Fellow fappers I need your help !
After extensive testing by reducing the Dodge chance from 20% to 10% i discovered that you well... Never miss . No attack will miss NPCs only 1 in 20 actually will and sometimes , on PCs they will dodge every 5th attack .
At 15% global dodge tate , the situation is a bit better every 12th attack will miss an NPC , while the PC dodges every 4th attack .
Please express your opinion , what Global dodge should we take : Keep the 20% , Take 15% , Take 10% .
Note - the higher the dodge the less life trethning danger the PC is in , however the battles last longer and big expensive spells are at a larger danger of being wasted due to missing .
At low dodge changes the PC can unload on enemies with heavy attack however they can usually do the same to him , so its often a contest of speed and to me thst just feels like DBZ and not Bleach where dodging and countering is a common thing .
Note 2 - as it now Stands at 20% Global Dodge chance , attacks on npcs miss 1/4 of the time , while attacks on PCs miss 1/3 of the time , and this is quite balanced in my opinion .