The last two, the first for the original and the second for the newWhich code is the Face???
The last two, the first for the original and the second for the newWhich code is the Face???
To be fair, at least in part, the games mechanical designs (combat wise) are inspired by RE5 which, while still smoother than this overall, has a lot of the same things going on, and goes even further in some regards, like no movement while aiming at all. This is mostly in reference to melee skills, if that's what you yourself are referencing when it comes to 'moves that take away control from player'.I remember trying this game two years ago and liking it OK as a early proof of concept. Starting it today it is jarring how there has been essentially no improvements and the supposed game is reduced further into a confused mishmash of unfinished and poorly implemented mechanics while also proudly wearing the retail 1.0 version name.
It suffers from all of the basic game design sins: slow and clunky movement, moves that take away control from player just to run a full slow animation cycle, incomprehensible map design, wonky combat and H-elements are poorly implemented into the actual flow of the game.
Beyond me why this development is funded by anyone.
Ya same it was bugged for me,after running like a moron for others colors,i just alt-f4..no checkpoint is so fcking dumb..Has anyone played Mission 5 / Arena Testing Mechanics 4 in the new release? The crystal in the red cave seems bugged to me, since it does not generate a beam anymore to the next one, like in the previous release I played. Is there a new mechanic I have yet to figure out or does anyone expierence (not) the same problem?
View attachment 3566209
Yeah it's completely busted, restarted the damn thing several times with no luck. The red crystal is broken and, consequently, the ability to edit clothes is locked. Absolutely nuts.Has anyone played Mission 5 / Arena Testing Mechanics 4 in the new release? The crystal in the red cave seems bugged to me, since it does not generate a beam anymore to the next one, like in the previous release I played. Is there a new mechanic I have yet to figure out or does anyone expierence (not) the same problem?
View attachment 3566209
The reason why is very simple, most of the gameplay is premade stuff, if you noticed the running animations a lot of it is like some stock premade third person shooter thing, therefore any mechanical problems will forever stay, including the garbage shooting.I remember trying this game two years ago and liking it OK as a early proof of concept. Starting it today it is jarring how there has been essentially no improvements and the supposed game is reduced further into a confused mishmash of unfinished and poorly implemented mechanics while also proudly wearing the retail 1.0 version name.
It suffers from all of the basic game design sins: slow and clunky movement, moves that take away control from player just to run a full slow animation cycle, incomprehensible map design, wonky combat and H-elements are poorly implemented into the actual flow of the game.
Beyond me why this development is funded by anyone.
Because then you'd see he makes a single 2 second loop a yearYou know it really confuses the fuck out of me why they don't implement a gallery for animations in a PORN GAME, I have to waste a bunch of time running into brutes over and over just to see the animations, and I still don't know how many animations actually exist
1 gemstone 's at the entrance... where u spawn at the beginning then jump down... i dun have problem with r12 lever so i'm not sure.. but u must shoot all gemstone to open the door lead to B3, 1 more lever in there..View attachment 3569932 View attachment 3569933
Is the lever in the R-12 room fake, a bug, or what? I can't open the building that has a panel with 4 lights because the lever in room R-12 doesn't work. And I only found 6 or 7 jades. 4 jades are in building B1 and 2 or 3 are in the building that has floating crystals to complete the stage.
There are 2 levers in building B1..1 gemstone 's at the entrance... where u spawn at the beginning then jump down... i dun have problem with r12 lever so i'm not sure.. but u must shoot all gemstone to open the door lead to B3, 1 more lever in there..
I think the general consensus is that this game has a very shitty h-mechanic so anything other than what we have currently would be betterI hope when they release the game, they will remake some of the mechanics... for example, we smash A+D to resist when we are grabbed, if we don't press fast enough then resist fails and sex animation starts, but just press F after about 2 seconds and Julia will "break free" while the enemy still not cum... so there's no point in smashing A+D unless we're caught by the fat guy! I believe most people can complete the game without having a "big belly".. or even without losing any HP They should let the sex animations continue for a while until it ends, or design a feature to help us "try to break free", for example spamming the button to fill a resist bar, or QTE
Similar to cum inflation, I think it should be made that retaining cum in the belly will cause a more obvious negative effect for Julia, if keeping it for too long will lead to some dangers instead of just makes her move slower and her vision is blurred, people with motion sickness don't like this blurring at all..
I found 9 gemstones, but still cannot open B3. What is the reason1 gemstone 's at the entrance... where u spawn at the beginning then jump down... i dun have problem with r12 lever so i'm not sure.. but u must shoot all gemstone to open the door lead to B3, 1 more lever in there..
She looks fine normally but during sex animations her 'disgusted' face rigging makes her look like a goblin with the new face lmao.her face a little bit better but not good enough. (5/10)