4.00 star(s) 171 Votes

cprn

New Member
Apr 3, 2017
9
22
u can blame the dev for bad work ethics but it's mostly people who mindlessly spend their money at the dev who are the real problem, I get that it's everyones own decision what they do with their money but they incentivize that behavior by feeding the dev with money even tho he was practically dead for years... Nothing will change as long as the dev has infinite money glitch basically but that's what it is in those types of games
I'd say the issue is also with the patreon system that rewards them every month with money without the owner actually posting any updates.
It is also the people who subscribe to them but forget to cancel it.

I noticed that most adult games that end up on steam have the bar set way higher and get constant updates, and probably more money as well.
 

Knight6797

Active Member
Jul 26, 2022
702
1,557
I'd say the issue is also with the patreon system that rewards them every month with money without the owner actually posting any updates.
It is also the people who subscribe to them but forget to cancel it.

I noticed that most adult games that end up on steam have the bar set way higher and get constant updates, and probably more money as well.
Well the thing is patreon itself doesn't care if the creator gets money without working since they get their percentage and are happy with that. The only thing they care about is broken ToS and that isn't the case for devs who don't update even for years. But it's really baffling how people keep subscribing to a creator which hasn't posted anything productive in a year before releasing the update, it just seems kinda irrational to me.
 

iCrown24

Active Member
Oct 14, 2017
504
371
Considering that an update of the other Dr. Bones game has just been released, a part of me restored my faith that someday this game will also be updated.
 

floran

Member
May 20, 2020
353
691
After Abandoning this good game he started another one - what a shame :FacePalm:
Survivor Guilt :confused: i will not play that game ever (y)
At least Bones Tales: Manor got better Npc's

He didn't Abandoned this game "to start a new game". Survivor guilt has been on the making since like 2019 and that one is also moving like a crippled slug. Took him over a year to add a tavern minigame.

So both are just cashcows for his idiot patreons.
 

sumdudeunow

Newbie
Mar 23, 2022
16
11
As of making this comment, the subscribestar is at $3,112 a month with 3,604 people subscribed, for that amount of money I would be happy to learn how to code and draw to make a project like this, because i would have the time since people would be paying for me to live.
 

Keko!

Member
Jan 13, 2021
163
243
As of making this comment, the subscribestar is at $3,112 a month with 3,604 people subscribed, for that amount of money I would be happy to learn how to code and draw to make a project like this, because i would have the time since people would be paying for me to live.
Yep, me too. I know a friend that studies Python and I showed him this forum, he seems interested in Ren'py. I'm a music composer myself and I have some knownledge on how to draw. I'm willing to invest in some graphic tablet, also studying Javascript and C# for other reasons, then I can try to code in ren'py.

Someday I'll debut something new over here.
 
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melakuu

Newbie
Oct 21, 2019
18
49
You must be new to Hentai games :D
You missed my point entirely.


Small ecosystem with lack of competition among devs that 100% regulated by supporters/players.
Huge quality gaps between games doesn't help, so people tend to believe as long as they can, because there is no alternatives for them or at least they think so - simping mentality basically.
So, the main problem is a lack of regulation and awareness - many think that support is a tip for a work and not an investment (it's only "you name it" bucks, come on).


This can only be helped by helping small devs with less potential and good/clear work ethic much more than it's currently is now in order to make ecosystem less one-sided and scummy - but you need a lot of awareness for this.
I kinda agree with you, but at the same time, there is more to that.

This is indeed a small-ish ecosystem, but it's not without lack of competition. We see daily dozens of games being "released" at least as a tech-demo. Also, lack of regulation is not the entire point. If you look at some of Steam's Early Access games. Some of them just make a quick cashgrab, some of them takes long periods of time without even releasing a single update. That is not also a fully regulated environment and although we still see some people straight up scamming people, this kind of behaviour is not as common as with this specific genre.

The threshold for people straight up calling an adult game, a scam or something among those lines, is pretty high. If you look at one of the genre's big hitters, like for example Milf City. The game was literally tagged as abandoned and yet, people were still giving the developer money. The patreon for this dev even when it was not updated for more than 6 months, was still full of people paying for nothing.

I just used one example, and there is a plethora of games that milk their consumers and yet, people are just grateful when the dev pull off this kind of scummy behaviour, just as we are seeing with this developer.

It's kinda tough to know when a dev is a dirtbag or not. There are many people who create adult games with absolute 0 development experience, who never even touched a single line of code before and are completely clueless on how to even structure a small project, but they still have good intentions and are planning on working hard.

People should just stop encouraging scummy behaviours and giving devs money mindlessly, regardless of whether they are delivering stuff or not. If a dev goes radio silent for months, don't deliver meaningful results at reasonable periods, people should stop giving them cash. It's really simple.
 

Ifllslonly

Member
Oct 17, 2023
124
367
Also, lack of regulation is not the entire point. If you look at some of Steam's Early Access games. Some of them just make a quick cashgrab, some of them takes long periods of time without even releasing a single update. This is indeed a small-ish ecosystem, but it's not without lack of competition.

The patreon for this dev even when it was not updated for more than 6 months, was still full of people paying for nothing.

I just used one example, and there is a plethora of games that milk their consumers and yet, people are just grateful when the dev pull off this kind of scummy behaviour, just as we are seeing with this developer.

People should just stop encouraging scummy behaviours and giving devs money mindlessly, regardless of whether they are delivering stuff or not. If a dev goes radio silent for months, don't deliver meaningful results at reasonable periods, people should stop giving them cash. It's really simple.
My point is not only help small/new devs with crowdfunding, but also to gather information about them, help with technical aspect, etc - to build expectations but also to encourage with motivation, but without love bombing.
When I talk about lack of competition I am talking about competition among full-time game devs which is one-sided and unreasonable for now.

That's exactly why I am talking about simping mentality and quality gaps in general.

The one and only way to control full-time devs is to be reactive and pragmatic with support - that's unrealistic to expect form large group of people.
The one and only real criteria for full-time dev is clear work ethic, but this approach is not universal and can't always work with small and new devs.

100% agree, but It's unrealistic expectations.
 
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4.00 star(s) 171 Votes