4.00 star(s) 3 Votes

Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Agree on the food thing. I'm unsure if there is even anymore content because I literally only explored for food, dozens of times, and only found food once and then starved to death.
Already changed the % of events, for now there's a shower to find and one quest to do, but i'm already working on more content
 
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Mercedes

Active Member
Nov 19, 2017
723
872
Hmm, in itself a good first attempt. But here are a few suggestions to make it a little clearer.

Point 1: Side view.
Especially in the introduction, it should be one continuous text instead of seeing Peter's portrait 10 times in a row and then being able to read a one-liner behind it.

Point 2: Logical errors
If Peter finds the untouched house with the shower, why can't he go back and loot it several times? So books, a mattress or other useful things could be found there.

Since I have already taken in three other survivors in my camp at this point, it could be an explanation that this accommodation would be too small for all of them, which is why you don't move there straight away.
It could also be a place for more chance encounters. Either more survivors, who can be partly friendly, partly hostile.
For example, a couple who now settle there, blocking access to resources, or other raiders.
It could also be that the next morning something is missing but no one is to be seen. Either Peter notices that something is now missing and he has to decide to be faster like the others or he has to take the risk of an encounter with the other looters.

But the fact is, if he discovers such a valuable location and you can go on tour several times a day, you would return there until there is nothing useful left. Should there be no food there. that would be the only reason not to invest all actions for looting.

bug:
The training costs are not correct.
Shoot and Melee is given with one action point, but two action points are deducted.

Translated with (free version)
 
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Sorter

Well-Known Member
Aug 11, 2017
1,001
432
Found some bugs:

Error: <<set>>: bad evaluation: State.variables.characters.anaValentine is undefined<<set _outfit =MyLib.decideDesireLevel($characters.anaValentine.outfit)>>

In the same passage with Valentina, the image on the top left where the time shows up is broken.

When actually talking to Valentina, it goes to Alice responding.

When meeting the raped woman, there is an issue with the dialogue, showing >> << and Dialogue after her image.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Hmm, in itself a good first attempt. But here are a few suggestions to make it a little clearer.

Point 1: Side view.
Especially in the introduction, it should be one continuous text instead of seeing Peter's portrait 10 times in a row and then being able to read a one-liner behind it.

Point 2: Logical errors
If Peter finds the untouched house with the shower, why can't he go back and loot it several times? So books, a mattress or other useful things could be found there.

Since I have already taken in three other survivors in my camp at this point, it could be an explanation that this accommodation would be too small for all of them, which is why you don't move there straight away.
It could also be a place for more chance encounters. Either more survivors, who can be partly friendly, partly hostile.
For example, a couple who now settle there, blocking access to resources, or other raiders.
It could also be that the next morning something is missing but no one is to be seen. Either Peter notices that something is now missing and he has to decide to be faster like the others or he has to take the risk of an encounter with the other looters.

But the fact is, if he discovers such a valuable location and you can go on tour several times a day, you would return there until there is nothing useful left. Should there be no food there. that would be the only reason not to invest all actions for looting.

bug:
The training costs are not correct.
Shoot and Melee is given with one action point, but two action points are deducted.

Translated with (free version)
I thank you very much for the feedback.I am already making some changes for the next update and will consider the points you made. About reusing the apartment is a really interesting idea.

Thanks a lot!
 

Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Found some bugs:

Error: <<set>>: bad evaluation: State.variables.characters.anaValentine is undefined<<set _outfit =MyLib.decideDesireLevel($characters.anaValentine.outfit)>>

In the same passage with Valentina, the image on the top left where the time shows up is broken.

When actually talking to Valentina, it goes to Alice responding.

When meeting the raped woman, there is an issue with the dialogue, showing >> << and Dialogue after her image.
It is already corrected, the next version will be posted soon.

Thanks!
 
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proxyx13

Newbie
Aug 10, 2017
42
26
Looks promising. I don't know if your focus will be on story or sandbox, or both, but If sandbox will be playing a big part, maybe focusing on it first will give the game more play time early with tons of random events and maybe a trainer/corruption system. After that just move the story with the updates.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Using other people's copyrighted photos in a game that's trying to make money.
That's not nice. Expect trouble when you start getting patrons.
The non-porn photos used in the game came from a paid stock site, so in that case i have license to use in non-comercial and comercial projects.
 

Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Looks promising. I don't know if your focus will be on story or sandbox, or both, but If sandbox will be playing a big part, maybe focusing on it first will give the game more play time early with tons of random events and maybe a trainer/corruption system. After that just move the story with the updates.
I was thinking of putting more weight on the story part and adding some sandbox elements. The idea is to put other interactable communities, allies and enemies, and at this point use the npc's of these communities, as in the traines.
 

cooperdk

Engaged Member
Jul 23, 2017
3,382
4,963
The non-porn photos used in the game came from a paid stock site, so in that case i have license to use in non-comercial and comercial projects.
How about the xxx photos then?
I mean, they are much more protective of their content. My former business partner had ten pictures of his used (on another website, not even in a game and not for money). He was awarded a compensation of $10,000 for just ten photos - in Denmark where the legal compensations are very low compared to fx the US.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
How about the xxx photos then?
I mean, they are much more protective of their content. My former business partner had ten pictures of his used (on another website, not even in a game and not for money). He was awarded a compensation of $10,000 for just ten photos - in Denmark where the legal compensations are very low compared to fx the US.
So are you telling me that are no ways to do a patronised porn pic game? What about the others that are on patreon too? Some of tem, years old.
 

Sorter

Well-Known Member
Aug 11, 2017
1,001
432
You just do you yo! Keep up the good work! Can't wait to see where this is going. Hoping for some good story as well, not just smut lol
 
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passiveme

New Member
Apr 29, 2018
11
17
I like the concept and I like the way the game looks. Only thing is I'd like to be able to name the player character.
Looking forward to future updates! God speed!
 
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Vicissitudo

Member
Jun 23, 2020
149
258
So are you telling me that are no ways to do a patronised porn pic game? What about the others that are on patreon too? Some of tem, years old.
No you shouldn't use any porn picture/gif/video to develop a patronished game.

Firstly because the companies that shoot these movies paid for them (crew, actors, locations etc) and probably still own the rights of these media. Especially now after all the mess that happened on Pornhub and many other porn websites, the situation is a bit more sensitive.

Then for a moral reason. I recall another developer who did that and actually sold AND patroned his games. Decadencexxx aka Watchitdry if you heard about him. Well he's probably one of the most hated developer on any porn community platform. He also has been sued too, if I recall correctly.
People just think: I can watch these clips purchasing a subscription on given websites and/or on any streaming platform (where you actually "pay" with ads) so why should I pay again for them in a game? I want to actually pay for the game and for who contributed to it with original content.

It's a bit controversial...

If I were in you I'd make a choice: you either develop the game for free and eventually ask for donations just to support your time and effort spent into developing (I know porn communities are very supportive if the game is solid); either you go for 3DCG or illustrations hiring some artist to do the job for you.

To give you and example on Milovana forum there are some RPG games featuring real porn content and are all free + a "donate if you like" and works pretty well.

Just my point of view of course, I'm not judging your way to work/think.
 
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4.00 star(s) 3 Votes