I know own about her scene. The problem is that the MC has no reason to be needed in the story. Rika or Katelyn could and should have been able to do the job. The literal only bonus of having our character is a male who could initially get enough population with only one monster (which happened to be female) but that could have been filled by them asking Poe to help them out... or having not sold their other monsters to the point of only having 1.There's a solution for that, the monster request where a npc ask for a monster and you unlock an scene, for instance Talia already has a scene with an Elfman and she's not a breeder
Aside from that initial population issue the only reason to use MC in the pit is to trigger story scenes (gameplaywise). The MC is a detriment rather than a benefit for the rest of that gameplay loop.
We also have the monsters have limited value as they can only be sold via requests. Now supposively (I last played the patreon release before public release) the latest public release fixed the requests system, but even assuming it did that just improves the cash flow issue to continue playing the game after X-amount of weeks in game. We still have no real use for money in the game past the first couple of weeks in the game. The only measure of progression is a new monster being added (which last I checked most aren't even being ordered). The debt should be the progression measure. Have harder monster (stats, traits on requests) be requested as we are shown to actually be making progress on the debt.
The general idea for the game is good, but they focused on story (not really developed well) and monster variety (not that vast) to help cover the gameplay loop issues. The problem is that the story keeps going against itself and shedding light on the gameplay issues.