Oseo Bones, So you really are the developer of this game? wow, mad props to you man! I didn't read the whole thread yet, but I will.
The game is awesome in the ambiance department, is so rewarding to walk through the map even if there's nothing to do, and that's a huge merit from you as a map designer.
The point sistem is a great idea to have a reason to repeat sex scenes, adding points to unlock new ones and rise stats.
The art is seriously hot and well done wich is crucial for a game like this.
This is such an ambitious first project, and you didn't took the easy route of the generic VN with croped 3DCGI clones, instead you did this, with original art, and not even bugs, impressive dude.
As a player the only advice I would give right now is in regards to the stats menu. You have to travel to your room and check your book on the desk to see a simple pop up with basic stats. In an RPG game this is quite detracting for gameplay immersion and motivation to keep "grinding". If a detailed and fun stats menu is available to you at all times with a log of achievements, with even a briefing of the characters, a gallery of "memories", dialogues, etc, that could be a game changer here. RPG is about grinding. I could be triggering ad nauseam the same sex scenes just to rise the stats and unlock just information in that menu. That would be my only advice honestly, You did all the hard work already, laying the foundation.
For the future I imagine an expanded exterior map inside the manor property with secluded areas for ancient rituals, caves, etc. Imagination runs wild when the foundation of a place is so well done like this. Keep at it man.
So I end up a l'l frustated that Vera still wasn't available in the peek lock scene LOL... So I did a couple of Fan art tributes to her:
Just my 5cents to support this project and motivate you man, Good work!