Do you think moderators on F95 are corrupt ?


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thehorses2

Member
Game Developer
Jun 11, 2018
288
338
Alright, you might want to tune the first few fights, because as it is, you can get completely fucked by the RNG either because the enemy gets a lucky crit on you, or that you simply miss attack after attack and you run out of MP resulting in a game over by default.
Theres a healer in Maggots Nest (left corner of the map being bullied by some thugs) and one Outside (green haired girl) they will heal both your HP and MP to full . Also you do not have to fight anyone in Maggots nest except the Hollows Outside . I am planing on lowering the global miss chance from 20% to 10% though .
 

Kaffe

Newbie
Mar 6, 2018
27
14
That is probably a good idea! Having the global miss chance being as high as 20% is way too much, that is effectively a 1/5 chance to miss after all!
 
Nov 2, 2017
36
7
thats cool, someone is actually doing something for once making a effort to make a game for this awesome anime. not like that dude Maxi f*** that guy your the awesome one thehorses2.
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
338
That is probably a good idea! Having the global miss chance being as high as 20% is way too much, that is effectively a 1/5 chance to miss after all!
Perhaps xD ... I agree its bad when your attacking , however against powerfull enemies it has saved my ass more times than I can count , it will also somewhat weaken Shunpo builds since Dodging is their forte . Will still try it for experiment ;)
 
Nov 2, 2017
36
7
Maxi? The one guy who still draws decent bleach porn?
Yeah that guy he says he wants to make a Bleach game but he always complains about not having enough money to do so, and you say anything to help he blocks you or ask for more money dude is a sociopath and a money gruber. Like his work but not his work ethic.
 
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thehorses2

Member
Game Developer
Jun 11, 2018
288
338
Fellow fappers I need your help !
After extensive testing by reducing the Dodge chance from 20% to 10% i discovered that you well... Never miss . No attack will miss NPCs only 1 in 20 actually will and sometimes , on PCs they will dodge every 5th attack .
At 15% global dodge tate , the situation is a bit better every 12th attack will miss an NPC , while the PC dodges every 4th attack .

Please express your opinion , what Global dodge should we take : Keep the 20% , Take 15% , Take 10% .

Note - the higher the dodge the less life trethning danger the PC is in , however the battles last longer and big expensive spells are at a larger danger of being wasted due to missing .
At low dodge changes the PC can unload on enemies with heavy attack however they can usually do the same to him , so its often a contest of speed and to me thst just feels like DBZ and not Bleach where dodging and countering is a common thing .

Note 2 - as it now Stands at 20% Global Dodge chance , attacks on npcs miss 1/4 of the time , while attacks on PCs miss 1/3 of the time , and this is quite balanced in my opinion .
 

Kaffe

Newbie
Mar 6, 2018
27
14
Fellow fappers I need your help !
After extensive testing by reducing the Dodge chance from 20% to 10% i discovered that you well... Never miss . No attack will miss NPCs only 1 in 20 actually will and sometimes , on PCs they will dodge every 5th attack .
At 15% global dodge tate , the situation is a bit better every 12th attack will miss an NPC , while the PC dodges every 4th attack .

Please express your opinion , what Global dodge should we take : Keep the 20% , Take 15% , Take 10% .

Note - the higher the dodge the less life trethning danger the PC is in , however the battles last longer and big expensive spells are at a larger danger of being wasted due to missing .
At low dodge changes the PC can unload on enemies with heavy attack however they can usually do the same to him , so its often a contest of speed and to me thst just feels like DBZ and not Bleach where dodging and countering is a common thing .

Note 2 - as it now Stands at 20% Global Dodge chance , attacks on npcs miss 1/4 of the time , while attacks on PCs miss 1/3 of the time , and this is quite balanced in my opinion .
Right so I can only tell this from 2 hours of experience as the character "Copy Cat" The problem I had when following the guide that came with the game is that I could not even beat the mobs just outside soul society (west gate I believe?) My normal attack did 0 damage, same with unarmed, the only attack that did the damage was the 100 mana spell which did 50 points of damage (Which half is healed every turn). One-shot from that spell is 1/5th of my total mana pool. Even worse when with the current dodge ratio, you miss, alot which you literally can not afford. So in the end I could not even kill a single one of them before I ran out of mana and was rendered defenseless and unable to escape. This was the recommended action of the guide.

I did find a way around by recruiting Rangiku and using her Shikai, the problem here is that with that I managed to kill around 2-3 mobs for PITIFUL amounts of money before I had to trek back to heal, which is annoying because the healing stations are quite a trek away, it's a massive time sink for very little gain. And unlike most RPG's you can't even rearm in the field, the items are too expensive outside of an emergency.

I am no game designer, but as you described I think lowering it down to 15 might be a good middle ground.
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
338
Right so I can only tell this from 2 hours of experience as the character "Copy Cat" The problem I had when following the guide that came with the game is that I could not even beat the mobs just outside soul society (west gate I believe?) My normal attack did 0 damage, same with unarmed, the only attack that did the damage was the 100 mana spell which did 50 points of damage (Which half is healed every turn). One-shot from that spell is 1/5th of my total mana pool. Even worse when with the current dodge ratio, you miss, alot which you literally can not afford. So in the end I could not even kill a single one of them before I ran out of mana and was rendered defenseless and unable to escape. This was the recommended action of the guide.

I did find a way around by recruiting Rangiku and using her Shikai, the problem here is that with that I managed to kill around 2-3 mobs for PITIFUL amounts of money before I had to trek back to heal, which is annoying because the healing stations are quite a trek away, it's a massive time sink for very little gain. And unlike most RPG's you can't even rearm in the field, the items are too expensive outside of an emergency.

I am no game designer, but as you described I think lowering it down to 15 might be a good middle ground.
Plz go into Kido Corps Base and Buy some Hado #4 and #31 should be good . Copycat is by far the hardest of the 3 characters to play . There are ways that are usually 1 time to earn a lot of money at once , but they are mostly seacret . Hint try Squad 11 Seacret Arena and save between battles .
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
338
Plz go into Kido Corps Base and Buy some Hado #4 and #31 should be good . Copycat is by far the hardest of the 3 characters to play . There are ways that are usually 1 time to earn a lot of money at once , but they are mostly seacret . Hint try Squad 11 Seacret Arena and save between battles .
Hado #4 costs 50 MP and deals solid damage for its cost .
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
338
Hado #4 costs 50 MP and deals solid damage for its cost .
Also a much easier place to grind , are the non-Hollow enemies Thuggs in the far north of the Rukongai (through the Western Gate , head west then north) , they can not regenerate at all and are weak to Hado . I migbt have to rework guides.
 

Rahzzy

Newbie
Jul 23, 2017
19
3
now i just wish i was able to save.. help? how do you save in this? i can't make progress if i crash
 
3.50 star(s) 4 Votes