WastedTalent
Well-Known Member
- Dec 11, 2020
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Those are some great analytics. I'm always curious what devs can do to make content accessible but also allow them to make money, and I feel like the most successful patreons for AVN's I've seen regularly release their content for free on their own: Summertime Saga, Harem Hotel, Karlsson's Gambit, Eternum, etc. They all have fantastic quality, release the content for free willingly, and make money. Obviously these aren't the usual middle-of-the-road AVN's, but from what I've seen, every time a dev tries to cut off F95 or itch free users and dismisses criticism like Icarus is doing, it always ends badly. The free game downloads are them essentially forgoing the individual cheque for advertising, and so long as the quality is good then generally speaking they do well. Icarus is clearly too stubborn to get that.
| Well it's been said repeatedly in multiple threads that most dev's are lucky to break $500-600 U.S a month only a handful make actual living wage at this. Yet we see more and more that they are trying to get more in a niche market where not many get to that level. Yet knowing this they all expect to be the exception to the rule which is a nice dream but honestly this should be a passion or hobby that's what most dev's tell me even the successful ones that I have talked to. Most of them have other income streams in the way of a job or personal investments who knows their personal business but they all say it's unstable at best from a financial stand point. On top of all that most economies are still in recovery mode from covid so that makes even less to go around. That being said I support some dev's and I do hope that the money aspect improves for them but also caution them to be realistic in their expectations. Beyond that all we can do is sit back and wait to see what happens. |
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