TheInternetIsForThis
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- Mar 4, 2020
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From the developers' own description:The thing about the UE5 version is that they threw pretty much everything to the trash bin and made a whole new story which for me feels to be completely on the wrong side of things. Instead of porting everthing to UE5 and expanding from there.
So the whole location from UE4 was trashed instead of repurposing it, so that later in-game you can find a atleast some place that is blooming with life UE5 is like "hey everything is dead this place is empty that place too"
Same goes to the "lore" we got in UE4 the goddes of SEX is now EVIL, where in UE4 they had to fuck and have fun and goddess was happy and around. UE5 goes with the goddes like this "Fuck and I might not kill you." like you don't become husk because you didn't fuck, you become husk because RANDOM. Many statues in the starting zone support my assumption.
Also so much many potential was lost with the UE4, if I wanted to write about everything what's wrong between 4 and 5 I would make a fucking essay.
Or, to summarize: UE4 content will be returning once they reach the appropriate portion of the game's storyline, and everything else has been game-ified rather than left out in the open for the purposes of playtesting ideas and mechanics.The UE5 build will start players at the beginning of their journey, rather than at the midpoint (as in UE4). The weapon options are far more limited to begin with, as are genitals; these things will be earned and discovered over the course of the game (alongside all-new ones). Forms must be unlocked with essence and various other content simply lays outside the playable area for now.
We want it to be more significant when the player obtains an enchanted longsword, or an heirloom khopesh, so these won't be littering the dunes in the starting zone; in UE5 the tombs will serve as the primary source of powerful unique items. As these are added it will mean players only enjoy the rewards once they take the risk. The same is true of rare forms, which can only be found in the most dangerous depths of forgotten catacombs.
UE5 should be considered a large chunk of new content that will gradually expand to encompass all of the UE4 content, as well as bringing the new story quests and other playable additions to the world.