CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x
3.80 star(s) 45 Votes

Dhitz

Newbie
May 29, 2021
63
107
Also, I'm working on a making a bit better video of what I mentioned in an earlier post, only it's sort of morphed away from the focus of a corruption mechanic theme... but I'm liking how it's shaping out so far. I think it's nearly done, but I still need to decide on a few more things. Many apologies for it taking this long, but I hope the finished version is worth it.

In the meantime, here's the links to the 2 original corruption idea concepts. SOUND WARNING for the 2nd! Sorry if it's loud...

Mega
Mega
guys..
can you PLEEASE forget Mega..
its a trash website. it says 'used all the transfer quota'
I didnt donwloaded sh.t today
they want to make the sheep pay for a 22MB video. Its a joke:oops:

can you guys upload to a better site, like
even is better
Please
 
Oct 8, 2019
262
531
guys..
can you PLEEASE forget Mega..
its a trash website. it says 'used all the transfer quota'
I didnt donwloaded sh.t today
they want to make the sheep pay for a 22MB video. Its a joke:oops:

can you guys upload to a better site, like
even is better
Please
I forgot about mediafire actually, sorry about that.



The longer video is not the video I mentioned, there's a bunch of mess ups because I had short clips to work with and the editor is not the best. You can probably tell what it is.

I was going to do streamable as well but I went to change the thumbnail of one and when I confirmed the change, instead of updating it gave me a notification that the video was flagged! So... fuck whoever runs streamable, to put it politely. Apparently they're easily offended by pixels on a screen.

When I get back to and finish the one video, I'll make a separate post and re-link to it when I've added it. It takes a LONG time to record the footage... shit lighting, enemies clipping into the view, etc. I wish it didn't but what can ya do, ya know.
 
Oct 8, 2019
262
531
Hello everyone!

Back again to make a brief status update

I’d have like to make an update before but that has been impossible.

We usually never let this kind of stuff to get in our way, but this time was unavoidable. And it is because I had my dad in the hospital. He went for a one-day surgery but things complicated and he finally got back home yesterday. From returning home in the same day to spending weeks in there.
As you can imagine, I had almost no time to work let alone writing reports or even answering messages/comments.

Still, we managed to make some progress. More characters cleared some stages of preparation, and I also came up with an idea (and also with a script) to automate almost the entire process for creating the correctives in the clothes instead of having to go frame-by-frame fixing the clipping and any other error by hand.

I hope this next week, we can make some big progress before the Christmas comes (I really can't wait to show you how the characters are coming out)

Unfortunately that's going to be it for this report. Sorry for the lack of updates. That will change soon.

Much love everyone
Until next time.


-Meguido
 
Oct 8, 2019
262
531
I'm curious, I've seen posts here that one of the older versions, ("v.45"? i think) had better physics and animations. Is that version 0.4.245 on Lewdzone? Or is it another version? And either way, would anyone happen to have a list of codes or a CE table for that version if it's possible to download it?



Also this fucking kicks ass, I wish you were the developer lmao.
I personally don't know if v.45 is still going to be easily found, I haven't kept older versions because I didn't have the space at the time. With v.45 there was also this really annoying bug with the enemies that I kept having and I remember I had to restart the game to fix it.

And thank you for that, I'm glad even just one person liked it. Also, I wish I knew how to dev. Honestly as lame as it is, I really wish I could be involved with the game in some capacity... or at least an early build tester. I'd likely spoil stuff here though, I don't think they'd like that lol.
 
  • Like
Reactions: Agonii

Dhitz

Newbie
May 29, 2021
63
107
I forgot about mediafire actually, sorry about that.



The longer video is not the video I mentioned, there's a bunch of mess ups because I had short clips to work with and the editor is not the best. You can probably tell what it is.

I was going to do streamable as well but I went to change the thumbnail of one and when I confirmed the change, instead of updating it gave me a notification that the video was flagged! So... fuck whoever runs streamable, to put it politely. Apparently they're easily offended by pixels on a screen.

When I get back to and finish the one video, I'll make a separate post and re-link to it when I've added it. It takes a LONG time to record the footage... shit lighting, enemies clipping into the view, etc. I wish it didn't but what can ya do, ya know.
Thanks for the quick reply

I agree that the game is too easy..
I use ammo mostly against dogs..


or the fatguy. Most zombies can be dealt with melee or knive, baseball bat, crowbar, katana or similar melee weapons
(before anyone asking we only have knive atm but devs can add other melee weapons)
Of course we can use these weapons against the fatguy or the dogs too but I like to deal with them fast.
and I guess the fatguy or similar tougher enemies might be more resilient against most melee weapons..
I totally reject the idea of corruption.
I think it does not fit in a game like this.
Unless the player can turn that ON/OFF in the menu
To make the game difficulty actually HARD there are other possibilities.

Julia have one or two charges that represent that she have escaped from a sexxtack
have enough charges that represent that she is not too tired. after struggling with one zombie and escaped she gets tired so cannot do that again until get rested. After a short time she might regain these charges it can be 15sec 30sec devs should figure out a number to make the game HARD still not too annoying.
once she managed to escape
-she have to gain distance, get behind a wall or object
-move an object to avoid being grabbed again ( can be anything the fits this idea, tires, doors, fence.. anything
-get enemy trapped. push them off a cliff or lock behind a door that can be locked
yes its another problem to solve for the devs to implement these objects. If they like the idea
-use a weapon to make her attacker stunned or eliminated

They already implemented the idea that if the character have sustained damage to health she cant move that fast (until get healed). This idea about requiring to have enough charges that represent that she is not too tired, would add to the game difficulty. Also that Julia need to find ammo and make good decisions when to use or not use ammo.. otherwise she will run out of ammo.
Also good map design can also add to difficulty. Protagonist might want to run away from too much enemies might fall into trap of any kind.. Again devs job to make it surprising, entertaining maybe even scary... at first at least.
 

riicky83

Newbie
Nov 13, 2017
44
32
One idea they could do for the sex attack escape from the fat guys. Have Julia slash away at the fat guy's arm and when she escapes, she'll use up a charge of energy and if the fat guy grabs her again then it'll take a few more slashes than the last time to escape.
 
Oct 8, 2019
262
531
Thanks for the quick reply

I agree that the game is too easy..
I use ammo mostly against dogs..


I totally reject the idea of corruption.
I think it does not fit in a game like this.
Unless the player can turn that ON/OFF in the menu
To make the game difficulty actually HARD there are other possibilities.

Julia have one or two charges that represent that she have escaped from a sexxtack
have enough charges that represent that she is not too tired. after struggling with one zombie and escaped she gets tired so cannot do that again until get rested. After a short time she might regain these charges it can be 15sec 30sec devs should figure out a number to make the game HARD still not too annoying.
once she managed to escape
-she have to gain distance, get behind a wall or object
-move an object to avoid being grabbed again ( can be anything the fits this idea, tires, doors, fence.. anything
-get enemy trapped. push them off a cliff or lock behind a door that can be locked
yes its another problem to solve for the devs to implement these objects. If they like the idea
-use a weapon to make her attacker stunned or eliminated

They already implemented the idea that if the character have sustained damage to health she cant move that fast (until get healed). This idea about requiring to have enough charges that represent that she is not too tired, would add to the game difficulty. Also that Julia need to find ammo and make good decisions when to use or not use ammo.. otherwise she will run out of ammo.
Also good map design can also add to difficulty. Protagonist might want to run away from too much enemies might fall into trap of any kind.. Again devs job to make it surprising, entertaining maybe even scary... at first at least.
Shit, the dog and this animation are my favorite 2. There's something I find sexy about her necklace swinging as she's fucked...
View attachment 0.mp4

















And that sucks to hear that corruption is a turn-off for you, 'playing' this game a lot has given me that kink. But I DO agree that the corruption should either be toggle-able, or maybe only in a 'hardcore' difficulty or something of the sort because I know not everyone will like it. I'm not a fan of the present inflation, thankfully whoever made the original CE tables made it so it can be "turned off".

I haven't yet proposed Steven's thought-out ideas yet, but also keep in mind that they've said that the corruption mechanics would not delve into the lore or story and will basically only affect gameplay purposes.

Personally, I think I'd something like a little mini-game system where you can try to fight having orgasms; basically like the struggle sequence when grabbed, in a very basic way. Instead of an instant break-out. And this should become more difficult as a corruption meter fills. Maybe a cap on the difficulty to prevent getting stuck or 'fuck locked' AKA stun-locked over and over.

I'm not exactly sure of what the best way even worth gameplay-wise how it could be implemented. Some people won't want it at all, make it TOO hard or in-depth and then it becomes an annoyance and frustrating. I hate when a game ties the sex into game-over triggers; I think the big guy is annoying because of it.

What I want most, and probably the safest way to do it, is to put most focus on the player character enjoying it. Facial expressions, maybe looking into their eyes (which she already does in this animation I posted here) but instead of looking in pain or shock, maybe little smirks and small opening the mouth with moans; the grunts that sound like it hurts should become super sexualized and slutty dialogue with at least basic lip syncing. The important part is for the character to be 'into' being raped, not punishing gameplay.

Maybe, a way to go about it is: Corruption is mostly cosmetic. The audio and visual of it. Have a meter for corruption that when filled, instead of ONLY making it a loss or game-over, a 2nd button prompt becomes available during an animation. So now you have 2 options during rape. Struggle or Submit.

This way, anyone that wouldn't like it can still break free like it is now; and it is in a way entirely optional if you want to do it or not (aside from pushing a wrong button lol) and to make corruption have some meaning, the Submit prompt should only appear when the meter is filled, the meter could drain some amount either per animation or orgasm to avoid the 'fuck locking' and at the same time, it's given some meaning since you choose to do it or not; like the character is struggling in their head about whether to resist it or not.

The corruption meter should play into a gameplay system of the player having orgasms INSTEAD of any game-over non-sense. It's a perfect fit if the instant break-out system is replace with the struggle mechanic as I mentioned; this could be done by having struggling reduce the meter as it fills during an animation. When a bar fills, the player cums (maybe some RNG'd 'squirts' here and there; and I say that not only because I find it hot, but during some animations you can already see she's wet) and with an orgasm, there should be a some visual effect (pretty much the main idea behind my edits) not too overboard and seizure inducing, just enough to notice and be 'immersive' enough.

The 'game-over 2.0' bar meter is already there, already has segment bars; these could be the player's each orgasms, the meter bars could also drain over time when not being fucked. Maybe down to 50% (like reverse GTA V health recovery), so the blue/purple herbs still have a purpose other than the inflation. Higher than 50%, the meter should fill faster than when below it; that way you're not having to 'grind' the corruption stuff and again, the herbs are still important for anyone who doesn't like it. Maybe have the corruption system and keep track of how many orgasms the player has on each mission; the less times you cum, the better your rating. They could tie this into the unlock system for items/clothing too if they did this; maybe stuff for both 'playstyles'.
 
Last edited:
Oct 8, 2019
262
531
So, something messed up some audio in the beginning during exporting, I even exported twice and it's still fucky... clipchamp sucks (probably why it's free lmao). Well, that sucks because I spent all night and a lot of time overall on this. It's pretty big, I didn't compress it because it would've ruined it. It's about 2 gigs and just over 13 minutes. Sorry about that, really, but compression would make it unwatchable.

Anyway, ladies? (on here, yeah right) and germs, I present:

Last Escape
 

Ravagerx2T

New Member
Nov 6, 2017
14
6
I would like if this game had sliders, sometimes her clothes make her look bigger but when she gets nude they vanish :c
the dev should take a page of The Killing antidote, that's some masterful work right there, maybe someone could export the zombie animations to that game like a mod ? a man can wish
Also on the topic on corruption, it could be something like the more she gets banged, she could unlock sex attacks that could be used when she gets grabbed, or could do grab attacks that kill the target after fucking it
 
  • Thinking Face
Reactions: [User Deleted]
Oct 8, 2019
262
531
Wow, its passed 300 downloads!

1.PNG

It might not be a lot to most people, but for me it's a lot as I never expected it to get much attention.
A huge THANK YOU to everyone who took the time to view, and I hope you enjoyed it.

Edit: I decided to upload to xvideos for the sake of no one needing to download or have the video take up their precious space. This is a final version, and I fixed a mistake I overlooked, restored the audio in all of the missing areas, and added "credits" at the end. Again, thank you to everyone.

 
Last edited:
Jun 22, 2022
30
21
So, something messed up some audio in the beginning during exporting, I even exported twice and it's still fucky... clipchamp sucks (probably why it's free lmao). Well, that sucks because I spent all night and a lot of time overall on this. It's pretty big, I didn't compress it because it would've ruined it. It's about 2 gigs and just over 13 minutes. Sorry about that, really, but compression would make it unwatchable.

Anyway, ladies? (on here, yeah right) and germs, I present:

Last Escape
bro called us germs XD
 
  • Haha
Reactions: [User Deleted]
3.80 star(s) 45 Votes