- Apr 8, 2018
- 359
- 844
The game is compressed, every media file is compressed to a point where quality still isn't compromised.Please compress if possible.
For now they do only serve to add a challenge layer to the game.I like the idea, but oh god screw those puzzles so freaking much, Just... why? They don't add anything.
Uhh, for some reason the thread didn't update?Mega links are dead. Any plans to reupload them?
Had to use JDownloader 'cause for some reason I can download at an average 400KB/s with those mirrors using browser...
Lmao. No clueUhh, for some reason the thread didn't update?
Or it actually rolled back, I added 1.1 Android version + hotfixes across all versions earlier today and from the looks of it, it was as if that never happened.
Re-updated!
Warning with F-Secure.With the power of technologies the team was able to do wonders in compression for all of you, compression aficionados that won't touch a game unless its really really small, because that's what actually matters.
The game went from 1GB to 76MB.(MAC stands at 57 MB, really amazing stuff.)
PC:
MEGA
MAC:
MEGA
(Side note, this is just a meme in which I made in a couple of minutes everything was mass compressed and is a funny JPG edition, bottom line I'm not interested in compressing any further than I currently am on the regular version because it would affect visual quality and I do not want that. If you're passing a game by its size well that's your choice to make.)
Maybe I've just not encountered one yet where all of the squares are filled, but as long as at least one is empty, they're always solvable.So I was able to confirm that some of the puzzles are literally unsolvable, blocking content. Confirmed using 3x3 slide puzzle solver
yep...i agreeIt is a good game, promising and get me a boner, but 1GB for less than 30 minutes gameplay it's feels a little disappointing.
A way that I see to be able to do this differently would be go the more VN style.yep...i agree
stick to this: Do what you feel it's right, become popular bc your creation is good, rather than become the puppet of some payersA way that I see to be able to do this differently would go the more VN style.
Meaning there's no renders for each individual event but those would be saved for later and play this out with sprites as a regular VN, and when in a special encounter, have those rendered.
After some checking, it would cut half of the game's size.
(Each image weighs around 500-900Kbs)
But doing this would well cause it to have "less" content as well, or at least eye candy for the most part since the important scenes for everyone would be there.
I was going this route because I feel people would enjoy having everything rendered.
The way the mini-game was programmed doesn't really make that possible to happen.So I was able to confirm that some of the puzzles are literally unsolvable, blocking content. Confirmed using 3x3 slide puzzle solver
I'll see what I can do video wise, maybe I can compress that a little bit further without losing quality.stick to this: Do what you feel it's right, become popular bc your creation is good, rather than become the puppet of some payers