I'm seeing criticisms that this developer doesn't finish their projects. Seems fair.
On the flip side, I think that this one could be good. I enjoyed the challenge. Controls are tight, despite what some folks are saying, and health regens after moving from one phase to the next, so little mistakes reading the enemy's vulnerable moments can be forgiven. This has balanced gameplay, and works well as a proof of concept.
With that said, where I ultimately sit is that this is a 1-star project... from a potential 4 or 5-star developer.
I can't cum to it, and it's clearly unfinished. I was done playing this in less than 10 minutes. There's only one enemy. The artwork is all sketched, with no solid lines/inking or color to speak of. The animation frames are satisfactory, if low in count, but there's no cumming animation -- or at least not one that I remember seeing, since beating the game quickly kicks you to a placeholder end screen. On that note, the UI and menus are also all just low effort placeholders.
This shows promise, and I want the developer -- or at least someone -- to keep plugging away at it, so my personal choice is to not give this an actual review until some real progress has been made.
If nothing gets done to it, then hey, it's already at 1-star.
If there's more on the way, though, then I think that this deserves a chance to be improved.