It starts with it but you have to watch the prologue.As seen in the images, this is going to seem like a stupid question, but here it goes. Does this game have ntr?
You forgot that 1% is as low as it will let you go and yes I do not see a way to increase the happiness in the game.tax 1% and no work, happyness still down. how to win ?
The cave was not easy to find as it is on top and you only mine stone, for you to even get iron you need to put the workers to work mining. Another thing I saw was when you are trying to produce fabric or steel, You have zero idea on what resources you need or even how much you need to make unknown number of items.Minor Review of 0.1.0
This is basically a concept demo. And not a great one at that.
You are completely thrown into things with no explanation or guiding goals to achieve. It's not clear if your stats matter, the wellbeing of the city isn't clear, and buying a slave just means more micro-management for you because the daft girl can't remember to do work in the morning.
Improvements needed:
Starting with the story. Why does our MC know how to build a city? Is he studying urban planning? There needs to be some expansion there on why the MC thinks he can do this, or if he's just acting like he can. Also, he's just be pulled from his entire world, why does he want to work for a clone of his girlfriend who cheated on him? After all, the younger sister seems to be a preferable boss who actually knows what she's doing! There needs to be reason for the MC to stick around. Maybe he's planning to build the city and overthrow the princess, make her his captive slave girl? Also, that slave girl; why doesn't she just leave? Or kill you in sleep? Like... seriously, expand on things a little.
Information for the player. The player needs more information. When you select training for the first time, you should be told why training and grinding your stats are important. When you collect materials, you should know how many you received. When the day ends, you should be told how much resources/money that you collected. You should know how the happiness of your town goes up and down. The players need to know how their slaves are doing physically and when they need rest or care.
There should also be goals for the towns growth. The king set the challenge, so there should be a 'win' condition. Set small milestones for the player to work towards. AKA: Build one shop and two Houses - Build Three Houses and a Brothel, ect.
Balancing of the game. Everything feels unbalanced at the moment. There's no starting resources available, and grinding to reach the wood needed is boring and repetitive. Maybe have building costs be simple at first, and grow over time? Basic idea being that your first buildings are made with twigs and strings, and then you upgrade them to log houses and so on.
Good point for this game is the animation of the models. Quality motion animation where it exists. But the top down view of the town needs a re-work, and the mining and logging areas need a context button so players don't waste time searching for the click points.
I hope the developer takes this as constructive criticism and not me blasting the game. I really love a good city-builder. And I hope this game can improve over time.
I think they should try to go for isometric view. Easier to appreciate the view.Good point for this game is the animation of the models. Quality motion animation where it exists. But the top down view of the town needs a re-work, and the mining and logging areas need a context button so players don't waste time searching for the click points.
Overview:
You were cheated by your girlfriend and summoned to another world.
Where you can have slaves, will you treat them well or do unthinkable things with them?
Can I just create a religion to get followers faster and take all political power, too?Minor Review of 0.1.0
Starting with the story. Why does our MC know how to build a city? Is he studying urban planning? There needs to be some expansion there on why the MC thinks he can do this, or if he's just acting like he can. Also, he's just be pulled from his entire world, why does he want to work for a clone of his girlfriend who cheated on him? ...
I hope the developer takes this as constructive criticism and not me blasting the game. I really love a good city-builder. And I hope this game can improve over time.
Yes, only the Furry Religion is available ATMCan I just create a religion to get followers faster and take all political power, too?
e-d
I have body hair already so that works for me!Yes, only the Furry Religion is available ATM
Depends on what you're looking for. At the very beginning there's a quality scene of some buff black guy plowing your girlfriend. Then there's the meeting with summoning princess and her stereotypical overprotective BFF/knight who thinks you're disrespectful. Said knight is absolutely following the gamer's logic to female armor. As in, the less there is, the stronger it is? Because she's basically wearing a mini-bikini for armor.Is this gae just grinding wood and then... Is there any worhtwhile content?
Yeah. Seems less a 'fear' than a 'wish fulfillment' for most.Haha...cucked by "Tyrone" again I see. It's really funny how this fear lives in the minds of so many.
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