This game might be on hold (or even be "finished" ) for now. It honestly hurts my heart a little bit to see people being sad that no new stuff has been released for a while.
There are multiple reasons as to why development has been so slow and non existent. One of them is not having any time due to school. But there are actually other reasons aswell.
One day after I graduate from school I'm gonna work professionally. I was afraid that my chances of finding a job could be hindered if people were to find out I that I'm the dev of Captivity. Or, what if people who know me very well suddenly find out I am the dev of a game in which you get raped, egged and knotted? I was afraid of the opinions of other people in regards to being an H game dev, basically. I don't want to be known as a perv in real life. I spent weeks trying to figure out what to do in regards to this, and for the last month the conclusion was to just stop working on Captivity all together.
Also, I've made many programming mistakes during the development of this game. I used Unity in all the wrong ways to try and get exactly what I wanted for this game. The result is a monstrosity, a true abomination of messy code and weird use of the Unity engine. The messed up composition of creepy unintelligible code and downright disturbing use of the game engine defies all laws of physics and defies even the most basic forms of logical thinking possessed by the human mind. But it works. But unfortunately developing this game further can be rough because of those poor choices I made in the past.
I don't feel bad about it though. This was a learning project for me anyways and I've learned alot.
Couple these two major issues and the fact that school is sapping me dry of energy alot of the time, and you get a lack of motivation, an increase of laziness and slight depression whenever you even think about working on Captivity.
But things might change. I have talked to multiple people about some of these issues. I got a new perspective on the whole 'opinions of other people' thing. I think I can keep developing h-games without worrying too much about my public image irl.
Alot of the code sucks and it will remain so. This is almost a permanent issue for this game, a disease. I'm starting to think about working on something new. 3D sounds interesting.
School is not going anywhere. I just gotta plan my time well and take advantage of free time when I get it.
There is a good chance this game is finished, but the dev is not finished yet. I don't know what I'm going to do now, but I'll let the community of this game know when I do.
Again, thank you for playing and enjoying the game. If you actually bought the game on Itch, I thank you even more. You probably don't even know how much this little bit of money I made with this game has helped me. Thank you so much.