I figured the animations might have some issues, but given different sized nephelym can breed I would have thought the game allowed for it. I mean in the creator mode you can make bodies I would think "break" animations as well, so I don't think it would be all that problematic to have a overall "scale" slider perhaps instead of a height one (think koikatsu's body scale slider for example where the entire body scales up/down accordingly). But yeah, perhaps in player character creation having it so preset sizes based on nephelym would work. (Maybe a drop down menu for size adjustments? as opposed to the numerical settings?)
Did they say the cheats weren't permanent? Genuine question, not being rude. Either way, the way the game is atm though as far as I can see didnt need cheat engine, unless there are some things that can be done that the cheats cant? Besides you'll have to rescan and track down some of the values each update I figure anyhow. Saves us a lot of time doing memory editing when we can just go to the settings and enter the code. (Or does using cheats deny us some sort of in game perk?)
Lastly, hadn't thought editing the player height in the save was possible given the fact it wasnt a slider setting. Would you be willing to point me in the right direction? Kind of curious to see what happens when I tweak that a bit. (Notepad++ doesnt read the save file right to edit it, lol)
This is where I started
https://f95zone.to/threads/breeders...a-derelicthelmsman.2483/page-170#post-2435109
Its pretty straight forward. Yea the cheats were added to help ease frustration for players getting save wipes so they can explore and test the builds without having to do redo so much tedious stuff each time there is a save wipe so it won't be in the final release of the game.
There is also an online save editor (saveeditonline.com) which can change tons of values. Each line has a suffix of a number representing the character effected. The breeder doesn't have a number, but the first neph in the breeder list is 1 and so on. The only exception is editing anything with the breasts. For example, if you want to edit anything else like butt size just use "Ctrl+F" and look for "butt". You should find Buttsize, Buttwidth, Buttheight, etc. When you see Buttsize 1 it means changing that value will effect the first neph in your breeding roster when you are in the breeding yard. Buttsize 2 would be the second, and Buttsize 3 would be the third, but Buttsize would be the breeder. The difference with Breastsize is that each character requires two lines for breast sizes. This is because of clothing options (due to breeder having clothes). So, even tho neph don't have clothes they still follow the rule. So if you want to edit breast size or height or something you have to edit the correct one. For the breeder, you would need to edit both "Breastsize" and "Breastsize 1". One is nude while the other is clothed. The first neph in your list would be "Breastsize 2" and "Breastsize 3", but the only one that affects the size is the first one if I remember. So when looking to edit any neph's breast attributes you have to look for the number that is double whichever neph you desire to change. Simply go to the breeder yard, find the neph you want to change, count down the list to determine its number in the list (again, breeder isn't 1st but rather zero or nothing) and its breast size line you want to change is double that. For example, if you want to edit the 10th neph down in the list you would have to edit "Breastsize 20". Everything else like "Buttsize" for example would be normal like "Buttsize 10". Most values are normal at 1, but mostly just pay attention to where it starts. The "Busty" trait does physically add to these values so you'd see something like "Breastsize 10 = 1.33" or close for Busty nephs. However, the "Hung" trait does not. The "Hung" trait basically just adds a bit to any penis in the game and it can even seem longer with a fatter neph.
If you edit a neph with a lot of traits most won't affect that neph visually even tho they are now there. You'll need to breed with another (and with high trait level) to breed those traits into offspring which will be visible. Otherwise you need to edit the values individually to see the change.