- Oct 15, 2017
- 76
- 484
Next version.I'm seeing the coffee shop, bus stop and homeless camp. Even though I've been offered other jobs I see no way of getting there. Am I missing something?
This was a topic of discussion in the old thread before it was deleted. My goal is to tell the story from Emily's point of view. I have three choices:Sex scene is from a female POV. Personally I was disappointed at this. I hate faceless male characters and they all use pov, now it feels reversed and I still hate it.
I'm expecting we'll be at update 0.0.8 before the coffee shop is feature complete. Prostitution is just being started at the end of 0.0.4. More work being done in 0.0.5 but not expected to be polished by then. 0.0.6 is more focused on Bill's bar.The coffee shop is still a mess, but it's still early.
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-Sex scene has a 3 image gif. Better than a 2 image gif but still needs more feel like an animation.
Nope, 0.0.3 is about three weeks development work, we're still not even 20% of the introduction content in the game. Update 0.0.4 adds a tour of Max's apartment and an 'interview" with Alex to unlock prostitution. Careful, too far down that path and you may find yourself Alex's pet.I'm seeing the coffee shop, bus stop and homeless camp. Even though I've been offered other jobs I see no way of getting there. Am I missing something?
That's the goal . I'm active on here and Patron on a daily basis getting feedback to make a game we can all be happy with. More participation from everyone and hopefully the better the game will be.Game is exciting, and I'm impressed by the development pace + community interaction.
Not yet. Further progression with Frank requires adding 'The Hotel' location or 'The Studio' location. 'The Hotel' also impacts progression with Darren. Right now 0.0.4 adds the start Max's apartment and the poll for 0.0.5 content closed wanting to progress with Alex, add more coffee shop prostitution content, and add Darren's crib location. I have a poll running right now for 0.0.6 content; adding Bill's bar is in the lead at the moment.Any content yet with Frank?
I agree! Keep your ideas and not of some pseudomoral individualsOk. Just a suggestion though: don't leave too much future development decisions to patrons because it can easily end badly. Your idea and vision of the game is far far superior, the average patron is just going to vote for their favourite character forever
They don't. The entire story has been plotted out already. The polls are for what content from my lists gets added when, not what content will exist in the game.Ok. Just a suggestion though: don't leave too much future development decisions to patrons because it can easily end badly. Your idea and vision of the game is far far superior, the average patron is just going to vote for his favourite character forever
To clarify, my initial plot only had a small group of paths that lead to complete stories of Emily becoming a star. Many paths along the way lead to bad endings and incomplete stories. I took some of those paths and fleshed them out to interesting stories that were complete - just not ones that have Emily becoming a star. Others I turned into side stories that pauses the main progression until you can work out of them and continue. Every path now leads to a complete story with a few leading to her becoming a star.An example was feedback about choices leading to early endings. I thought about the feedback and agreed. I redid the several early bad ending paths (Such as Alex Pet) to be side paths that you can work yourself out of to continue progressing.
'The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.' If someone mistakes one of my fictitious characters, say because I showed them with a really tiny cock, for a real person, and asks if I added them. I would have to ask them if they identify with my fictitious character having a small cock...So when are you going to add Harvey Weinstein?
Perfect, that's what I wanted to hear and more. What I find more and more attracting in your project is that you seem to understand what are the key points that make a game like the one in my signature great.They don't. The entire story has been plotted out already. The polls are for what content from my lists gets added when, not what content will exist in the game.
When not What.
I'm using feedback to tune and may end up changing the plot based on that feedback. An example was feedback about choices leading to early endings. I thought about the feedback and agreed. I redid the several early bad ending paths (Such as Alex Pet) to be side paths that you can work yourself out of to continue progressing. Another example is regarding point of view with a strong feedback element not liking sex scenes from Emily's point of view. I'm willing to experiment to find a good balance; however, I'm not willing to abandon telling California Bound from a first person viewpoint - Emily's.
The theme of all the plot paths are the consequences Emily suffers for taking shortcuts toward chasing her dream of becoming a movie star and how that changes her. That requires getting inside her head and seeing her inner dialog change over time. I think it would lessen the story to switch to third person just for better sex scenes.
California Bound is a story of Emily's personal transformation as she chases her dream - it contains adult situations, but they aren't the focus of the story. Play paths that focus on porn will exist but those paths take her away from her dream.
So why does the story start with porn-centric choices? The prolog starts with Emily making a bad choice - a shortcut - in chasing her dream. The introduction chapter is Emily dealing with the consequence of that choice. Will Emily learn from that or continue down the path of more bad choices? That's up to the player...
Dreams can change.just out of curiosity, what do you mean when you say that paths with a lot of naughty stuff are gonna take her away from her dream? Shouldn't there be a path that makes her reach (and sustain) her dream through "corruption"?
So think of chapter one as where they player chooses the particular sets of weakness & needs and how that ties into her current desire of becoming a movie star. Each of the paths going forward build on a different set of weakness & needs that the player chooses through their decisions and each build throughout the story to a unique self-revelation based on those choices. Later path splits will add flavor based on the plan chosen and battle outcomes but the core fundamentals are the unique weakness & needs identified during chapter one.Seven steps of growth in a character driven plot:
1) Weakness & Need: What is holding the character back, what is missing in their makeup that's ruining their life? What psychological and moral changes have to happen inside the character to overcome this weakness?
2) Desire: What is the goal that drives the character's decisions? How does this goal tie into their weakness & need?