I'm happy to announce the release of V0.93. (
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)
What's new:
Endings Added
How Endings work
There is a success Ending which will be tailored to your gameplay and choices throughout, this will be added from those stated below. Triggered by 12+ Mission points.
There is a failure Ending, which simply fails the game with the days passed goes beyond 28.
Types of Endings:
Max Stats, gained 10+ in each type of Caught/Body Stat. Vaginal/Oral/Titjob/Anal.
Caught 25+ times overall at night (Does not matter which type of caught interaction.
Kimi and the Camping Trip will offer an option that may trigger another ending section.
Pregnant, having vaginal sex without showering 13x will trigger that ending.
Endings To be added
Baldman Ending
School Graduation Ending
More TBD
Day Event added:
Camping Trip on Day 18 which will offer different dialogue. If Bryn is caught more than 6+ times in the School District, an added dialogue will be added throughout the day event. An option here will factor in with an ending if chosen.
The Train Mission was made easier. Added an extra half-second to the timing. Plenty!
Credits:
When we get to V1.0. I will be listing all Patreon supporters in the credits that have offered at least $1 in that month when it releases, in a scrolling list when it does. I will also be adding Legacy supporters who have helped since Day Dot-1.
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Going forwards into V0.94
There will be a round of bug fixes, and other dialogue or grammatical fixes from V0.93 that will likely arrive.
Adding the final 2 endings, and more if suitable.
I am looking to improve the graphics of older scenes, this will be added within the jobs list.
There may be issues when uploaded to
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now as the file size is starting to get bigger than 1GB, so I may just start to look at Mega link releases. Reaching out, if anyone can Direct Message me a solution, I would be super grateful. I have pledged and still have activated that Itch gets 100% of the profit when sold on their site, which it has sold, I did hope it would trigger the game to be in the 'related games' section of rival competing games. Along with rating reviews, but I'm still confused on how to make that happen.
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Thank you for your continued support! Apologies this took longer than I would like, life has been busy (new job and all that).
Patreon
huge support pledge
What I do want to offer as a big Patreon pledge that I will be 100% transparent about. If I reach a Patreon budget target similar to the game of this style I will look at hiring (paid) artists to complete new GFX/Animations and work with them to produce something that isn't AI. I will be transparent with every transaction made in this pledge.
I know that's a lot to ask, I know it's not a comfortable ask. I know that many will not be in support of that. But I truly feel as though this game is at that point where it can be something different, unique. And hey, if it doesn't get to that point, then that's okay. I'll keep with the AI Art.
I will come up with the next steps going forwards in more depth over the coming weeks.
Again, thank you for your support!
It's never been about the money, and quiet communication. It's been the journey of development and reaching out to you all (Even though it's been tough lately). But thank you to those who have helped supply me with copious amounts of coffee.
-B ^_^