Brothel King - Girl packs and Mods Collection

4.00 star(s) 2 Votes

Jman9

Engaged Member
Jul 17, 2019
2,295
964
Usually 'game/Mods', i.e. whereever you put King's Way itself. If you didn't, do so first.
 

palamito

Member
Aug 28, 2019
146
41
Here, all necessary files. Just extract all in your "game" folder.
Ok, I don't check the gray screen, when I go select activate mod, but nothing changes, or does it take a command to check what I saw in the image?
Ok there is no need due to several attempts I figured out how to do it, anyway thanks for the mod.
 
Last edited:
  • Like
Reactions: DougTheC

Kite80

Well-Known Member
Modder
May 30, 2017
1,082
1,079
If you want to cheat money only and avoid the risk of bugs later in game, you can use ren'py console, it's the safest way
 
  • Like
Reactions: yummycandy

Leortha

Active Member
Jun 25, 2019
744
668
Goldo, the BK dev, is currently offline on vacation for a couple of weeks. I would not be surprised if, once he returns, one of the first things he does is get things moving on us finding a new home for BK.
 

yummycandy

Newbie
May 10, 2021
23
19
Well, the server itself is back. (Or it is a new one) The site is still missing, but i guess, they got a lot to do with the HHS section.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
964
The server has been 'new/back' for weeks now. If it was a real comeback, I'm sure Zythen would have found and contacted the HHS+ devs directly via e-mail, here on F95, or through their Discord.
 

RudolfU

New Member
Aug 17, 2017
4
11
Hello, guys :) I liked _BK generation mod by __neronero and decided to make fast and amateur button-lists modification for adding traits, personality, fixations without need of typing (also fixed couple of bugs and removed keep_init = False line from generation which for some reason conflicted with name saving/generating for clones). Decided to post it here in case it will be useful for someone else or maybe can be used to improve original mod.
Edit: updated script.rpy to fix "no clones" file saving
 
Last edited:

__neronero

Member
Jan 23, 2021
285
393
Hello, guys :) I liked _BK generation mod by __neronero and decided to make fast and amateur button-lists modification for adding traits, personality, fixations without need of typing (also fixed couple of bugs and removed keep_init = False line from generation which for some reason conflicted with name saving/generating for clones). Decided to post it here in case it will be useful for someone else or maybe can be used to improve original mod.
Awesome! I wasn't looking forward to stumbling around while trying to figure out how to do that :D <3

Small correction: I don't think anything was wrong with the "keep_init = False" line. (edit: Unless you're talking about a completely different error?) The saving error is/was because line 1631-1637 of script.rpy are not properly indented, which isn't corrected here. Those lines are only activated when you press "No, allow clones", and those lines are responsible for saving the file.
 
Last edited:
  • Haha
Reactions: RudolfU

RudolfU

New Member
Aug 17, 2017
4
11
I mean, my problem was not with saving the file (as i usually allowed clones in testing), but with them having keep_last_name = False in config, but in game they all generated with same last name (i thought it was because of keep_init line before). After small test rignt now, i found interesting bug - if game setting in BK have yes set to save first or last name for clones, it will take preference over .ini False setting ( even if use clonning name settings from .ini = yes). So you can have .ini file with keep_first_name = True, keep_last_name = False and game settings with keep first name: no, keep last name = yes, use ini settings = yes - clones will generate saving both first and last names :unsure:

Edit: My guess about naming bug : in BK functions.rpy lines ~3301- 3306, after checking for cloning options in ini, BK checks persistent.keep_firstname (game settings) and only if both checks are False it gets randomized. I probably will change those checks in my copy, but maybe someone can report that to dev to fix globally :)
 
Last edited:

Kuroashc

Newbie
May 26, 2020
25
9
Hello, guys :) I liked _BK generation mod by __neronero and decided to make fast and amateur button-lists modification for adding traits, personality, fixations without need of typing (also fixed couple of bugs and removed keep_init = False line from generation which for some reason conflicted with name saving/generating for clones). Decided to post it here in case it will be useful for someone else or maybe can be used to improve original mod.
Edit: updated script.rpy to fix "no clones" file saving
I was trying to learn how to generate _BK files this past few days. I'm new and have been playing BK for a while and decided to try generate my own _BK file. This helps so much!! Thank you!!

Time to steal download some new girl pack and test it out :D
 

__neronero

Member
Jan 23, 2021
285
393
Here's another update to the BK.ini generator with some visual tweaks, more hand-holding and some bugfixes.
Probably the last update from me for now, unless bugs pop up.

Sadly I was unable to get Copy/Pasting for text input elements such as the girl's name to work, even though it looked like a very simple toggle in the RenPy documentation.
 
4.00 star(s) 2 Votes