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- 4,057 Patreons.
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- 5,161 Patreons (20k per month).
Same guy is working on both games.
Breeding seasons was shutdown in July 13, 2016 due to S-Purple taking his assets and running.
Cloud Meadow started on Jul 16, 2016 with the assets he used in Breeding Season being ingame and still there to this day.
Breeders of Nephelym started on Apr 10, 2017 and has a "goal" of 100,000 patrons while essentially copying almost directly off of Breeding Seasons, the very game the dev ditched.
The guy just wanted more money, it's plain and simple.