4.00 star(s) 3 Votes

After Colony

Member
Game Developer
Mar 2, 2021
117
217
There is nothing wrong with using patreon to ask for support and offer incentives or extras like regular updates, but it is wrong to paywall releases when the material is real actors and real people. You're potentially making it harder in the future for those types of games to exist and other creators by trying this, I much prefer the real porn pics and stories around them to the dead eyed CG characters.
 

dingo4life

Member
Oct 20, 2016
307
348
This is way too early to start a patreon, there is pretty much no game here, so I'm not even sure what to criticize other than some spelling mistakes or something. Currently it feels basically like any other html game, just with a post apoc coat over it. I suggest getting the basic gameplay loop down being your main priority. Then I might check back in a couple of updates to see whats changed.
 

Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
No you shouldn't use any porn picture/gif/video to develop a patronished game.

Firstly because the companies that shoot these movies paid for them (crew, actors, locations etc) and probably still own the rights of these media. Especially now after all the mess that happened on Pornhub and many other porn websites, the situation is a bit more sensitive.

Then for a moral reason. I recall another developer who did that and actually sold AND patroned his games. Decadencexxx aka Watchitdry if you heard about him. Well he's probably one of the most hated developer on any porn community platform. He also has been sued too, if I recall correctly.
People just think: I can watch these clips purchasing a subscription on given websites and/or on any streaming platform (where you actually "pay" with ads) so why should I pay again for them in a game? I want to actually pay for the game and for who contributed to it with original content.

It's a bit controversial...

If I were in you I'd make a choice: you either develop the game for free and eventually ask for donations just to support your time and effort spent into developing (I know porn communities are very supportive if the game is solid); either you go for 3DCG or illustrations hiring some artist to do the job for you.

To give you and example on Milovana forum there are some RPG games featuring real porn content and are all free + a "donate if you like" and works pretty well.

Just my point of view of course, I'm not judging your way to work/think.
I understand yout POV, but "donate if you like it" its the whole point of this project, i'm not selling the game.
 

SirRichard

New Member
May 29, 2017
11
3
So far with the right amount of attention and work this could be something good looking forward for more updates.
 

Zirenaz

Member
Feb 20, 2020
359
296
1620750302793.png
I thought her name was Anna Valentine... another game where dev made the moneygrab but didn't bother with a basic gametest before releasing the 'game'.
No real content yet, but lots and lots of dead ends and bugs.

1620750450141.png
Is what you get if you try flirting with the girl

Shot and Melee training listed as 1 stamina, but uses 2 everytime.
 
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onlysitesfan

New Member
Jun 19, 2019
3
1
Seems very promising my dude keep at it!

I would suggest creating a discord. I find that keeping track of games updates on this site somewhat hard. A discord always does the work.

At any rate i cant wait for more content in the future.
 
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Mercedes

Active Member
Nov 19, 2017
723
872
Seems very promising my dude keep at it!

I would suggest creating a discord. I find that keeping track of games updates on this site somewhat hard. A discord always does the work.

At any rate i cant wait for more content in the future.
Yes, Discord is helpful, but it also requires time-consuming maintenance.

To keep an eye on your favourite games here on F95, all you have to do is add them to your watchlist.
 

Sithlord86

Member
Jan 19, 2020
122
312
Only issue I have is the lacking of food. It seems it will be mitigated in the future, as both the Park and the River have text that basically tell you to come back with a rod/spear/whatever to catch food. It's gamebreaking at the moment.

I like what the story is hinting at. The game feels intuitive. The story fits the generic narrative most of these games had, but it's engaging enough for the moment. I'll be following this.
 
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Mercedes

Active Member
Nov 19, 2017
723
872
Only issue I have is the lacking of food. It seems it will be mitigated in the future, as both the Park and the River have text that basically tell you to come back with a rod/spear/whatever to catch food. It's gamebreaking at the moment.

I like what the story is hinting at. The game feels intuitive. The story fits the generic narrative most of these games had, but it's engaging enough for the moment. I'll be following this.
It sounds like cheating, but you can use the back button (top left) if you haven't found anything on an excursion and repeat the search until you find something.
After 3 weeks of playing, I still haven't found a mattress, but I had about 30x food in stock.
 

Sithlord86

Member
Jan 19, 2020
122
312
It sounds like cheating, but you can use the back button (top left) if you haven't found anything on an excursion and repeat the search until you find something.
After 3 weeks of playing, I still haven't found a mattress, but I had about 30x food in stock.
Did not realize that. I doubt if it as as designed. For the moment I used console commands. It allowed me to see the intent. It's good, just some more finetuning.

As someone who made several attempts that never went beyond pre-alpha stage I realize getting a balance is hard. Very hard. He'll get there.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Only issue I have is the lacking of food. It seems it will be mitigated in the future, as both the Park and the River have text that basically tell you to come back with a rod/spear/whatever to catch food. It's gamebreaking at the moment.

I like what the story is hinting at. The game feels intuitive. The story fits the generic narrative most of these games had, but it's engaging enough for the moment. I'll be following this.
I just posted a small update, it should solve the food problem, the mattress problem and also adds a little more content. I am already working on the next update where I should put more content for the characters and add one or two more of them.
 
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Mercedes

Active Member
Nov 19, 2017
723
872
Suggestion: Please give version number.
Positive: more content
Minor errors in balancing, times and costs need to be checked.
- Exercise stated as 1h45min, takes only 1h
- shower given as 45min, takes 30min
- Reading given with positive value, but logically costs action points. I find 2 points a bit expensive compared to other actions.
Error: The video at Chloe does not start.

All errors are not really game-breaking, so I have not experienced a crash.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
Suggestion: Please give version number.
Positive: more content
Minor errors in balancing, times and costs need to be checked.
- Exercise stated as 1h45min, takes only 1h
- shower given as 45min, takes 30min
- Reading given with positive value, but logically costs action points. I find 2 points a bit expensive compared to other actions.
Error: The video at Chloe does not start.

All errors are not really game-breaking, so I have not experienced a crash.
I'll check the issues later today
Reading cost 2 cause increase int and eletronic knowlege (necessary to assemble some things in next version)
TY for your feedback
 

passiveme

New Member
Apr 29, 2018
11
17
Definitely a lot better than the first release. There are a few things I wanted to bring up given where the game currently is.

Stats. What do they do? You get some sense for which stats are attributed to which outcomes, but it would be nice to have a tutorial of sorts to explain what each thing generally represents. This also relates to decay. I got increased decay for showering. I have no idea what that means.

Stamina seems to be the most important stat at the moment. The more stamina you have, the more you can train your other stats, and then the more you can snowball the game. This makes the athlete origin the best choice overall as the benefits you get from other stats don't seem to really matter for where the game is at the moment.

Training feels like it should be limited to each activity only being allowed once per day because of the reasons stated above. Its super easy to just grind stats and make surviving in this game trivial.

It would be nice to have more player feedback elements. For example, when I complete a training activity, I'd like something to tell me + Agility/+ Charm etc etc. On the same line, it would be nice to know when one of stats has increased instead of needing to check my stat screen to find out. Another thing would be progress trackers. Something to tell me where I stand in terms of relationships with each girl. This helps me figure out how much more I need to interact with a girl in a certain way, and also lets me know if I reached the end of the content for a certain character.
 
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Mercedes

Active Member
Nov 19, 2017
723
872
Definitely a lot better than the first release. There are a few things I wanted to bring up given where the game currently is.

Stats. What do they do? You get some sense for which stats are attributed to which outcomes, but it would be nice to have a tutorial of sorts to explain what each thing generally represents. This also relates to decay. I got increased decay for showering. I have no idea what that means.

Stamina seems to be the most important stat at the moment. The more stamina you have, the more you can train your other stats, and then the more you can snowball the game. This makes the athlete origin the best choice overall as the benefits you get from other stats don't seem to really matter for where the game is at the moment.

Training feels like it should be limited to each activity only being allowed once per day because of the reasons stated above. Its super easy to just grind stats and make surviving in this game trivial.

It would be nice to have more player feedback elements. For example, when I complete a training activity, I'd like something to tell me + Agility/+ Charm etc etc. On the same line, it would be nice to know when one of stats has increased instead of needing to check my stat screen to find out. Another thing would be progress trackers. Something to tell me where I stand in terms of relationships with each girl. This helps me figure out how much more I need to interact with a girl in a certain way, and also lets me know if I reached the end of the content for a certain character.
The feedback is given when you have trained long enough.
When you go to sleep, you get a corresponding message the next morning. However, the training is so long that you mustn't forget the survival function. I haven't counted how long I trained each individual value before the increase occurred, but it's also quite logical that you don't become Hercules after one training session.

All values will not really be usable at the moment, as the game is only at the beginning.
As a nerd, I have noticed the following changes through the training so far: increase in action points, increased catch rate when fishing, climbing actions in the flat.
 
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Umbra.CA

Newbie
Game Developer
Mar 18, 2019
45
85
The feedback is given when you have trained long enough.
When you go to sleep, you get a corresponding message the next morning. However, the training is so long that you mustn't forget the survival function. I haven't counted how long I trained each individual value before the increase occurred, but it's also quite logical that you don't become Hercules after one training session.

All values will not really be usable at the moment, as the game is only at the beginning.
As a nerd, I have noticed the following changes through the training so far: increase in action points, increased catch rate when fishing, climbing actions in the flat.
To achieve the next level you need experience twice the current level, but i dont know I'll keep that formula.
In the next update the dayli activities also will increase atributes xp. Like explore will increase stamina xp. Also I'll put more triggers in the game for the atributes and more content.
 
4.00 star(s) 3 Votes