Did they drop the new update ? I don't find any news , even from the devs at discord.
Edit: They just dropped an update for 0.3 just few secs ago
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i'm adding more description to your post so here's it
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Call of Beyond v0.3 is here! Testing phase!
Hey everyone!
Thank you for your patience, and a warm welcome to all our new supporters who have joined us this month! We haven't had the chance to say hello before, but have already acknowledged your names in our "Credits" section, so everything is in order on that front.
We dedicated a whole month (30 days+) to the development of this version and it was a good decision on our side! Still, our new team members were a bit overwhelmed with the amount of work that we prepared for them right out of the gate. Nonetheless, we had a lot of fun pushing the gameplay side of the game in version 0.3.
We've added
completely new gameplay mechanics (survival, craft, time of day change), character customization system (more outfits coming soon),
monsters that have an actual AI (some of them are outright will scare you), we also have come up with a clever system that we call
"Horror manager", it's a neat little system that
tracks player's movement and reaction to some things and
changes the game's world accordingly. It's quite unique, and we plan to build upon it in the future. Furthermore, we added a
Needs system, where Senna, as a normal human being, needs to
drink water and eat. This means you'll need to hunt for resources in order to survive. Senna also has a
mental state parameter that is closely connected to the Horror manager, which opens up possibilities for interesting gameplay mechanics.
We've also included a
full intro story for the location, as well as some quests that will keep you busy for a longer period compared to our initial level.
Moreover, we've added
Hideouts, safe places in Ghost Frontier where you can put down your Lantern (as you need a light source to craft certain things). These Hideouts repel Frontier creatures, allowing you to get some anxious sleep.
I've already posted a brief overview of the hideout mechanics before, but we have now added a full
sub-system of Hideout visitors. This means that some
NPCs and creatures may visit your safe place at times, and you'll be able to interact with them as you please.
A lot of effort went into the new location itself, including
new materials, assets for rock formations, trees, various vegetation, and interesting places. Not to mention the general layout and level design, which is an art form in itself.
We also haven't forgotten about
improving the NSFW mode a bit with this version. We made a few tentative steps in that direction and added
Cumming System (probably we'll improve it even more in the 0.4) and added a
few new sex animations on top of that. We'll be focusing on NSFW Mode much more in the next month (already we gathered a crazy amount of very sound and interesting ideas for that -
struggle system for instance) and we definitely need to add some kinks and work with our camera system more. Coming soon!
It's been a lot of work for one month, considering our still humble team size, but we had a lot of fun.
We need a few days to test everything, though I won't add those testing days to the roadmap date. It can be quite tricky to determine the amount of time testing ultimately takes, as some issues can be quite stubborn to resolve. It's always good to approach the testing stage with a clear mind, completely detached from working on assets themselves.
We'll be
releasing the version 0.3 in a few days and we're immensely grateful for your support.
Once again, thank you, and see you in a day or two! Both the Public and Premium versions of the game will be online at the same time, with the premium version available to our
Shifting Form and
Excarnated One tier supporters.
Back to testing!