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4.00 star(s) 171 Votes

Marry

Newbie
Jul 30, 2018
42
93
It looks like another rework to me, Lucile shower dance revamped i guess.

He doesn't come here because he knows people will blow him up as a money fleecing milker.
Well in all fairness the whole "kidney stone" thing can't be used as a good excuse for not working after all that time, plus he said himself that he will get "drunk and a bit laid" for his birthday, things you can't really do with this kind of health issues. No updates after a whole year getting paid 1224$(patreon) + 3614$(subscribestar) A MONTH. So yeah... money milking and all that.
 

devilxxx

Newbie
Donor
Feb 28, 2017
70
374
Well in all fairness the whole "kidney stone" thing can't be used as a good excuse for not working after all that time, plus he said himself that he will get "drunk and a bit laid" for his birthday, things you can't really do with this kind of health issues. No updates after a whole year getting paid 1224$(patreon) + 3614$(subscribestar) A MONTH. So yeah... money milking and all that.
Yes, that was funny. And a few minutes later he saw what he did and started again with "Oh, I cannot do that, because I have a kidney stone!!1!" after a few of his brainless followers reminded him lol
 

TrialRagnarok

Scrambled Bussy Appreciator
Donor
Jan 22, 2018
3,242
4,049
hey there

Don''t ask me how and why but... i tried to make a pretty simple animation, really; have no idea how i did it, i just pressed random things on a program that i just downloaded less than 30min ago xdd
Keep in mind that it's not a per frame animation, so is not the same as the game.

View attachment 1883342
That's using puppet tools, if I'm not mistaken. It's the way some static images can have a sensation of movement by "puppeteering" or moving the certain areas of the image, similar to those videos where stock images are re-escaled and morphed.

Looks decent enough for a quick try, as the ass kinda flattens a bit as it goes outwards.
 

Nikinekdng

Member
Jul 31, 2018
311
381
hey there

Don''t ask me how and why but... i tried to make a pretty simple animation, really; have no idea how i did it, i just pressed random things on a program that i just downloaded less than 30min ago xdd
Keep in mind that it's not a per frame animation, so is not the same as the game.

View attachment 1883342
I think most of what you do is good anyway. It would be good if you do as you think.
 
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Blua ido

Member
Mar 31, 2021
156
839
That's using puppet tools, if I'm not mistaken. It's the way some static images can have a sensation of movement by "puppeteering" or moving the certain areas of the image, similar to those videos where stock images are re-escaled and morphed.

Looks decent enough for a quick try, as the ass kinda flattens a bit as it goes outwards.
i used Live2d, it's somewhat similar but it's not really intended to use like that xd
i got the idea by looking at school of lust game files, i bet with some real work and time dedicated the result can be pretty nice :unsure:
 

babykeem

Active Member
Oct 5, 2020
542
958
hey there

Don''t ask me how and why but... i tried to make a pretty simple animation, really; have no idea how i did it, i just pressed random things on a program that i just downloaded less than 30min ago xdd
Keep in mind that it's not a per fram e animation, so is not the same as the game.

View attachment 1883342
this is GOOD! in 30 minutes you made something that could genuinely fit in the game, now while it might have flaws i still think it's an upgrade to a still image.

honestly amazed at how the community is making more stuff than the developer of the game

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DEXTER199

Member
Jun 21, 2020
146
225
Not gonna lie. I always wanted to learn how to code and animate. I might give this a shot. A nice pet peeve project. Anyone have any advice where to begin my learning journey?
I know nothing about those stuffs but all the very best for your project hope it land's soon..!!:p:p
 

Gamlen

Newbie
Mar 25, 2020
15
24
Not gonna lie. I always wanted to learn how to code and animate. I might give this a shot. A nice pet peeve project. Anyone have any advice where to begin my learning journey?
Buy a course in Udemy or something like that, spending money will kinda force you to learn, thing about tech is that if you don't constantly learn, you stagnate, and your work will suffer for it.
 

joblo9394

Active Member
Jul 4, 2017
616
1,018
hey there

Don''t ask me how and why but... i tried to make a pretty simple animation, really; have no idea how i did it, i just pressed random things on a program that i just downloaded less than 30min ago xdd
Keep in mind that it's not a per frame animation, so is not the same as the game.

View attachment 1883342
Your image is as much a "per frame animation" as those in game. If you pay attention to the animations in game they are multi layered images that are stretched and skewered. take the for example.

Now I'm about to get detailed so that are squeamish, prudish are pregnant pleas exit the site and close your browser.

Now that that's out of the way watch as she strokes his erect bonner. The way all the details in the drawing for it stay perfectly regular and uniform. That's not something you would get with a frame by frame drawing.

On the one hand there are details that are to good to be drawn frame by frame, unless your realy good, patient, and have a critical enough eye. With that said on the other hand the animations are not good enough to be frame by frame. There is to much regular and to much irregular movement. Key frames are drawn but the rest is image manipulation.

found a of the games scenes. If you pay attention pretty much all of the movement is up, and down, side to side with the occasional rotation, or deformation. All things you can do with software.

Between your work here and DLoMC your well on your way to (if you wanted to) being able to make your own works.
 

Blua ido

Member
Mar 31, 2021
156
839
Your image is as much a "per frame animation" as those in game. If you pay attention to the animations in game they are multi layered images that are stretched and skewered. take the for example.

Now I'm about to get detailed so that are squeamish, prudish are pregnant pleas exit the site and close your browser.

Now that that's out of the way watch as she strokes his erect bonner. The way all the details in the drawing for it stay perfectly regular and uniform. That's not something you would get with a frame by frame drawing.

On the one hand there are details that are to good to be drawn frame by frame, unless your realy good, patient, and have a critical enough eye. With that said on the other hand the animations are not good enough to be frame by frame. There is to much regular and to much irregular movement. Key frames are drawn but the rest is image manipulation.

found a of the games scenes. If you pay attention pretty much all of the movement is up, and down, side to side with the occasional rotation, or deformation. All things you can do with software.

Between your work here and DLoMC your well on your way to (if you wanted to) being able to make your own works.
Hmm... there's a difference, if im correct, the dev do layered pics and move/rotate each layer to do a secuence ( that's why i said its per frame), then put all the images on a gif
My path its similar but not the same. I separate layers and give each layer a movement range and deformation, then in a timeline i select how much movement and deformation i want (i read somewhere its called skeletal animation)

(Thats why the game's animations doesnt have high FPS... it isnt necessarely a bad thing tho)

Its kinda funny how i did a bones animation on bones game fanart lmao :KEK::KEK::KEK:

I need to learn to layer better my drawings and maybe the results will be nice :unsure:
 
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4.00 star(s) 171 Votes