Nothing to do, even deleting the graphics settings, nothing changes in the settings... so I came to the conclusion that those who made them are simply idiots and leave the mess that they are... it's not that you don't notice, you enter the settings and after changing 2 things you notice it immediately... it's impossible that the devs didn't notice...
When you set fullscreen it is impossible to set the resolution.
The resolution scale honestly already worked rarely when you first launched the game then it stopped working, now it doesn't work at all anymore (maybe because of DLSS?).
It is impossible to set the framerate to "unlimited" because it will automatically set itself to the previous 240 or 30 that you passed.
The DLSS that works in the game is CNN(DLSS3) present in version 3.10 and not TRANSFORMER(DLSS4) as you can see at the bottom left it is described as Preset E (J or K is DLSS4)
The DLSS settings if set to "OFF" sets the AUTO(Performance) setting,
if set to "quality+DLAA" sets the setting to UltraPerformance with PRESET F.
Every time you enter the video settings the DLSS setting automatically sets itself to "AUTO"...
it is possible to activate the frame generation with the dlss OFF.
It is possible to deactivate the DLSS by setting it to ON but setting the Super Resolution to OFF...
The rayreconstruction seems to be the genuine one of the Transformer (bottom left) which however is applied on the DLSS3...
And then I noticed other problems with the graphics settings in previous versions that I don't remember now...
Just with these I think we're already enough, and to solve them it takes like 5 minutes... I'm curious for how many versions we'll suffer from them.
(The joke is that in the UE4 version the settings excluding new stuff work perfectly...)