- Jun 2, 2017
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Why? It's entirely legitimate to possibly not have something (not because initialisation failed, etc, but because logic dictates there's nothing there, like there being no girl to display for interaction because you deselected her, or sent them all to the farm, or whatever) and to check to see if it's there or not. Python's None is also not quite (just) the same thing as a null value.None, Null, NaN should basically be landmines meant to trigger and point out where a programmer fucked up.
Empty lists/tuples/sets are also 'False' and are frequently used as such.I'll agree with you that "" and 0 can be considered False and ANYTHING OTHER than None might be considered True...
I don't disagree with that (at least in general). I don't recall BK doing either, though.It's also generally a very stupid idea to let strings and numbers convert back and forth willy nilly ... BTW using 0 and "" interchangeably...
But '()' is a Tuple? '{}' is the empty set. You're right in that using tuples and lists somewhat interchangeably has bit Goldo in the ass before....string versus a set ... between using '[]' and '()'.
Yeah, like using dictionaries. Ren'Py rollback isn't as robust as you seem to think it is.As for rollbacks, that's a sign your code has issues.
How is this even relevant? If the battle is anything like it is in one of these tactical RPGs, you'd be rolling back hundreds if not thousands of steps per battle. Mouse rollback would make you die from carpal tunnel long before you've reloaded even a dozen battles.That wouldn't play well with one of the top Twitch partners who recently played the latest Pathfinder release in Hard mode and easily spent a segment or two just trying to save scumm his way past a single battle or encounter.
Last I looked, Seeds of Chaos was mostly a series of classic VN events with some mild RPG stuff bolted on top. Nowhere near as intricate as a management game of any kind. BK's closest Ren'Py comparison is probably the (now dead) Pytfall.SoC is also a massively complex Renpy game, yet I'm able to rollback scum the hell out of it in order to trigger things like map encounters or otherwise scumm the RNG.
While dynamic typing can have its pitfalls, this seems to be another 'programmer religion' argument waged purely for amusement. I doubt you're going to offer yourself as code cleaner and maintainer for BK. I guess such arguments can be fun, and a bigger project does need common guidelines, but insisting on your style handbook being gospel for someone else's project...Sending a novice ... Sending a group of programmers out...
Why? It's entirely legitimate to possibly not have something (not because initialisation failed, etc, but because logic dictates there's nothing there, like there being no girl to display for interaction because you deselected her, or sent them all to the farm, or whatever) and to check to see if it's there or not. Python's None is also not quite (just) the same thing as a null value.
Empty lists/tuples/sets are also 'False' and are frequently used as such.
I don't disagree with that (at least in general). I don't recall BK doing either, though.
But '()' is a Tuple? '{}' is the empty set. You're right in that using tuples and lists somewhat interchangeably has bit Goldo in the ass before.
Yeah, like using dictionaries. Ren'Py rollback isn't as robust as you seem to think it is.
How is this even relevant? If the battle is anything like it is in one of these tactical RPGs, you'd be rolling back hundreds if not thousands of steps per battle. Mouse rollback would make you die from carpal tunnel long before you've reloaded even a dozen battles.
Or if you're rolling back every failed check you don't like, it'd be cheating on such a scale that you'd be far more sane to just cheat in Swords of Evisceration +100 for everyone and call it a day.
Last I looked, Seeds of Chaos was mostly a series of classic VN events with some mild RPG stuff bolted on top. Nowhere near as intricate as a management game of any kind. BK's closest Ren'Py comparison is probably the (now dead) Pytfall.
It's entirely conceivable SoC doesn't have complex enough data structures to be mangled by rollback. Or maybe they do and have it solved. Or maybe they're not even aware that these problems exist. IDK. Your post indicates nothing of the sort.
While dynamic typing can have its pitfalls, this seems to be another 'programmer religion' argument waged purely for amusement. I doubt you're going to offer yourself as code cleaner and maintainer for BK. I guess such arguments can be fun, and a bigger project does need common guidelines, but insisting on your style handbook being gospel for someone else's project...
Neither me nor Goldo are programmers, we do these things for our amusement and maybe a little personal education, and and we don't expect anyone else to come after us. BK is a one-man passion project, and likely to remain one until it or its creator die. There are certainly things we could both learn and do better, but I don't think this is one of them. Feel free to make a thread on HHS and prove us wrong. Because I think this thread is cluttered enough as it is, and Goldo will never read it anyway.
uhh .. yeah .. i'll repeat myself i guess O.ONope you need to download the 0.2 you need to download the game. Kite provided the link for it. On the first page you can download the base game. But idk if its updated with the lastest patch or not so you should rewrite the files just to be sure with the patch.
uhh .. yeah .. i'll repeat myself i guess O.O
i have 15b ... is this and update for that ?????????????????
https://f95zone.to/threads/brothel-king-v0-2-goldo.3282/page-132#post-6698960so whats new its been months since i last played
https://f95zone.to/threads/brothel-king-v0-2-goldo.3282/page-132#post-6698960Changelog:
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Please let us know which girl(s) caused an issue if you could, so we can verify the errors, contact the creators and/or remove them from the Girl Packs google sheet.There is too much wonkiness with all the different girl packs and seems that the game has a lot of code to evaluate what you have in your girls directory.
I answered it about 2 pages ago that its not an update for 0.15b. You need to redownload the game for it. And apply the patch.uhh .. yeah .. i'll repeat myself i guess O.O
i have 15b ... is this and update for that ?????????????????
No pregnancy is in this game at this point, and it is unlikely to be added. If you or someone else can figure out a good way (as far as gameplay goes) to deal with pregnancy within the scope of a game like this, it's possible it could be added. But so far I've seen no concrete proposals that make it work well.But does this have pregnancy or does computer say no?
Thank you for clarificationNo pregnancy is in this game at this point, and it is unlikely to be added. If you or someone else can figure out a good way (as far as gameplay goes) to deal with pregnancy within the scope of a game like this, it's possible it could be added. But so far I've seen no concrete proposals that make it work well.