That's exactly the kind of realistic thinking that makes the House
always the winner in gambling.

Sure, a fraction of a percent get lucky and win big, but that's a drop in the ocean compared to all the
other suckers and addicts who give their money away thinking "i'm the one in a million who will win!!"
With AVNs/games the House bet is on all projects being abandoned. Every once in a while we get lucky and a
good game gets
finished with a complete and
logical ending that isn't rushed and doesn't ruin the story. But for that trifecta it's almost the same odds as winning a national lottery.
Lots of garbage money-grab games get finished. Lots of games get an abrupt ending slapped on when a dev wants to move on to another project but doesn't want to get labeled as an abandoner. But it's by far the smarter bet to
never assume a game you really like will get finished in a satisfying way, because you are only setting yourself up for disappointment. Better to just appreciate it when you find ones you llke and then be pleasantly surprised if one or two of
those breaks the House and makes it all the way to a satisfying ending. (And maybe then consider throwing that dev - who has accomplished a rare feat - a few bucks if you haven't before.)