7767

EAT
Trial Moderator
Uploader
Aug 5, 2016
942
115,873
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Overview:
Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent.

Free-roam 3D game inspired from ancient Egypt, with loads of furry

Thread Updated: 2024-10-17
Release Date: 2024-10-17
Developer: Team Carnal Instinct - - - - -
Censored: No
Version: 2024-10-17
OS: Windows
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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If you have a new version please share it through a Report or Ticket instead of posting it publicly ;)

DOWNLOAD
Win
(UE5 Beta): - - - -

Old build: UE4
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Extras: Guide/Hints - -

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Demonwise

Newbie
Oct 29, 2018
26
272
Looks interesting. Will give it a playthrough. That said, "pre-alpha"?

People these days don't grasp the difference between alpha, beta and launch versions. I'll use the classic 'old timer' saying here, "back in my day..." Well, back in my day, 'pre-alpha' meant that a program was still ~90% in the conceptual phase. There are mockups, model designs and at most a few 3D renderings or level designs but that's about it. Moving forward, 'alpha' meant that it was still 'in-house' only and, while the game is still very raw and in development, at least the concept has been nailed down and the focus has moved on to implementation rather than design review. Moving along, 'beta' and I guess you could say 'pre-beta' but even that is more like 'alpha', is when you have a fair bit of content designed and implemented. Usually enough for a level or two and bug-free enough to welcome public testing either by 'closed beta' or 'open beta' tests. Beta stage usually is the longest and lasts all the way until launch.

In any case, rant aside, I am wary of any game where the author says that it is 'alpha' let alone 'pre-alpha'.
 

Virulenz

Engaged Member
Sep 27, 2017
2,914
3,681
Female protagonist and monster girls...but no lesbian tag? I hope this is just a terrible mistake.
The Screenshots show potential, but without the option to play as lesbian it is just an advertisement for hairier dicks...and i dont buy it ^^
 
Oct 12, 2018
394
192
Looks interesting. Will give it a playthrough. That said, "pre-alpha"?

People these days don't grasp the difference between alpha, beta and launch versions. I'll use the classic 'old timer' saying here, "back in my day..." Well, back in my day, 'pre-alpha' meant that a program was still ~90% in the conceptual phase. There are mockups, model designs and at most a few 3D renderings or level designs but that's about it. Moving forward, 'alpha' meant that it was still 'in-house' only and, while the game is still very raw and in development, at least the concept has been nailed down and the focus has moved on to implementation rather than design review. Moving along, 'beta' and I guess you could say 'pre-beta' but even that is more like 'alpha', is when you have a fair bit of content designed and implemented. Usually enough for a level or two and bug-free enough to welcome public testing either by 'closed beta' or 'open beta' tests. Beta stage usually is the longest and lasts all the way until launch.

In any case, rant aside, I am wary of any game where the author says that it is 'alpha' let alone 'pre-alpha'.

sorry if i sound like a zoomer but at this point i just gotta point this out:

Inhouse development definition widely vary from consumer definitions and the consumer known alpha/beta/release/gold status isinsanely ambigous ,and just doesnt fit this definition.plus lets extrapolate
if alpha means proof of concept, then this is an alpha by the virtue ofbeing nothing more.
 

Azriel Satan

Member
Jul 27, 2017
415
1,257
The game is great, I just wish items would stop vanishing from my inventory.

So far I have managed to lose my head (yes actually) and the normal and canine penis.
 
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HerbertIronsides

Well-Known Member
Oct 2, 2017
1,512
2,476
Ok so I went ahead and downloaded it and just fyi I am really not into furry stuff but this kind of gave off a more monster girl vibe which I am into so I tried it. I am kind of confused, (maybe its because I don't care for furry stuff) but who is this game for? They all are completely human except for their heads its really off-putting and weird its like the exact opposite of monster girl stuff where its a human faces and different types of bodies like centaur or lamia and stuff like that. And then it was my understanding that furry was usually humanized animals with fur or scales and claws and stuff. Maybe someone who like this can explain? I don't really get what they were going for here I could not get over how weird the people looked.

Also there is titty physics but no ass physics feelsbadman.
 
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4.00 star(s) 89 Votes