That's pretty bad reasoning from them seeing as how players are already being rewarded for being grabbed.The devs said that the don't want to "reward" players for dying so they won't put in a game over screen
The infection does literally nothing at this point, you'd think maybe pregnancy or you'd succumb to being unable to resist the zombies, do different animations or something... but no just blur vision and slower movement.Does the infection do anything else than increasing your belly, blurry vision and slower movement? Because i thought that i'd see a game over screen once i filled the red-bar twice.
I still am yet to understand why these adult game creators think its a good idea to take on 50 projects at the same time before they've even finished one of them. You're right its absolute poor management of time and work.At this point, i'm thinking of a hard pass on this till they either understand that jumping between 3 different projects is going to be a major mismanagement of time and assets.. or they will eventually lose all their patrons. (they did lose a great deal from the whole Log in to authenticate thing back in summer).
I've tried using these but had no luck. When I put them in I get a message saying they're either incorrect or already used (which is likely.) Anyone have any luck with them?Fantasy cards shared by @Big boos for OP.
I'd say Eromancer is something really different, a pure case of scamming, while this is just bad management with motivated devs.I still am yet to understand why these adult game creators think its a good idea to take on 50 projects at the same time before they've even finished one of them. You're right its absolute poor management of time and work.
Eromancer started with Malise and the machine and was one of the most hyped adult game on patreon a few years back (making $16k a month in 2016 with 1370 patreons), until they decided to waste their time over-engineering the graphics and physics engine instead of actually making the game. Now they've basically bait and switched all their patreons and are making some fighting game no one wanted, and only have 850 patreons left making $4k a month. They deserve the decline.
Still a good idea? Go for it and enjoy losing half your revenue with 0 projects completed at the end of it.
Enter the fox card first. Then the other two. Fox card needed to activate the cheats.I've tried using these but had no luck. When I put them in I get a message saying they're either incorrect or already used (which is likely.) Anyone have any luck with them?
Honestly it's not too difficult to get through the arena section of the game, you can pretty much run around in circles using the command prompts on the barricades to hop over and the enemies can't really keep up with you. This can also be used to basically gun down all the enemies in the area if you choose to, since a large amount will drop ammo/healing wares, just be sure to scoop them up when you can since they will disappear/fade overtime.So it has bad controls, a bad hitscan detection and hitbox (i shoot more than once a zombie through the head just to see the bullet hit the wall behind) no shove attack to get some space from zombies (the knife is mostly a joke that does nothing because they still hit you despite you hit them first). I guess it's part of the Resident Evil experience but most of the time you get stunlocked especially in the room full of zombies where you don't really have much room to move and the only strategy is to let them stay nearby you so they don't lunge but try to grab you instead which gets boring super fast. I get the "it should be difficult" but one thing is a difficult game with good controls and hitscan and another is a difficult game where everything needs a serious polish
Yeah, pretty much this really. I'd prefer rather than say, a game over screen that they just let enemies grab you while downed, though I think the idea is that upon defeat you are pretty much "dead" as far as getting beaten goes. If they did however make sex attacks/animations capable of putting you into a game over state, similar to the big guy's inescapable grab, then I think that'd be a pretty good way to go about it.That's pretty bad reasoning from them seeing as how players are already being rewarded for being grabbed.
I don't get why developers make rape games and pretend like there's some big philosophical quandary. You progress, you're rewarded with more enemies, it's pretty simple to grasp.
That said I don't think this game needs a game over screen anyway. Better to leave it to imagination or onscreen animations.
It worked for me when I entered the fox card first with all capital letters,then the other two.I've tried using these but had no luck. When I put them in I get a message saying they're either incorrect or already used (which is likely.) Anyone have any luck with them?
Trust me i was able to miss a point blank shot or even with steady aim whith a reticle fully inside the body of the target. I played RE4 and some other Resident Evil games and i never had such problems. I hope they focus more on fixing gameplay rather than adding new stuff because it wil ljust become a bloated bugfestOnly thing I can think issue wise you might be having with the hit scan/shooting itself is that when you are moving, or have just shot, the reticle will be far wider and prone to missing, whereas if you take slow shots and stand still, you'll not only get more powerful, but also more accurate shots.
That is so dissapointing, it'd be so great if they dev'ed that system further maybe onto you fighting the zombies with your ass-ets. Oh well wishful thinking i guess.The infection does literally nothing at this point, you'd think maybe pregnancy or you'd succumb to being unable to resist the zombies, do different animations or something... but no just blur vision and slower movement.
At this point, i'm thinking of a hard pass on this till they either understand that jumping between 3 different projects is going to be a major mismanagement of time and assets.. or they will eventually lose all their patrons. (they did lose a great deal from the whole Log in to authenticate thing back in summer).