- Jul 22, 2018
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Since I've been AFK for the last 10 days, I'm surprised at all the comments when I've had none for so long but since you have asked nicely let me help you understand the logic/idea of the game a little better.NOT sure, as for inviting to bed, I mix it up, I never invite the same one to bed 2 times, so I go through them all at least one time for the whole week, and when I have gone through them all, then the rest of the time, I go to bed alone. As for me, I keeping them around 8 to 9, but that is about how I am doing it for me.
Quest Tracker
First don't play to hit every single point on the board. It is there to help you 'track' your way through the story(s). For EX: on the "trading Lessons' they're there to help you see how Tiffany is learning her role to become the ship's trader/negotiator. you don't have to hit every one just get to the point where Sam takes over and that line is done. (Hint: I don't hit her gold stars and start her learning until at least the second week because so many silver star events can happen that if she learns to quickly, you might miss)
Also the same for the "Love Quest". Don't try and max out girl's stats. Yes, you don't even have to sleep with one every night...(hint: let someone get low love numbers and see what happens) This isn't a "MAX ALL POINTS" to enjoy game.
For Main Story line events they begin after you get the mission to free Dione but you can/might miss some of the Backstory and Side events if, during your trading travels you do not land on the Beehive Station. That triggers side missions.
Other hints to get the most out of this space trading and adventure simulator are behind the "?" button AND in the Computer behind the center photo of Callisto herself.
I'll be happy to help anyone interested in trying to understand and enjoy the game which presents the player with some real life choices (like, sometimes to win, you must first lose).
(Final hint: I've completed an upgraded ver 1.21. I've added an action sequence to help understand the MC's backstory and enhanced the Preferences to add more variations besides just a walk through and tried to make the point of the story clearer in the end. If anyone is interested, that is.)