- Sep 3, 2024
- 102
- 308
I thought they were all best girl.Sami is best girl, followed by Jenny and Lina.
Carla is best girl, tho.
I thought they were all best girl.Sami is best girl, followed by Jenny and Lina.
I'm sorry, but an uncaught exception occurred.
While running game code:
SyntaxError: invalid syntax (screenDayhandler.rpy, line 1925)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/screenDayhandler.rpyc", line 1925, in script
File "/private/var/folders/.../renpy/ast.py", line 1893, in execute
if renpy.python.py_eval(condition):
File "/private/var/folders/.../renpy/python.py", line 2264, in py_eval
code = py_compile(code, 'eval')
File "/private/var/folders/.../renpy/python.py", line 835, in py_compile
raise e
SyntaxError: invalid syntax (screenDayhandler.rpy, line 1925)
I thought they were all best girl.
Carla is best girl, tho.
No and it will never have one because it's not necessary, all scenes can be repeated in game.so after 3 years has the game finally gotten a replay gallery?
The characters even make several comments along that line in the game.I just figured most of the girls were related and so they had big tit genes.
So lazy dev doesn't want to put in basic game features expected of games like this got itNo and it will never have one because it's not necessary, all scenes can be repeated in game.
That's the point.. Time Loops are not 'reality'. The only reason the characters change is because of these loops. It would make zero sense to have the characters change in 'reality' based on having gone through a dozen time loops or so.I mean....we do have the time loop thingys that alter the characters already xD
The idea is not THAT far fetched.
I fear I fundamentally don't understand xDThat's the point.. Time Loops are not 'reality'. The only reason the characters change is because of these loops. It would make zero sense to have the characters change in 'reality' based on having gone through a dozen time loops or so.
Lol, you calling Nunu lazy just show that you have not played much of the game if you played it at all.So lazy dev doesn't want to put in basic game features expected of games like this got it
It is indeed disheartening to be called Lazy after working 60+ hour weeks for 3 years straight and never once missing a weekly build or release. Though they don't actually have to unpack any rpa files to get the renders and videos as those are not packaged.Lol, you calling Nunu lazy just show that you have not played much of the game if you played it at all.
The game has a shit ton of content, and is for the most part not that hard to unlock and very easily repeatable.
Adding a gallery to the game would require a shit ton of unnecessary work (potentially a few months worth of work) that would delay new content and improvements made to the hint/guide.
If anyone is lazy, it's you. It seem like you just want to see the content without any effort, if that's what you want then you can just use unren to unpack the .rpa files and you can access all the CGs and videos.
Best way to implement a "gallery" in this game, should you decide to (maybe for the final version?) would imo just be a "next scene" list accessible only from the pause screen during gameplay that snapshots the current variables in the run, and skips you to the start of that scene, with ones that are not currently possible/need something else first being inaccessible/greyed out. Skipping would also be a great feature from a user standpoint as a cheat of some sort, as you could skip dialogue you already read before but kept messing up the exact way to the next scene/unlock.The largest problem with a gallery is... What even is a gallery? Sure, for something like summertime saga it makes a lot of sense, you walk up to a girl and say "lets fuck" and then you fuck, a nice discreet scene to add to a replay gallery. For Cabin... The sex scenes aren't exactly that long... and even then they often have differences depending on corruption level and have new parts added to them as development happens. There isn't a good way to do that from a code architecture standpoint.
It looks like a variable that hasn't been define is the cause for this error.Hi, i am new to this game so i dont know if it has been mention before but i encontered a bug on lina's camera event. I have world corruption at 53 and was trying to do the note thing but i notice that when i open the in game walkthrough during the event springs a ton of errors, and opening the in game walkthrough outside the event and then selecting the event causes the same. Tried to progress the event anyway and at the moment of the choices another error appears and ignoring it causes the game to choose for you what i think it is her world corruption 50 choice. I reduced the world's corruption below 50 to test and then i could do both her choices and look the guide for that event. Somehow the corruption 50 choice is bugging the entire event.
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