- Dec 29, 2018
- 398
- 644
No uSo zip it, please.
No uSo zip it, please.
My money is on a language barrier. Probably complaining about the "Not Implemented" messages in some scenes.Either he's making a crappy joke, or he's yet another troll.
yesWell if you wanna play the big shot who's a pro in the field and knows how it should work because you say you do... well, you do you, big guy.
If you wanna consider updates should be pumped left right and center every week or two because it doesn't need any work and the Doc is just rehashing the same scenes over and over with different characters, you're either and idiot, or didn't touche the game.
Writing doesn't happen with the snap of a finger unless you're just making a gonzo scenario for you game ("Hey I'm the plumber" "Welcome. Now fuck me." type of shit). Buuuuut of course since you say he's not doing anything new and just repeats the same stuff over and over, you won't accept that as an answer.
And you won't accept that variable managing isn't something native to RPG Maker and needs to be coded in, meaning scenes dependancy to each characters individual stat plus choices depending of MC's own stat needs to be carefully put in as to not break the flow of a game.
No, it's so much easier to come in with your big boy boots saying you know how to make games and imply that you know the dev is actually sitting on tons of updates ready to roll out but choose to put one per year to scam money out of people. because of course if he's making a game, he's making it full time, all day long, every day of the week, every week of the month, and every month in the year, right ?
Cuz no dev have to keep their job to afford living in this fucking world, not the secodn they set up some form of Patreon, right ?
And it's not like I expect you to admit anything either. You're not the first one to decide "Hunga bunga ! Dev bad ! Dev scam ! Me point finger !". And not the last. You type have no fucking shame or respect, you just think acting like this makes you heroes.
Spoiler : it doesn't.
Let the fucking guy make his game at his own rythm. People who support him do so of their own free fucking will. They're not brainwash. They're big boys and girls, just like you, and if they feel he isn't worth their money, they'll stop backing him. You coming here playing the white knight of justice isn't gonna do anything about it other than start useless argument.
So zip it, please.
Ok, this comment ended up longer (and girthier) than expected, so for convenience, gonna put a spoiler on that bitch.They're big boys and girls, just like you, and if they feel he isn't worth their money, they'll stop backing him.
Imagine being this cucked lmao.Snip
Nope.so... mia state is not implemented yet?
I get it, yet I still can't just take it lying down. Shitheads posting in all threads going "Urrr Duuur All Game Dev Scamming Brrrrr" makes me want to give them the lovely Christmas gift of a swift kick to the balls. Pretty much every time, they know jack shit about game making but pretend they know all of it, for the sole reason of trying to destroy projects. Not to eliminate rivals, mind you. No. They couldn't make shit themselves. Just to be disruptive and destructive, because it's they only way they get it up for they daughter-sister.Ok, this comment ended up longer (and girthier) than expected, so for convenience, gonna put a spoiler on that bitch.
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Everyone can have his opinion but when you attack people and insult them for stating their opinion, you are still in the wrong. There are hundreds no even thousands of similar indie games that are comparable to Bones tales and 95% of those games have a faster development cycle than this game with bigger updates than bones tales and every 2-3 months. One small update with barely any content every 6-9 months is not considered fast nor is it considered average or standard when it comes to the game making industry. Whole games with its own written engine were developed by single developers faster than bones tales with its rpg maker engine till now. Good example is Stardew Valley where Barone programed the whole game from scratch in 4 1/2 years. Where he made his own art, programmed the game engine from ground up with C#, drew every single asset single handedly instead of just using rpg maker assets, made the music and literally everything by himself and the game had a 100 times more content as well. Now look at Bones Tales where the rpg maker engine was already written, background assets already from rpg maker available, music not made for the game and only characters and story needs to be made and still is already in the making for 3 1/2 years and will with current development progress take another 4-5 years to finish. Would have Barone developed his game at the same speed, it would have taken him 40-50 years.I get it, yet I still can't just take it lying down. Shitheads posting in all threads going "Urrr Duuur All Game Dev Scamming Brrrrr" makes me want to give them the lovely Christmas gift of a swift kick to the balls. Pretty much every time, they know jack shit about game making but pretend they know all of it, for the sole reason of trying to destroy projects. Not to eliminate rivals, mind you. No. They couldn't make shit themselves. Just to be disruptive and destructive, because it's they only way they get it up for they daughter-sister.
And that pisses me off especially when it's directed toward devs who not only make a good project, but put work into it (instead of slapping out yet another HTML-Real-Life-Porn game with the most gonzo-ey of scenario), all the while having less time to work on said game than other devs who could quit their job and flaunting to do so.
Those people are shitheads and I'm not about to stop slapping them back for their underserved bullshit.
They want to shit on a dev that deserve it ? There's quite a few of those.
The thing is, I agree with you but you have to realize those are the same devs that ruined it for majority of everyone else. I agree people should be able to spend their money how they want, but also you can't get mad at the people that are questioning if the dev is being 100%. No need to drop names but we've seen countless times where games get abandoned or release dates get "pushed back" as if they aren't already done to collect more money and that ruins it for other devs who actually need the support to do a project that's actually worth the money.They want to shit on a dev that deserve it ? There's quite a few of those.
I get it, yet I still can't just take it lying down. Shitheads posting in all threads going "Urrr Duuur All Game Dev Scamming Brrrrr" makes me want to give them the lovely Christmas gift of a swift kick to the balls. Pretty much every time, they know jack shit about game making but pretend they know all of it, for the sole reason of trying to destroy projects. Not to eliminate rivals, mind you. No. They couldn't make shit themselves. Just to be disruptive and destructive, because it's they only way they get it up for they daughter-sister.
And that pisses me off especially when it's directed toward devs who not only make a good project, but put work into it (instead of slapping out yet another HTML-Real-Life-Porn game with the most gonzo-ey of scenario), all the while having less time to work on said game than other devs who could quit their job and flaunting to do so.
Those people are shitheads and I'm not about to stop slapping them back for their underserved bullshit.
They want to shit on a dev that deserve it ? There's quite a few of those.
That's where I can immediatly stop you. This isn't an "industry". Big wigs of the indie scene like Stardew's devs and the like, yeah, those level basically sprouted an "indie industry", sure. But small teams -and not even that, most often they are pretty much singular people with an artist comisionned to the side- that make smut games like those aren't anywhere near the level to be qualified as an "industry", nor can they be compared to one another. They don't make the same amount of money, don't get the same amount of work per hour, etc.There are hundreds no even thousands of similar indie games that are comparable to Bones tales and 95% of those games have a faster development cycle than this game with bigger updates than bones tales and every 2-3 months. One small update with barely any content every 6-9 months is not considered fast nor is it considered average or standard when it comes to the game making industry.
There is a way of stating an opinion. Saying "I think the dev could be faster with updates" or "The delays are pretty long for what little each update gives" is an opinion. The amount of people I see going from thread to thread saying "dev is scamming people, dev hides lots of update done to milk money, dev is bad" isn't stating an opinion. It's attacking someone livelyhood and/or passion project (depending on the case) for no other reason that attacking something and be disruptive/desctructive.So no, people just saying what they think and who are theoretically even correct are not shitheads for doing so. Keep your opinion to yourself if you can`t express it without insulting others just because they aren`t riding on your horse. Arguing is fine but you are constantly below the belt with your comments and that is what I consider childish and dumb.
I didn't say this was the normal speed of game development. I said every dev of smut game has a different situation and, therefore, different amount of time availiable to work on said game, as well as not all of them having a team to work on their game.If you say they are in the wrong and the game development is in your opinion normal speed then that is fine and your opinion
The thing is, I'm not mad at those who question things. I'm mad at those that go around spreading bullshit baseless accusation like every single dev under the pixelated sun is scamming people for a quick thousands of dollars for no update and imply a game could be completed in a month.The thing is, I agree with you but you have to realize those are the same devs that ruined it for majority of everyone else. I agree people should be able to spend their money how they want, but also you can't get mad at the people that are questioning if the dev is being 100%. No need to drop names but we've seen countless times where games get abandoned or release dates get "pushed back" as if they aren't already done to collect more money and that ruins it for other devs who actually need the support to do a project that's actually worth the money.
So, yeah you're right in a sense but if we all had that same mentality of "let's just keep on waiting and not question where the money is going to." You will see a lot more cash-grab games with no backing.
And that's not even a hit to bones or any other dev but those devs that "deserve" the hate also has the most support by the people that feel like it's fine to get milked for half a year for 5 minutes of content when it was worked on for a few weeks.
So I take it that you know everything there is to know about Bones' personal life then. You know and see that he's sitting on his ass watching his bank account grows laughing like a freaking Hutt while sipping on the tears of frustrated backers.keep bitching about supporting bones, ill keep coming here to remark that our used-to-be-a-good-doctor-bones is happy with working on a MINIMUM effort update up to six ( or way more) months updates and people keep spreading their ass to support him.
That's where I can immediatly stop you. This isn't an "industry". Big wigs of the indie scene like Stardew's devs and the like, yeah, those level basically sprouted an "indie industry", sure. But small teams -and not even that, most often they are pretty much singular people with an artist comisionned to the side- that make smut games like those aren't anywhere near the level to be qualified as an "industry", nor can they be compared to one another. They don't make the same amount of money, don't get the same amount of work per hour, etc.
It's like comparing your local school team to the NFL.
There is a way of stating an opinion. Saying "I think the dev could be faster with updates" or "The delays are pretty long for what little each update gives" is an opinion. The amount of people I see going from thread to thread saying "dev is scamming people, dev hides lots of update done to milk money, dev is bad" isn't stating an opinion. It's attacking someone livelyhood and/or passion project (depending on the case) for no other reason that attacking something and be disruptive/desctructive.
Now yes, my wording was shit. That I'll admit. I'm not in the right mental space to be nice with people I consider aren't deserving it. One could argue I shouldn't post anything then, but yet again, those people aren't holding back on their baseless accusations either.
I didn't say this was the normal speed of game development. I said every dev of smut game has a different situation and, therefore, different amount of time availiable to work on said game, as well as not all of them having a team to work on their game.
The thing is, I'm not mad at those who question things. I'm mad at those that go around spreading bullshit baseless accusation like every single dev under the pixelated sun is scamming people for a quick thousands of dollars for no update and imply a game could be completed in a month.
Like I mentionned earlier, people can have a negative opinion without being shitheads about it. It's a matter of how it's put out.
So I take it that you know everything there is to know about Bones' personal life then. You know and see that he's sitting on his ass watching his bank account grows laughing like a freaking Hutt while sipping on the tears of frustrated backers.
It's always the same. You're quick to throw that "it's obvious" but don't give a flying fuck about the fact that the dev is a human being with their potentiel own problems. After all, you want your content, so why care about anything else, right ?
Oh and before you call me white knighting for my hero that I support wholeheartedly or something : I've never put a single cent in any campaign. The difference is that I know a lot of devs start simply because they have an idea they want to work on, and if that idea can help them pay the bills, the better. I get it, because I'd do the same if my skillset went farther than just writting. Most of the time, they put ours of their free time into something other feel entitled to. Time they could choose to do other stuff, like spend with their family, friend, play other games, learn a skill, etc. Hell, some of them even actually take fucking courses to make their game better, courses that aren't always free.
But you clearly showed you have a hard time understanding that someone else work and efforts should be rewarded, and they shouldn't be expecting to work for free. I'd go so far as to presume you might be american, since that mindset seems very common out there. So yeah, your hero Zel might be amazing for not asking a single cent for what he does. I'm not debating that. But don't go around implying all devs should be the same but don't because they're greedy and should work for free or for "exposure".
There's no greater insult to a creative person that say their work shouldn't be rewarded.
You are aware that Barone programmed Stardew Valley completely alone? He didn`t even hire an artist or anything, he made the music, the art, the story, the pogramming everything alone. A one person project without any funding and it was his first game ever made. He started Stardew Valley after he got his university degree because he couldn`t find another job and that was his way to hone his programming skills. Barone just planted his ass on his chair and programmed from his own home the whole game. That is why I used this game specifically as an example.That's where I can immediatly stop you. This isn't an "industry". Big wigs of the indie scene like Stardew's devs and the like, yeah, those level basically sprouted an "indie industry", sure. But small teams -and not even that, most often they are pretty much singular people with an artist comisionned to the side- that make smut games like those aren't anywhere near the level to be qualified as an "industry", nor can they be compared to one another.
"All your base are belong to us" is how it goesi am just waiting and i hope there is no one going to get in the mc's way. to qout an old saying all your bases be long to us lol. i think that was how it went.