ikh22ty

Member
Apr 23, 2019
250
21
On assignment, I was asked to find the brother of a villager who was towed away with their aadi when he took off. where to find a brother
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,382
3,283
On assignment, I was asked to find the brother of a villager who was towed away with their aadi when he took off. where to find a brother
Across the stream. You should have some quest markers on map and the UI compass thingy. If you don't, go into the menu and set that quest as the active quest.
 
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C~xix ~io<3

Newbie
Jul 12, 2021
27
65
I managed to change form, but there isn't an option for changing the protag voice.
My precious twink has the default fem voice, oof.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,382
3,283
So if they aren't milking the game why did they downgrade it?
Let's give a theoretical scenario here. You're making an oil painting. It's going great, albeit a bit slowly, and you're filling in the canvas quite nicely with prep work. At some point you get distracted, maybe someone asks you a question at exactly the wrong time, and you somehow manage to stab a hole directly through the canvas with a pencil you were using to sketch in an area you hadn't touched yet.

Now you've got to start the whole painting over on a new canvas, even if most of it is going to be mostly the same. Is that initial prep work on the new canvas a downgrade? Because that's what Carnal Instinct is, right now. They're building the game mostly from scratch in a new engine. I'd call it a downgrade if they were ripping things out of the UE4 copy, but they aren't. They're building new things in a new engine, and it takes a deliberately narrow view to pretend that's even remotely equivalent to tearing things out of the existing game.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,382
3,283
The controls for the game are shit...
It's worse than that, actually. It's the animation handling. From a mechanical standpoint, the controls are triggering an animation, and the animation is dictating an action. That needs to be tossed out the window and either rebuilt from scratch or replaced with something from the market.

What you actually want happening, on a technical level, is for controls to trigger a logical action, and the logical action to dictate what animation to use as relevant. That may sound mostly the same, but the difference is that it handles interruption and unexpected circumstances better. Jump into a wall with a pure jump animation and you just finish the jump animation weirdly. Jump into a wall with a logical controller, and you can transition into an animation where you hit the wall.

A good example of how this is exploitable is the small cooldown on potion drinking right now. If you're stuck in a long, slow animation, you can just drink a potion to end it and do things faster. This is legitimately exploitable in combat right now, too.
 

Burnknight

Member
Donor
May 11, 2017
303
356
Holy shit talk about a downward spiral if I have ever seen one. Used to be a patreon, decided to come back and check the game after 9 months and holy shit am I disappointed from what I saw. UE 5???? Why??? There was no need for it. Ohh wait ye, they are just milking it at this point. FML.
 

G3RWANT

Member
Feb 12, 2018
472
116
I have a question namely is there anything added on the old game engine and worth downloading or is it better to already download this version with the new engine and is there as much content as on the old one or only the first few tasks?
 

legofrog5364

New Member
Jan 5, 2021
12
6
I have a question namely is there anything added on the old game engine and worth downloading or is it better to already download this version with the new engine and is there as much content as on the old one or only the first few tasks?
its still kinda lack luster, alot of the "coming soon" content still isnt done for what ever reason and most of the new stuff only add's like 3 animations. i'd say still give it awhile cause they always hyper focus on new stuff instead of finishing what they already implemented.
 

noovyo

Newbie
Jan 31, 2018
92
14
i would like some help im trying to fine the missing sword do u guy know of the locaition or it may bug out bc i got the sword by accident
 

xyzaxis

Member
Jul 9, 2017
194
565
Everything that's in the steam post


Opting in
Until there is content parity with the Unreal Engine 4 release, the UE4 Preview will be available via a Beta Branch on Steam, to access this, right click on the game in your library -> properties -> betas -> click UE5. You're in!


Expectations & Pre-Alpha
We know there is a lot of excitement about this move, but please remember that this is essentially a brand new game. There will be bugs, probably a lot of bugs, and issues. Little content has been ported across from Unreal Engine 4, so whilst it'll expand quickly, the world is obviously lacking depth in comparison to the existing builds.

Please help by reporting major performance issues, along with hardware specs and graphics settings, as well as show-stopping bugs. At this stage we don't need reports of floating models etc, as we know well that there will be lots of these and we're not onto solely cosmetic fixes for a while.

Whilst we finalise our new traversal system climbing has been entirely disabled. This decision wasn't taken lightly, but a half-implemented system had the potential to cause more harm than it was worth. More ways to navigate the world will return in a future update.

Once the disabled features are reenabled we will consider this version of the game as the Alpha Build of Carnal Instinct.



Known Issues
This build has some systems, like magic, gated simply by the point in the story where the game opens. However some mechanics, such as setting romance paths and the mess/cleaning system, have been temporarily disabled for technical reasons. These will be restored in the next couple of updates once teething issues have been ironed out.



Additional Known Issues:

  • Controller support is still not available in all menus (we would recommend you use a Steam Controller profile for a better experience)
  • The Aadi does not like water and will die if the water is too deep
  • Some Video Settings do not currently save, we believe this is a UE5 bug on our version, we're upgrading after this update which should fix it! If not, we'll do an update with a manual fix
  • Some video settings require you to reload the map
  • Sails Ahoy! The boats are currently very work in progress and you cannot get on while swimming and the paddle is missing.
  • Last minute we have disabled opening/closing the map via the M Key due to a few scenarios where the player could get soft-locked, so you have to open the Map via the Inventory.
  • Sometimes after save/loads, chests & vendors will have 2x the amount of loot
  • We have done a huge number of bug fixes in the last month but I'm sure many will slip through the cracks, please report them in Steam Discussions or our Discord, this is a Preview and a Pre-Alpha after all!



More Music
We have new menu and in-game music, as well as raunchy limericks and bawdy ballad's by our boisterous bard, Nenu.

Pregnancy
Pregnancy content is not for everyone, so it's disabled by default. You will have to visit the virility and fertility shrines on Tal-Senet to activate this feature.


Feed Pakhet the almost-tame Mau
Damaris' tamed Mau, "She Who Scratches" doesn't take kindly to attempts to pet her, she will however devour food when offered. This is an important feature. It deserves this paragraph. I will die on this hill.


ACT 1: Traveller in and Antique Land
This build represents the very beginning of act one, you find yourself on the shores of Sabu and begin your journey. Soon you'll share the lands with Drakes, Sphynx, and all manner of exotic creatures... for now though you'll need to shed your mundane form and learn to fend for yourself in the fallen lands of Tal-Senet and Mehden Island.




What's Next?
We never stop and we've got big plans for the next updates, we're currently working on:
  • DSS 2.0
  • Jiggly Butts
  • Traversal and Interaction Systems
  • Caves
  • New Quests & Boss Expansion to Shipwrecked Anubites
@ me when they add in the jiggly butts part
 
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