maverih345456

Well-Known Member
Feb 27, 2018
1,098
334
Hey can anyone help me

I need to know how will I have the options appear and have the loading of the game be faster according to the screenshot?

And also how will I enable the cheats in the game that is invisibility and unlimited money?
 
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Nov 5, 2017
20
18
Perveloper

so far you did a great job with your game and the quick updates, as far as steam goes i dont think having your game on it would be a big problem and would certainly earn you some more money i think. i have seen a lot of games with rape content on steam but if you want to be save i guess you could change the "raping" parts in the text to "fucking" or something and have a small patch off steam to revert that or something.

for the beartrap rebalancing i would suggest that maybe being able to avoid them with the spacebar dash would be great and also have them create a "zone" around themselfes that disallows further beartraps to be placed (could put that "zone" on ledges aswell). if thats not too hard to program in.

for the cave besides making the generator cheaper maybe a cheap full-auto wallgun and a reduced chance of flies grabbing your face or at least the movement speed of flies reduced would be good i guess (and bigger maggots would be good so that you can see and shoot them more easy)

also i dont know if you planned this for you game or not but i think being able to escape a level after doing some tasks (as an optional thing) instead of endless waves would be cool.

also the perks as rewards thing people suggested here is propably a good thing too, maybe have clothing give slight boosts aswell since that would help with giving them more meaning besides just cosmetics
 

maverih345456

Well-Known Member
Feb 27, 2018
1,098
334
Help can anyone help make the game load faster ,have the options appear and how will I enable the cheats in the game that is invisibility and unlimited money?
 
D

Deleted member 2552172

Guest
Guest
How do you change resolutin cause when i go intop the clothes thing it freezes up and it doesnt allow me to interact with anything else,
 

Zepheral

Member
Dec 2, 2017
480
2,197
I know its hard. What really irks me are the sound effects. Like the robots fucking you. Why do they sound like a metal bat giving the smack to a bathroom pipe?

Perveloper
I know you probably already have ideas for the other levels, but i think there is potential for many more.
I doodled some concept art for hypotetical levels for the game, just for fun


View attachment 908948

Great, now I want a succubus and a lamia in the game. That hooded figure though......
 

Pokepika01

Newbie
Mar 21, 2018
18
47
Has anyone found a way to hack weapon capacity? I'd like to go full Rambo with 2 machine guns, 3 shotguns, a revolver, a Bizon, and an M16.
 
May 22, 2020
15
100
Perveloper
I know you probably already have ideas for the other levels, but i think there is potential for many more.
I doodled some concept art for hypotetical levels for the game, just for fun


View attachment 908948
you characters make me think of the game old, name it's a very good game but no hentai, thanks for your idea
(P.S = sorry for my bad English) :):unsure:
4n9rvw.jpg
 

Daionor

New Member
Mar 28, 2018
5
4
Press the computer with the magnifying glass and select captivity in the list of processes. If the table works that you can change the value that is currently "??" which should change to how much money you've got. Or atleast I'm assuming that's what it does.

If the table doesn't work like it did for me then type your current money in the "value" field and press "first scan" then kill something to change the value and fill in the new one and press "next scan". Repeat until you have one value and double-click that to add it to the list then change the value to what you want. You can also click the "active" box to freeze the value.
The issue with the table is that it is a single value, not a pointer. For consistent value finding across computers and setups you need pointers to the value, not just the address, because the amount of processes you have open influences where on the memory the specific value you want to find is, so the address is different for each machine that isn't running identically. Or in some games you can set it to "<game address>+<bit difference>" if the value is in the same spot compared to the base address every time.
 

Angel2357

New Member
Jul 13, 2018
3
5
Love this game, but there's a lot of concerns I have. Some have echoed them already, but I'll jot them down anyway.

·HP Bloat: A lot of enemies have far too much HP. The zombies in the Shack take a lot and, that's fair, they're slow moving and even their lunge isn't very fast. The spider queens are super tanky, and while it works, I think it's just slightly too much. However, I can't say the same for the Jennys and... well, all the goblins in the Jungle. It's kind of ridiculous, I actually think that the orcs might have less health than the goblins. This works against the Shack, too, since it means zombies 1 and 2 are almost identical to grabbers, aside from grabbers having a more dangerous attack.

·Strict Economy: Using money to do things like open doors and toggle generators is, frankly, kind of ridiculous. Especially given how much some of it costs. 500$ to open the back door on the shack is silly when guns cost 1000-2500 (if you're getting the good ones, anyway), and F.E.R takes a truly silly amount of money. I'd personally recommend having a secondary resource or pickup--it could be keys, it could be unique per-stage, it could even be something you have to assemble or get specific ones for specific things in random orders. Hell, if they're generic keys maybe put them in the healing item machine. Point is, opening some doors isn't worth it, especially since...

·Wimpy Unlockables: The flamethrower in the space station and the laser rifle would be really good weapons... If you could get them out of the vending machine and also get them in different stages. As it is, the weapons are ill-fitted to the stages they're in. The flamethrower is good for crowds with its piercing effect, but not good enough because of its range and damage. It doesn't hit litigants hard enough to stop them from rushing you down anyway, and the only thing that panics from the fire as far as I can tell is the facehumpers. Meanwhile the laser rifle is a one-shot weapon... for a stage whose priority targets are either fragile or equally as tanky as the cannon fodder. An explosive weapon would be much more worth here, or even something like Killing Floor's Zed Eradication Device, where it gives you a radar showing you where enemies are. With how labyrinthine the stage is and how Jacky loves to just be there when you dash backwards, that would be useful. But as it is, these two weapons are just not worth unleashing Jacky and the facehumpers, not to mention the steep price.

·Why is it so random? No, seriously. The gun vendors having totally random weapons each round is bad enough, but then you get to things like Sunny ducking shots to reduce the damage and lower her hitbox. I've had a Sunny duck five shots in a row, getting me backed into a wall. It's frustrating. She needs to have her ducking be some sort of pattern, or like, duck the first shot always or every three shots or something. The enemy density on each wave is also randomized, leading to things like getting rushed by seven Abbys spaced apart so perfectly that you can't dodge them, or getting divebombed by five flies at once. This is exacerbated by the pistol.

·Oh my god, the pistol. Sorry, I'm going to get mad here. It's not really a gun. It's a handheld device meant to propel long-boiled chickpeas at a moderate speed. Most of the stages are fine for this... well, no, that's a lie. The Shack and FER are fine for this. In the space station, the pistol doesn't have enough DPS to make the litigant rush feel fair, especially because of the ACCURACY. Oh my god, the shots go at impossible angles. Shooting slower doesn't seem to help! The sqoids, then, are even more of a pain, since you have to mash your face up against one to get a clean shot. The jungle is also terrible; on top of all the goblins being way too tanky, the bear traps can't be rid of in a timely fashion unless you have a shotgun or, like, a sniper rifle, because the pistol is so inaccurate that, again, you gotta mash your face up against it to clear it. The vending machine drug that increases accuracy doesn't help because with that much money, you should be getting a gun instead. And then, the caves. The pistol is ideal for flies and maggots because it instakills them, theoretically. Only, the bullets take vacations to other dimensions whenever they feel like it, so hitting a fly is like trying to get a royal flush, and maggots are even worse. Please let me stomp on maggots. Please let me literally jump on or dash past them to kill them. They're maggots! I'm not gonna hit them when this pistol's cone of accuracy is wider than my tastes in pornographic material! It does indeed hurt the game, to be honest.

Some other minor complaints is that I wish enemies climbed ledges slower so you could use that to get an advantage, and I wish there was a way of increasing your stats or some such. Plus, the consumables that heal you only feel worth it when you're trying for a specific achievement, which is fair but you only do those once and you basically just wanna rail anaphrodisiacs so the enemies break you slower. There's no pleasure or heart heals, which is weird, so. I do wish some of the resources healed over time--strength and pleasure are the prime suspects, and they don't even need to heal fast. If it takes a full minute to heal 10% strength and pleasure that's fine, but if I'm standing around not getting hit it feels kind of weird that I stay on the verge of orgasm and weak as a baby... Also the bunnysuit disappointed me because it's a top only and doesn't connect with the pantyhose properly, but that's a minor issue. And the game's buggy, but bugs are hard to fix so I can't exactly hold it against it. But it does make Muscas a game over since they don't bring you back and instead softlock, and it does make pregnancy-having stages kind of weird since giving birth too fast can get you softlocked.

Sorry for getting all negative. I see a lot of potential in this game, it's incredibly good, but it's also very frustrating at times and I'd love to see it improve even more.
 

Gaulem1

New Member
May 18, 2017
12
15
Press the computer with the magnifying glass and select captivity in the list of processes. If the table works that you can change the value that is currently "??" which should change to how much money you've got. Or atleast I'm assuming that's what it does.

If the table doesn't work like it did for me then type your current money in the "value" field and press "first scan" then kill something to change the value and fill in the new one and press "next scan". Repeat until you have one value and double-click that to add it to the list then change the value to what you want. You can also click the "active" box to freeze the value.
It didn't work for me either but with your explanation it did, thanks man!
 

Perveloper

Newbie
Nov 20, 2020
44
287
Perveloper
I know you probably already have ideas for the other levels, but i think there is potential for many more.
I doodled some concept art for hypotetical levels for the game, just for fun


View attachment 908948
Nice designs! I actually don't have concrete plans for new stages yet so this can definitely help in case I need some inspiration. The succubus is hot.
 
4.30 star(s) 80 Votes