Not bad start, will follow this thread to see how this will develop.
I did like the models and the animations were really good. The visuals and presentation in general are looking pretty nice.
Most parts of the story felt rushed and made not alot sense, especially how quick the action between the MC and some of the girls escalated. The MC seems just another brainless idiot with a hugh cock, that's another point I didn't like. I hope there will be some character-building in future for the MC and the girls to make their action somewhat believeable. The dreams on the other side look interesting (can't tell much more atm.) and I wonder where this will lead to, what's the idea behind it.
Another thing I didn't like and made no sense at all, are that the shops all close at noon(!). Can't visit the cloth store or the car dealer in the afternoon? Why?
Why did the dev chose alot of quest progression in the same timeframe (noon) and not made it possible to for example meet Lila at the library in the morning and noon at the university? At one point I had three quests remaining and every quests next step was something to do at noon. Since there wasn't anything else available I was skipping three ingame days from noon to noon, that not fun and doesn't makes alot of sense if the dev chose a free-roam-gameplay style for his/her game. Maybe that because of the version 0.1, but I thought I would add it to my feedback.
As I said not a bad start and I hope all the feedback will help the dev on his/her way to deliever the story he/she wants to tell. Good luck!