- Feb 20, 2018
- 17
- 11
Any one could kindly help me with the location of "Saint of Alexandra" it the only tale i'm missing.
before the bossfight in the academy you have to pray to the statue on the left and then summon the spirit.Any one could kindly help me with the location of "Saint of Alexandra" it the only tale i'm missing.
TBH I would just take ending C and go for a new game+ with a new approach. You can still reach other endings from where you are though, but a NG+ just makes more sense. If you wanna keep going, you'll just have to grind to beat the bosses you cant beat yet, the chaos dungeon is a pretty good place for that since it gives you many souls.I'm kind of stuck, need help. So, first:
I'm at level 92. Playing blind, so no spoilers please.
Using Hornet Ring+Abyss Ring (total +60% crit), Vorpal Sword (+10), Ring of Blades, Ring of my Struggle (stats boost for all), Hachigane (head), Leather Armor (chest), Manslayer Shotgun (shieldslot). I can oneshot most common enemies.
Can't beat any of the following bosses:
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The best universal weapon in the game is the Andor Sword (found in the Oyster Dead Sea in the area east of the bonfire, you have to circle around to get it). It gives you one extra action per turn if you have it equipped at the beginning of your turn. Weapon swapping is free, so there's no reason not to go into boss battles with this equipped (except if you absolutely need to go first for some reason and your AGI isn't high enough to do the job).What would you say are the best weapons for my build (glasscannon, high ATK, high crit chance)? I mainly used the Vorpal Blade for the Three-Slash Skill, but it tends to fall short when having to deal with multiple enemies or bosses that counterhit/evade.
I've seen that the Storm Ruler is popular for oneshotting bosses and I did find one in the Chaos Dungeons once, the merchant sold it for 10k (as well as the "Lost Sword"). However that's even too glasscannon for my taste. If the boss survives the multi-hit skill, you have to survive without any offense until the cooldown is done. Drake Sword or sawblade perhaps?
Blacksouls 1 had the overpowered machine gun from "Iron Hans". I've spotted the boss's name in the Dream Library, so I bet it's somewhere in this game as well?
Turkey Flare never misses and inflicts 10,000 bonus damage with a 20% variance on top of Drumstick's normal attack power. If you intend to tank it, stacking fire resist is the way to go.Also, does anyone have an idea how "Turkey Flare" actually works? Seems like you can't dodge it at least. The damage varies too, from 12000 all the way up to 19000. Maybe it does extra damage when you're on fire?
I have no idea where those three areas (Dead Sea, Ship Graveyard, Mental Ward Maze) are. If I go to the Lutwidge Town mental ward, there is only a door that closes itself when I try to open it.The best universal weapon in the game is the Andor Sword (found in the Oyster Dead Sea in the area east of the bonfire, you have to circle around to get it). It gives you one extra action per turn if you have it equipped at the beginning of your turn. Weapon swapping is free, so there's no reason not to go into boss battles with this equipped (except if you absolutely need to go first for some reason and your AGI isn't high enough to do the job).
The machine gun is in the Mental Ward in the maze of disconnected looping doors right before the boss. It makes your normal attack hit multiple times. The Storm Ruler is also in the Mental Ward, in the same general area (it's the first door of the maze when entered from the Mental Ward's entrance).
The best weapon for glass-cannon crit builds is the Kishingatana (fully-upgraded Uchigatana, which I think is in the Ship Graveyard) since it gives you +100% crit chance. You can also fully upgrade a Greatsword for the Sword of Giants (+100% ATK). If you can't get either of those, Miranda's Axe is a decent alternative since it comes with the ability to ignore guard and never misses.
About that door in the Mental Ward, you have to persistently try to open it before it allows you to enter.I have no idea where those three areas (Dead Sea, Ship Graveyard, Mental Ward Maze) are. If I go to the Lutwidge Town mental ward, there is only a door that closes itself when I try to open it.
Just keep trying to open it rapidly, it will eventually open by itself.I have no idea where those three areas (Dead Sea, Ship Graveyard, Mental Ward Maze) are. If I go to the Lutwidge Town mental ward, there is only a door that closes itself when I try to open it.
In the Mental Ward, you just need to keep trying to enter and you will get through eventually.I have no idea where those three areas (Dead Sea, Ship Graveyard, Mental Ward Maze) are. If I go to the Lutwidge Town mental ward, there is only a door that closes itself when I try to open it.
Ok, i played the whole shebang again after screwing the last playthrought, got the Pinocchio fairy tale i was missing, but Red STILL isn't appearing in the secret place. C'mon can anybody tell me what could make this happen? I followed the whole walkthought to the letter, but i still don't know what i'm missing. It's getting annoying really...
1. If you mean the north part of the town, then yes. If not, i didn't know she appeared in the town.
- Did you trigger her appearance in Lutwidge Town?
- Did you trigger the hotel flashback event? (100+ SEN)
You need to ENTER the secret hotel with 100+ SEN.1. If you mean the north part of the town, then yes. If not, i didn't know she appeared in the town.
2. That's the one i'm talking about, i don't know WHY i'm not triggering the scene.
You can useWhich walkthrough are we refering to? The one I'm currently following for an attempt to get the true ending in NG+ is this one:You must be registered to see the links(and I try to do things step by step with minimal spoilers, so don't take too much away for me).
What concerns me the most is that the walkthrough above ends halfway through. Also ...
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