Given how their blog shows their progress and such I would say they were working a normal job when they made Punish Mai(PM), in 2016 I think, which is an RPG Maker game and this game, Bioasshard Areana, was introduced back in 2018 which is after the Patreon was started. So I would guess this is games slow progress is most likely from them adding it on when other projects were still in development. Also most of the older updates until like 3 or a bit more updates ago were just bug fixes so basically the game was out for about a year or so with just 2 levels. Levels 3 and 4 are new and the flashlight was introduced because people had trouble seeing in the new level, mission 4. I would say that in a way the game isn't too hard to make as shooters and simple horror games are not too difficult to build if you got the right resources because they have simple mechanics and don't require a lot of work. If anything this project (Bioasshard Areana) should be finish and the actual Biossshard game should be in production were the updates are more or so like new areas and progress of the game's completion.I meant that if they have a full time job next to this. If they don't they are slow, yes. But if you work 8 hours a day and come back home tired both mentally or physically then they are fast. Or I just more patient here than anyone else idk.