. Think of it as a Beta. The first two days were actually pretty hectic trying to debug everything, which would be nearly impossible using this forum. Some of the guys had to restart multiple times, which can be frustrating. That is why it hasn't been released to everyone yet. We are trying to release finished - bug free versions, not broken ones.
On top of that, it's not even finished. I am still putting the finishing touches on the final scene of 0.6. I hope to release tomorrow.
People shouldn't be disappointed that you have a beta release for patrons a few days ahead of the official release. You're really active here. There needs to be a balance. A game can be "free" but still give little bonuses as thanks yous for Patrons who are actually funding the game. I think you've found a good balance.
People are just excited to try the new game... hopefully you can forgive their frustration as enthusiasm...
Please don't mistake my comment for bitching/pushing/agitating, this is your game, you're the developer, please take all the time you need to finish and release something you are proud of. I'm not even suggesting that Patreon contributors shouldn't get some bonuses, they are the ones supporting development, I'm just articulating my belief that ignorance is indeed bliss, and that I personally would prefer to not know about them, or not to know about release schedules, make it a mystery, that way its not an itch that can't be scratched, its a pleasant surprise when it arrives.
I finished the final scene of 0.6, literally less than 5 minutes ago. NC is doing a QC check for me and then we will push out the final product. Minus any bugs/major rewrites should be good to go soon. Expect half a day or longer as we are working in different time zones. But we will get it to you as soon as we can.
I finished the final scene of 0.6, literally less than 5 minutes ago. NC is doing a QC check for me and then we will push out the final product. Minus any bugs/major rewrites should be good to go soon. Expect half a day or longer as we are working in different time zones. But we will get it to you as soon as we can.
Any plans to host game online? Especially for mobile users is practically impossible to play it otherwise. I know been uploaded in the past at gamcore but I guess a proper hosting such as neocities or .xyz domains might improve playability and accessibility for everyone.
I finished the final scene of 0.6, literally less than 5 minutes ago. NC is doing a QC check for me and then we will push out the final product. Minus any bugs/major rewrites should be good to go soon. Expect half a day or longer as we are working in different time zones. But we will get it to you as soon as we can.
Hello again everyone! As promised below is the link, stats and patch notes for v0.6. But first I wanted to give a HUGE shoutout to the NCAegis for helping write, code, and QC this project. Additionally a shoutout to the Testers, who I know it can be painful redoing things over and over. SkinnyQP1 Maxwell and BrightHeart Thanks for your help debugging.
You must be registered to see the links
Without further ado:
Previous Version 0.5.4: Characters: 1481065 Words: 220064 Passages: 610
Version 0.6:
Characters: 1669014
Words: 240060 Passages: 671
What does this mean?
We have added 187,959 characters 19,996 words and 61 new passages.
Patch Notes: v0.6.0
- Back-end coding and structure has been re-written to allow for more efficient variable management and extensibility without breaking compatibility with older saves.
- Journal pages have all been upgraded to new common structure based on character descriptions. This removes the emphasis on grinding stat values.
- Construction on your new space is complete.
- New BLC meetings.
- Dream files updated (Patreon vote).
- Co-op board additions.
- Interactions with Rosa Hernandez.
- Interactions with Elaine.
- Interactions with Stacy.
- Interactions with Tan.
- Interactions with Natalie + Photoshoot.
- Interactions with Dr. Yanovic.
- Interactions with Sofia.
- Repeatable and Training sessions with June.
- Repeatable scene with Jessyka.
- Interactions with Erica.
- Training with Stella.
- Text with Tiffany.
- Interaction with Ana.
- Interaction with Charlotte.
- Scene with Ana + Charlotte.
- Events with Dani.
- Events with “Designers”.
- Final event “scene”.
DO NOT READ BELOW UNLESS YOU WANT TO ENSURE YOU'VE SEEN ALL THE NEW CONTENT.
Hello again everyone! As promised below is the link, stats and patch notes for v0.6. But first I wanted to give a HUGE shoutout to the NCAegis for helping write, code, and QC this project. Additionally a shoutout to the Testers, who I know it can be painful redoing things over and over. SkinnyQP1 Maxwell and BrightHeart Thanks for your help debugging.
Without further ado:
Previous Version 0.5.4: Characters: 1481065 Words: 220064 Passages: 610
Version 0.6:
Characters: 1669014
Words: 240060 Passages: 671
What does this mean?
We have added 187,959 characters 19,996 words and 61 new passages.
Patch Notes: v0.6.0
- Back-end coding and structure has been re-written to allow for more efficient variable management and extensibility without breaking compatibility with older saves.
- Journal pages have all been upgraded to new common structure based on character descriptions. This removes the emphasis on grinding stat values.
- Construction on your new space is complete.
- New BLC meetings.
- Dream files updated (Patreon vote).
- Co-op board additions.
- Interactions with Rosa Hernandez.
- Interactions with Elaine.
- Interactions with Stacy.
- Interactions with Tan.
- Interactions with Natalie + Photoshoot.
- Interactions with Dr. Yanovic.
- Interactions with Sofia.
- Repeatable and Training sessions with June.
- Repeatable scene with Jessyka.
- Interactions with Erica.
- Training with Stella.
- Text with Tiffany.
- Interaction with Ana.
- Interaction with Charlotte.
- Scene with Ana + Charlotte.
- Events with Dani.
- Events with “Designers”.
- Final event “scene”.
DO NOT READ BELOW UNLESS YOU WANT TO ENSURE YOU'VE SEEN ALL THE NEW CONTENT.
Hello again everyone! As promised below is the link, stats and patch notes for v0.6. But first I wanted to give a HUGE shoutout to the NCAegis for helping write, code, and QC this project. Additionally a shoutout to the Testers, who I know it can be painful redoing things over and over. SkinnyQP1 Maxwell and BrightHeart Thanks for your help debugging.
Without further ado:
Previous Version 0.5.4: Characters: 1481065 Words: 220064 Passages: 610
Version 0.6:
Characters: 1669014
Words: 240060 Passages: 671
What does this mean?
We have added 187,959 characters 19,996 words and 61 new passages.
Patch Notes: v0.6.0
- Back-end coding and structure has been re-written to allow for more efficient variable management and extensibility without breaking compatibility with older saves.
- Journal pages have all been upgraded to new common structure based on character descriptions. This removes the emphasis on grinding stat values.
- Construction on your new space is complete.
- New BLC meetings.
- Dream files updated (Patreon vote).
- Co-op board additions.
- Interactions with Rosa Hernandez.
- Interactions with Elaine.
- Interactions with Stacy.
- Interactions with Tan.
- Interactions with Natalie + Photoshoot.
- Interactions with Dr. Yanovic.
- Interactions with Sofia.
- Repeatable and Training sessions with June.
- Repeatable scene with Jessyka.
- Interactions with Erica.
- Training with Stella.
- Text with Tiffany.
- Interaction with Ana.
- Interaction with Charlotte.
- Scene with Ana + Charlotte.
- Events with Dani.
- Events with “Designers”.
- Final event “scene”.
DO NOT READ BELOW UNLESS YOU WANT TO ENSURE YOU'VE SEEN ALL THE NEW CONTENT.
Congratulations. Big accomplishment to finish a big update like this.
Do I dare ask what is next? Do you have a roadmap for what is next with lots of plans for additions, or are you going to put your feet up for a well deserved break and brainstorm for what may come in the future?