Do you think moderators on F95 are corrupt ?


  • Total voters
    1,325

Kaffe

Newbie
Mar 6, 2018
27
14
That is probably a good idea! Having the global miss chance being as high as 20% is way too much, that is effectively a 1/5 chance to miss after all!
 
Nov 2, 2017
37
7
thats cool, someone is actually doing something for once making a effort to make a game for this awesome anime. not like that dude Maxi f*** that guy your the awesome one thehorses2.
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
That is probably a good idea! Having the global miss chance being as high as 20% is way too much, that is effectively a 1/5 chance to miss after all!
Perhaps xD ... I agree its bad when your attacking , however against powerfull enemies it has saved my ass more times than I can count , it will also somewhat weaken Shunpo builds since Dodging is their forte . Will still try it for experiment ;)
 
Nov 2, 2017
37
7
Maxi? The one guy who still draws decent bleach porn?
Yeah that guy he says he wants to make a Bleach game but he always complains about not having enough money to do so, and you say anything to help he blocks you or ask for more money dude is a sociopath and a money gruber. Like his work but not his work ethic.
 
  • Like
Reactions: thehorses2

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
Fellow fappers I need your help !
After extensive testing by reducing the Dodge chance from 20% to 10% i discovered that you well... Never miss . No attack will miss NPCs only 1 in 20 actually will and sometimes , on PCs they will dodge every 5th attack .
At 15% global dodge tate , the situation is a bit better every 12th attack will miss an NPC , while the PC dodges every 4th attack .

Please express your opinion , what Global dodge should we take : Keep the 20% , Take 15% , Take 10% .

Note - the higher the dodge the less life trethning danger the PC is in , however the battles last longer and big expensive spells are at a larger danger of being wasted due to missing .
At low dodge changes the PC can unload on enemies with heavy attack however they can usually do the same to him , so its often a contest of speed and to me thst just feels like DBZ and not Bleach where dodging and countering is a common thing .

Note 2 - as it now Stands at 20% Global Dodge chance , attacks on npcs miss 1/4 of the time , while attacks on PCs miss 1/3 of the time , and this is quite balanced in my opinion .
 

Kaffe

Newbie
Mar 6, 2018
27
14
Fellow fappers I need your help !
After extensive testing by reducing the Dodge chance from 20% to 10% i discovered that you well... Never miss . No attack will miss NPCs only 1 in 20 actually will and sometimes , on PCs they will dodge every 5th attack .
At 15% global dodge tate , the situation is a bit better every 12th attack will miss an NPC , while the PC dodges every 4th attack .

Please express your opinion , what Global dodge should we take : Keep the 20% , Take 15% , Take 10% .

Note - the higher the dodge the less life trethning danger the PC is in , however the battles last longer and big expensive spells are at a larger danger of being wasted due to missing .
At low dodge changes the PC can unload on enemies with heavy attack however they can usually do the same to him , so its often a contest of speed and to me thst just feels like DBZ and not Bleach where dodging and countering is a common thing .

Note 2 - as it now Stands at 20% Global Dodge chance , attacks on npcs miss 1/4 of the time , while attacks on PCs miss 1/3 of the time , and this is quite balanced in my opinion .
Right so I can only tell this from 2 hours of experience as the character "Copy Cat" The problem I had when following the guide that came with the game is that I could not even beat the mobs just outside soul society (west gate I believe?) My normal attack did 0 damage, same with unarmed, the only attack that did the damage was the 100 mana spell which did 50 points of damage (Which half is healed every turn). One-shot from that spell is 1/5th of my total mana pool. Even worse when with the current dodge ratio, you miss, alot which you literally can not afford. So in the end I could not even kill a single one of them before I ran out of mana and was rendered defenseless and unable to escape. This was the recommended action of the guide.

I did find a way around by recruiting Rangiku and using her Shikai, the problem here is that with that I managed to kill around 2-3 mobs for PITIFUL amounts of money before I had to trek back to heal, which is annoying because the healing stations are quite a trek away, it's a massive time sink for very little gain. And unlike most RPG's you can't even rearm in the field, the items are too expensive outside of an emergency.

I am no game designer, but as you described I think lowering it down to 15 might be a good middle ground.
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
Right so I can only tell this from 2 hours of experience as the character "Copy Cat" The problem I had when following the guide that came with the game is that I could not even beat the mobs just outside soul society (west gate I believe?) My normal attack did 0 damage, same with unarmed, the only attack that did the damage was the 100 mana spell which did 50 points of damage (Which half is healed every turn). One-shot from that spell is 1/5th of my total mana pool. Even worse when with the current dodge ratio, you miss, alot which you literally can not afford. So in the end I could not even kill a single one of them before I ran out of mana and was rendered defenseless and unable to escape. This was the recommended action of the guide.

I did find a way around by recruiting Rangiku and using her Shikai, the problem here is that with that I managed to kill around 2-3 mobs for PITIFUL amounts of money before I had to trek back to heal, which is annoying because the healing stations are quite a trek away, it's a massive time sink for very little gain. And unlike most RPG's you can't even rearm in the field, the items are too expensive outside of an emergency.

I am no game designer, but as you described I think lowering it down to 15 might be a good middle ground.
Plz go into Kido Corps Base and Buy some Hado #4 and #31 should be good . Copycat is by far the hardest of the 3 characters to play . There are ways that are usually 1 time to earn a lot of money at once , but they are mostly seacret . Hint try Squad 11 Seacret Arena and save between battles .
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
Plz go into Kido Corps Base and Buy some Hado #4 and #31 should be good . Copycat is by far the hardest of the 3 characters to play . There are ways that are usually 1 time to earn a lot of money at once , but they are mostly seacret . Hint try Squad 11 Seacret Arena and save between battles .
Hado #4 costs 50 MP and deals solid damage for its cost .
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
Hado #4 costs 50 MP and deals solid damage for its cost .
Also a much easier place to grind , are the non-Hollow enemies Thuggs in the far north of the Rukongai (through the Western Gate , head west then north) , they can not regenerate at all and are weak to Hado . I migbt have to rework guides.
 

Rahzzy

Newbie
Jul 23, 2017
19
3
now i just wish i was able to save.. help? how do you save in this? i can't make progress if i crash
 

thehorses2

Member
Game Developer
Jun 11, 2018
288
341
now i just wish i was able to save.. help? how do you save in this? i can't make progress if i crash
The save locations are Barracks 4 inside , Barracks 13 Ukitakes Hotsprings , Ichigos House inside, Uryus Clinic in Human world , Uraharas Shop Inside (usually you have to speak to an NPC he will heal your HP and MP and save) .

Do you get an error when you save ? If so I will send you a fix .
 
3.50 star(s) 4 Votes