PowerRanger1995

New Member
Jul 7, 2021
5
3
Definitely will play male again on my next Play Through the content especially in the latest updates for females are so low / lame and sad. Especially that you have +10 dick designs but no further female designs..... I mean a female "canine" vagina would fit considering the characters... or maybe sorts of an cloaca... idk......
Well at least strap-ons may can add things for me.
 

bacchanalia

New Member
May 19, 2020
3
7
Is there a UE5 guide by any chance? I'm trying to complete MAsquerade, but there is no waypoint after you interact with the villager and have to follow them, and the temple doesn't spawn anything if you don't.
 

PowerRanger1995

New Member
Jul 7, 2021
5
3
Is there a UE5 guide by any chance? I'm trying to complete MAsquerade, but there is no waypoint after you interact with the villager and have to follow them, and the temple doesn't spawn anything if you don't.
Dunno if it is "that" Quest but I had a similar issue not being able to enter a temple and couldnt finish a quest in terms of that..... seems to be bugged.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,426
3,400
WTF? The game isn't abandoned someone might want to tell the mods of this mistake.
Yeah no, this game absolutely shouldn't have it. This was jumping the gun. This game updates on a quarterly update cycle but has had multiple delays of anywhere from a week to three months in the past. I literally posted a timeline of updates a few pages back demonstrating that. The moderators are the ones who choose to apply the tag, so if it's on this thread it was a deliberate choice by a moderator, whether or not it was accurate is now irrelevant because they'll refuse to remove the tag until the game updates.

Supposedly a game's update history is taken into consideration with the tag, which is why some slow-updating games can sit for over a year without the tag while fast-updating games can get the tag in a few months. Not that it matters, this game is supposed to update in two days and then they'll remove the tag anyway.

Edit: Steam update history, for reference:
  • March 2021: Game became available for purchase
  • June 2021
  • July 2021 (Small content update with some cosmetics, out of cycle)
  • October 2021
  • December 2021
  • February 2022 (Early update, out of cycle)
  • June 2022
  • September 2022 (Late update, out of cycle)
  • December 2022
  • March 2023
  • June 2023 (Final UE4 build)
  • July 2023 (First UE5 build, the devs switch to six month timeframe here)
  • December 2023
  • June 2024 (The devs switched back to a three-month timeframe here)
  • October 2024
  • November 2024 (Early update, out of cycle)
  • December 2024 (In cycle, part of the prior update)

  • (PENDING, LATE): May 2025
If the old Patreon update promises of twice-monthly updates were used to mark this thread as abandoned, then that tag should be rescinded. They removed that pledge from Patreon back in 2023 and shifted Patreon over to share the same update schedule that Steam uses.
 
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TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,426
3,400
carnal instinct's development dies and gta 6 is STILL not come out
No, the moderators just decided to add the abandoned tag to the thread literally two days before the announced release date of the next update. I don't know why they chose to do it, but the timing is hilariously bad. It's like the inverse of what happens with a bunch of the DAZ-based renpy visual novels around here, where they go without an update for a year, finally get an abandoned tag, and magically have a "major" update with hardly any content within a week.
 

pidarblyat609

Newbie
Jul 3, 2018
19
18
No, the moderators just decided to add the abandoned tag to the thread literally two days before the announced release date of the next update. I don't know why they chose to do it, but the timing is hilariously bad. It's like the inverse of what happens with a bunch of the DAZ-based renpy visual novels around here, where they go without an update for a year, finally get an abandoned tag, and magically have a "major" update with hardly any content within a week.
isn't this thread also purposefully set so that it doesn't show as updated even after an update? something about angry backers mass reporting when they saw the updates getting leaked iirc
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,426
3,400
isn't this thread also purposefully set so that it doesn't show as updated even after an update? something about angry backers mass reporting when they saw the updates getting leaked iirc
It updates when Steam updates because there are minimal protections on the Steam builds. Patreon has custom protections on it that the developers have updated every time they were bypassed previously, and without bypassing those protections sharing a functional Patreon build involves providing identifying information about the account you used to download it, and that is a one-time deal because the developers will then ban that account.

Since the UE5 version doesn't have any Patreon-specific content and instead Patreon just gets the release a bit early, there's not really any point in trying to bypass protections that the developers will just waste time to improve and/or replace before the next game update.
 

iriemk

Newbie
Dec 20, 2024
80
25
Depends what you mean by replicating CI in Skyrim.

Nude Player/NPCs with physics - CBBE, Bodyslide Studios, Various body mods
...

You can find Tutorials for setting up Mod Managers (Vortex or MO2) as well as OSTIM etc. online.
CBBE & Bodyslide? Exact same sh*t as for Fallout?!? Then thanks but no thanks, I think I'm gonna stay away from that for the time being. Maybe give it a go if I happen to find a good reason to torture myself :rolleyes:.

And I know how to work MO2 (or I did, 2 years ago, suppose lotsa changes in that time), without it the AAF smut anim framework for FO4 wouldn't run at all. Modded all 3 Fallouts to death, so not new to Beth games modding, and XEdit is a good friend of mine^^. But it took me about 3 months or so until I had a stable running 150+ mods strong FO4 setup on my last go with a beth game, and I'm not in the mood to go through the gamebryo modding-muck again right now. Itz nice how much you can tweak, but itz bloody tedious to say the least.

Perfectly happy with Conan Exiles for the time being, Its got native nudity & slavery (of sorts) and modding is a tad bit easier with itz own launcher. But thanks for taking the time anyway, cheers mate.
 

muschi26

Engaged Member
Jun 22, 2019
3,096
4,819
CBBE & Bodyslide? Exact same sh*t as for Fallout?!? Then thanks but no thanks, I think I'm gonna stay away from that for the time being. Maybe give it a go if I happen to find a good reason to torture myself :rolleyes:.

And I know how to work MO2 (or I did, 2 years ago, suppose lotsa changes in that time), without it the AAF smut anim framework for FO4 wouldn't run at all. Modded all 3 Fallouts to death, so not new to Beth games modding, and XEdit is a good friend of mine^^. But it took me about 3 months or so until I had a stable running 150+ mods strong FO4 setup on my last go with a beth game, and I'm not in the mood to go through the gamebryo modding-muck again right now. Itz nice how much you can tweak, but itz bloody tedious to say the least.

Perfectly happy with Conan Exiles for the time being, Its got native nudity & slavery (of sorts) and modding is a tad bit easier with itz own launcher. But thanks for taking the time anyway, cheers mate.
Modding Bethesda games is awesome in theory. In practice, you end up spending so much time hunting the perfect mods, keeping up with updates, and resolving compatibility issues that you don’t even get to play the game.

That’s my experience, at least.
 

RuneStar

Member
Sep 9, 2022
226
77
Ahh... What a great game really. It hurt my head to understand a lot of things and having to turn down the graphics to end up in the almost completely dark mazes.
Many things I managed to batch with Legendary tier, abusing the programming and sometimes, using cheat engine. xDDD

I managed to pass everything in U4. (The U5 version where now they added new things, no longer let me play it on my toaster that I have as a computer xDD )
 
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Darkwolves603

Newbie
Mar 10, 2018
36
46
CBBE & Bodyslide? Exact same sh*t as for Fallout?!? Then thanks but no thanks, I think I'm gonna stay away from that for the time being. Maybe give it a go if I happen to find a good reason to torture myself :rolleyes:.

And I know how to work MO2 (or I did, 2 years ago, suppose lotsa changes in that time), without it the AAF smut anim framework for FO4 wouldn't run at all. Modded all 3 Fallouts to death, so not new to Beth games modding, and XEdit is a good friend of mine^^. But it took me about 3 months or so until I had a stable running 150+ mods strong FO4 setup on my last go with a beth game, and I'm not in the mood to go through the gamebryo modding-muck again right now. Itz nice how much you can tweak, but itz bloody tedious to say the least.

Perfectly happy with Conan Exiles for the time being, Its got native nudity & slavery (of sorts) and modding is a tad bit easier with itz own launcher. But thanks for taking the time anyway, cheers mate.
Yeah, if you've Modded Fallout then its fairly similar to that and uses the same basic programmes (Not that surprising since they came from the same developer).

I've been using MO2 since I started (Fallout 3, NV, Skyrim and FO4) several years ago and not a lots changed and it works pretty much the same between them.

Personally I found Fallout to be more stable and less crash prone than Skyrim but at the same time my Fallout mod lists number around 50-100 vs Skyrims 1000+
 

KiWolfGirl

Member
Jun 13, 2018
224
299
Modding Bethesda games is awesome in theory. In practice, you end up spending so much time hunting the perfect mods, keeping up with updates, and resolving compatibility issues that you don’t even get to play the game.

That’s my experience, at least.
or my problem you get everything set up perfectly learning how to use MO2 instead of just dropping it all in your data folder and finally having it set up so it doesnt crash, doesnt have errors, works just fine finally for once and you can change or remove without having to complete reinstall and then bethesda decides to release an update on the game 12 years later and breaks it all :mad:
 
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DocRipper

Well-Known Member
Donor
Dec 27, 2021
1,952
1,971
Looks like some extreme hater was messing with the report system again ("oh..no Patreon post for a long time, yeaaaah, report, report, report..abandoned, hahahhahahhahahha").

Someone was in a very positive mood.:HideThePain:
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,426
3,400
I'm just going to copy the changelog in for now. Maybe I'll eventually get the whole Patreon post, but that's a lot of busywork I don't currently have the time for:

PATCH NOTES
ADDED

  • Added new quest "Bump in the Path" (Anubite)
  • Added new quest "Good Tombkeeping" (Inquisition)
  • Added new Zone "Dhrakoq Port"
  • Added new DSS2 multipart scene (Temptation of Bast)
  • Added two new dungeons for "Bump in the Path" and "Good Tombkeeping"
  • Added new Zone "Great Temple of Anubis" (skybox only for now, in-development)
  • Added 16 new shields (Anubite, Inquisition, Gilded Fold, and others)
  • Added "Anubite Warbow" and "Light Hunting Bow" weapons
  • Added "Rod of Queens" Strap-on (large member, NPC only)
  • Added "Inquisitor's Rod" Strap-on (large member)
  • Added "Drake Member" genitals (large member)
  • Added "Ritual Vessel" art & VFX
  • Added new environmental building kit (Anubite 'Great Temple' Kit)
  • Added new environmental detail kit (fabric canopies)
  • Added new Quest Marker system making future tracking/false markers not an issue.
  • Added new Quest timer system to trigger events later in-game time
  • Added ability for vendors to frequently re-stock
  • Added new book system (placeholder book model/artwork)


CHANGES

  • Upgraded Unreal Engine 5.4->5.5
  • Changed bronze arrow model to final artwork
  • Changed XP gained and level up UI
  • Changed "Nergaal" Boss in No Rest for the Wicked, improving the bossfight and adding new ability
  • Changed Shipwrecked Anubites to allow you to skip to Quest Complete if you've fully completed If It bleeds before doing the quest
  • Changed NPC AI to have proper sound and sight senses for stealth


FIXED

  • Fixes to member tint to improve appearance of blend
  • Fixes to Anubite MaleA & MaleB at pleasure Island
  • Fixes to Quest Tracking especially world events
  • Fixes to Saving Auto Saving and Detailed failed loading messages
  • Fixes to Save blocking carrying over through load
  • Fixes to Tefahra's choices matching up to Subobjective choices
  • Fixes to Tefahra's hair clipping
  • Fixes to DSS2 Physics (huge changes to accommodate engine upgrade)
  • Fixes to the Anubite Orgy Priestess so she can work & be there before the quest
  • Fixes to Males & Male Combat animations
  • Fixes to Quest Out of Bounds and OOB UI
  • Fixes to Loot Chests & Dungeon Loot Chests
  • Fixes to Reseph
  • Fixes to Amara & Amara Quest Flags
  • Fixes to initial Tal'Senet stand up pose
  • Fixes to Karo fake death
  • Fixes to Save Game images
  • Fixes to DSS scene loading and timeouts
  • Fixes to Khalia & Tef initial quest start and load
  • Fixes to If it Bleeds dungeon after 5.5 upgrade
  • Fixes to Lovense UI & buttons which should fix some instability - more updates to come
  • Fixes to Q'tawi poison attacks not loading properly & causing crashes sometimes
  • Fixes to Reseph so you can't softlock the quest
  • Fixes to legs setting during male anubite DSS scene
  • Fixes to bored handmaiden to do new checks to resolve issues with her not recognizing the quest completion
  • Fixes to Sotema post-quest
  • Fixes to prevent mounted dungeon entrances
  • Fixes to the Void Sequence, reducing loading screen time
  • Fixes to Static NPCs around the world
  • Fixes to the NPC/AI that walk around the gilded fold
  • Fixes to Aadi's IK not working properly
  • Fixes to Karo & Tefahra interactions in Maz'Arjeni
  • Fixes to Vendor SFX
  • Fixes to save UI to greyout when can't save
  • Fixes to Item Removing and Adding handling for quests
  • Fixes to DSS2 penetration
  • Fixes to Utnas allowing multiple goes at the Felreq
KNOWN ISSUE

  • SSS (subsurface scattering) strength is too high on some assets with the UE5.5 lighting change. We are reworking this.
 
4.00 star(s) 95 Votes